{ "ac": 20, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": -2, "constitution": 3, "creature_ability": [ "Armor-Rending Bite", "Spray Acid" ], "creature_family": "Ankhrav", "creature_family_markdown": "[Ankhrav](/MonsterFamilies.aspx?ID=5)", "dexterity": 1, "exclude_from_search": false, "fortitude_save": 12, "hp": 40, "hp_raw": "40", "id": "creature-23", "image": [ "/Images/Monsters/Ankhrav_Ankhrav.png" ], "intelligence": -4, "language_markdown": "", "level": 3, "markdown": "[Ankhrav](/Monsters.aspx?ID=23)\r\n\r\n\r\n\r\n\r\n\r\nThese horse-sized, burrowing monsters generally avoid heavily settled areas like cities, but ankhravs’ predilection for livestock and humanoid flesh ensures that the creatures do not remain in the deep wilderness for long. Desperate farmers whose fields become infested by ankhravs often have little recourse but to seek the aid of adventurers.\n\n\r\n**[Recall Knowledge - Animal](/Rules.aspx?ID=563)**\r\n([Nature](/Skills.aspx?ID=10)): DC 18\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 16\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 13\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Ankhrav](/Monsters.aspx?ID=23)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 22\n\n**Perception** +7; darkvision, tremorsense (imprecise) 60 feet\r\n\r\n**Languages**\n\n**Skills**\r\n[Acrobatics](/Skills.aspx?ID=1) +6, [Athletics](/Skills.aspx?ID=3) +11, [Stealth](/Skills.aspx?ID=15) +8\r\n\r\n\r\n**Str** +4\r\n\r\n**Dex** +1\r\n\r\n**Con** +3\r\n\r\n**Int** -4\r\n\r\n**Wis** +0\r\n\r\n**Cha** -2\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 20 \r\n\r\n**Fort** +12 \r\n\r\n**Ref** +8 \r\n\r\n**Will** +7 \n\n\r\n\r\n**HP** 40\n\n\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 25 feet, burrow 20 feet\r\n\r\n**Melee**\r\n\r\nmandibles +13 ([Acid](/Traits.aspx?ID=3)),\r\n**Damage** 1d8+4 piercing plus 1d6 acid\r\n\r\n**Ranged**\r\n\r\nacid spit +10 ([Acid](/Traits.aspx?ID=3), [range 30 feet](/Traits.aspx?ID=248)),\r\n**Damage** 3d6 acid\n\n**Armor-Rending Bite** The ankhrav makes a mandibles Strike; if the Strike hits, the target’s armor takes the damage and the acid damage bypasses the armor’s Hardness.\r\n\r\n**Spray Acid** ([Acid](/Traits.aspx?ID=3)) **Frequency** once per hour; **Effect** The ankhrav spews acid in a 30-foot cone, dealing 3d6 acid damage and 1d6 persistent acid damage (DC 20 basic Reflex save).\r\n\r\n\n\n", "name": "Ankhrav", "npc": false, "perception": 7, "pfs": "Standard", "rarity": "common", "reflex_save": 8, "release_date": "2019-08-01", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary](/Sources.aspx?ID=2) pg. 22\r\n\r\n**Creature Family** [Ankhrav](/MonsterFamilies.aspx?ID=5)\r\n\r\n\r\n**HP** 40\r\n\r\n**AC** 20\r\n\r\n**Fort** +12\r\n\r\n**Ref** +8\r\n\r\n**Will** +7\r\n\r\n**Perception** +7\r\n\r\n\r\n\r\n---\r\n\r\n\r\nThese horse-sized, burrowing monsters generally avoid heavily settled areas like cities, but ankhravs’ predilection for livestock and humanoid flesh …\r\n", "sense": "darkvision, tremorsense (imprecise) 60 feet", "sense_markdown": "darkvision, tremorsense (imprecise) 60 feet", "size": [ "Large" ], "skill": [ "Acrobatics +6", "Athletics +11", "Stealth +8" ], "skill_markdown": "[Acrobatics](/Skills.aspx?ID=1) +6, [Athletics](/Skills.aspx?ID=3) +11, [Stealth](/Skills.aspx?ID=15) +8", "source": [ "Bestiary" ], "source_raw": [ "Bestiary pg. 22" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary](/Sources.aspx?ID=2) pg. 22", "speed": { "burrow": 20, "land": 25, "max": 25 }, "speed_markdown": "25 feet, burrow 20 feet", "speed_raw": "25 feet, burrow 20 feet", "spell_markdown": "", "stealth": "8", "strength": 4, "strongest_save": [ "fort", "fortitude" ], "summary": "These horse-sized, burrowing monsters generally avoid heavily settled areas like cities, but ankhravs’ predilection for livestock and humanoid flesh …", "summary_markdown": "These horse-sized, burrowing monsters generally avoid heavily settled areas like cities, but ankhravs’ predilection for livestock and humanoid flesh …", "text": " Ankhrav These horse-sized, burrowing monsters generally avoid heavily settled areas like cities, but ankhravs’ predilection for livestock and humanoid flesh ensures that the creatures do not remain in the deep wilderness for long. Desperate farmers whose fields become infested by ankhravs often have little recourse but to seek the aid of adventurers. Recall Knowledge - Animal (Nature): DC 18 Unspecific Lore : DC 16 Specific Lore : DC 13 Ankhrav Source Bestiary pg. 22 Perception +7; darkvision, tremorsense (imprecise) 60 feet Languages Skills Acrobatics +6, Athletics +11, Stealth +8 Str +4 Dex +1 Con +3 Int -4 Wis +0 Cha -2 --- AC 20 Fort +12 Ref +8