{ "ac": 22, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": -3, "constitution": 4, "creature_ability": [ "Cold Lethargy", "Basidirond Spores", "Hallucinogenic Cloud" ], "creature_family_markdown": "", "dexterity": 4, "exclude_from_search": false, "fortitude_save": 13, "hp": 80, "hp_raw": "80", "id": "creature-564", "image": [ "/Images/Monsters/Basidirond.png" ], "immunity": [ "cold", "mental" ], "immunity_markdown": "cold, [mental](/Traits.aspx?ID=106)", "intelligence": -5, "language_markdown": "", "level": 5, "markdown": "[Basidirond](/Monsters.aspx?ID=564)\r\n\r\n\r\n\r\n\r\n\r\nThe basidirond, also called a mindfrond, is a fungal creature that crawls about on woody tendrils. The large, bowl-shaped pod atop its body collects mineral-rich moisture—-whether runoff from cave walls or fresh blood—-for sustenance. It uses hallucinogenic spores to incapacitate prey long enough for it to beat its prey to a bloody pulp, then deposits the deliciously tenderized remains into this pod for consumption. A basidirond is over 6 feet tall and 3 to 4 feet wide, and weighs nearly 300 pounds when saturated.\r\n\r\n\r\n**[Recall Knowledge - Fungus](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 20\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 18\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 15\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Basidirond](/Monsters.aspx?ID=564)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 34 2.0\n\n**Perception** +8; [low-light vision](/MonsterAbilities.aspx?ID=23), [tremorsense (imprecise) 30 feet](/MonsterAbilities.aspx?ID=40)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +13, [Stealth](/Skills.aspx?ID=15) +13\r\n\r\n\r\n**Str** +4\r\n\r\n**Dex** +4\r\n\r\n**Con** +4\r\n\r\n**Int** -5\r\n\r\n**Wis** +1\r\n\r\n**Cha** -3\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 22 \r\n\r\n**Fort** +13 \r\n\r\n**Ref** +11 \r\n\r\n**Will** +12 \n\n\r\n\r\n**HP** 80\n\n**Immunities**\r\ncold, [mental](/Traits.aspx?ID=106)\n\n**Weaknesses**\r\nslashing 5\r\n\r\n**Cold Lethargy** Although a basidirond is immune to cold damage, any effect that deals cold damage causes it to become [slowed 1](/Conditions.aspx?ID=35) for 1d4 rounds. During this time, it cannot use its Hallucinogenic Cloud or basidirond spores.\r\n\r\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 20 feet\r\n\r\n**Melee**\r\n\r\nfrond +15,\r\n**Damage** 2d8+6 bludgeoning plus basidirond spores\n\n**Basidirond Spores** ([Disease](/Traits.aspx?ID=46)) **Saving Throw** DC 22 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d8 poison damage and [enfeebled 1](/Conditions.aspx?ID=13) (1 round); **Stage 2** 1d10 poison damage and enfeebled 1 (1 round); **Stage 3** 1d12 poison damage and enfeebled 2 (1 round)\r\n\r\n**Hallucinogenic Cloud** ([Incapacitation](/Traits.aspx?ID=93), [Mental](/Traits.aspx?ID=106), [Poison](/Traits.aspx?ID=126)) The basidirond releases a cloud of invisible spores in a 20-foot emanation. Each creature in the area must succeed at a DC 22 Fortitude save or experience powerful hallucinations as long as it remains in the cloud, plus an additional 1d4 rounds after leaving the area. A creature must attempt a new save each round it remains within the area. The cloud persists for 5 rounds unless dispersed before then by a strong wind. Each hallucinating creature rolls 1d6 each round to determine what it hallucinates that round.
**1** The target is sinking in quicksand. It falls [prone](/Conditions.aspx?ID=31) and spends 1 action on its next turn flailing its limbs as if attempting to swim.
**2** The target is attacked by a swarm of spiders. It spends 2 actions on its next turn attacking the floor with a melee weapon (drawing a weapon if needed). It is [flat-footed](/Conditions.aspx?ID=16) against all attacks.
**3** An item the target is holding turns into a viper. The target [Releases](/Actions.aspx?ID=83) the item and spends its next turn fleeing from it.
**4** The target is suffocating. It holds its breath and is [stunned 3](/Conditions.aspx?ID=36).
**5** The target shrinks to 1/10 its normal size. For 1 round it is [slowed 2](/Conditions.aspx?ID=35) and [enfeebled 4](/Conditions.aspx?ID=13), and takes a -10-foot status penalty to its Speed.
**6** The target is melting. It drops everything it's holding and becomes [slowed 2](/Conditions.aspx?ID=35) and [clumsy 4](/Conditions.aspx?ID=3) for 1 round.\r\n\r\n
\r\n\r\n", "name": "Basidirond", "npc": false, "perception": 8, "pfs": "Standard", "rarity": "common", "reflex_save": 11, "release_date": "2020-05-27", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 2](/Sources.aspx?ID=32) pg. 34 2.0\n\n\r\n**HP** 80\r\n\r\n**AC** 22\r\n\r\n**Fort** +13\r\n\r\n**Ref** +11\r\n\r\n**Will** +12\r\n\r\n**Perception** +8\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThe basidirond, also called a mindfrond, is a fungal creature that crawls about on woody tendrils. The large, bowl-shaped pod atop its body collects …\r\n", "sense": " low-light vision , tremorsense (imprecise) 30 feet ", "sense_markdown": "[low-light vision](/MonsterAbilities.aspx?ID=23), [tremorsense (imprecise) 30 feet](/MonsterAbilities.aspx?ID=40)", "size": [ "Medium" ], "skill": [ "Athletics +13", "Stealth +13" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +13, [Stealth](/Skills.aspx?ID=15) +13", "source": [ "Bestiary 2" ], "source_raw": [ "Bestiary 2 pg. 34" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary 2](/Sources.aspx?ID=32) pg. 34 2.0", "speed": { "land": 20, "max": 20 }, "speed_markdown": "20 feet", "speed_raw": "20 feet", "spell_markdown": "", "stealth": "13", "strength": 4, "strongest_save": [ "fort", "fortitude" ], "summary": "The basidirond, also called a mindfrond, is a fungal creature that crawls about on woody tendrils. The large, bowl-shaped pod atop its body collects …", "summary_markdown": "The basidirond, also called a mindfrond, is a fungal creature that crawls about on woody tendrils. The large, bowl-shaped pod atop its body collects …", "text": " Basidirond The basidirond, also called a mindfrond, is a fungal creature that crawls about on woody tendrils. The large, bowl-shaped pod atop its body collects mineral-rich moisture—-whether runoff from cave walls or fresh blood—-for sustenance. It uses hallucinogenic spores to incapacitate prey long enough for it to beat its prey to a bloody pulp, then deposits the deliciously tenderized remains into this pod for consumption. A basidirond is over 6 feet tall and 3 to 4 feet wide, and weighs nearly 300 pounds when saturated. Recall Knowledge - Fungus (Nature): DC 20 Unspecific Lore : DC 18 Specific Lore : DC 15 Basidirond Source Bestiary 2 pg. 34 2.0 Perception +8; low-light vision, tremorsense (imprecise) 30 feet Languages Skills Athletics +13, Stealth +13 Str +4 Dex +4 Con +4 Int -5 Wis +1 Cha -3 --- AC 22 Fort +13 Ref +11 Will +12 HP 80 Immunities cold, mental Weaknesses slashing 5 Cold Lethargy Although a basidirond is immune to cold damage, any effect that deals cold damage causes it to become slowed 1 for 1d4 rounds. During this time, it cannot use its Hallucinogenic Cloud or basidirond spores. --- Speed 20 feet Melee Single Action frond +15, Damage 2d8+6 bludgeoning plus basidirond spores Basidirond Spores (Disease) Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d8 poison damage and enfeebled 1 (1 round); Stage 2 1d10 poison damage and enfeebled 1 (1 round); Stage 3 1d12 poison damage and enfeebled 2 (1 round) Hallucinogenic Cloud Two Actions (Incapacitation, Mental, Poison) The basidirond releases a cloud of invisible spores in a 20-foot emanation. Each creature in the area must succeed at a DC 22 Fortitude save or experience powerful hallucinations as long as it remains in the cloud, plus an additional 1d4 rounds after leaving the area. A creature must attempt a new save each round it remains within the area. The cloud persists for 5 rounds unless dispersed before then by a strong wind. Each hallucinating creature rolls 1d6 each round to determine what it hallucinates that round. 1 The target is sinking in quicksand. It falls prone and spends 1 action on its next turn flailing its limbs as if attempting to swim. 2 The target is attacked by a swarm of spiders. It spends 2 actions on its next turn attacking the floor with a melee weapon (drawing a weapon if needed). It is flat-footed against all attacks. 3 An item the target is holding turns into a viper. The target Releases the item and spends its next turn fleeing from it. 4 The target is suffocating. It holds its breath and is stunned 3. 5 The target shrinks to 1/10 its normal size. For 1 round it is slowed 2 and enfeebled 4, and takes a -10-foot status penalty to its Speed. 6 The target is melting. It drops everything it's holding and becomes slowed 2 and clumsy 4 for 1 round. Harvesting Spores The psychotropic spores of the basidirond can be harvested with a successful DC 20 Herbalism Lore or Nature check, yielding 1 dose of spores (1d4 doses on a critical success); on a critical failure, the basidirond creates a 10-foot-radius hallucinogenic cloud. Each dose is worth 10 gp for use in Crafting poisons, or 20 gp if the poison causes the confused or stupefied condition. ", "trait": [ "Fungus", "Mindless", "N", "Medium" ], "trait_markdown": "[Fungus](/Traits.aspx?ID=77), [Mindless](/Traits.aspx?ID=108)", "trait_raw": [ "Fungus", "Mindless" ], "type": "Creature", "url": "/Monsters.aspx?ID=564", "vision": "Low-light vision", "weakest_save": [ "ref", "reflex" ], "weakness": { "slashing": 5 }, "weakness_markdown": "slashing 5", "weakness_raw": "slashing 5", "will_save": 12, "wisdom": 1 }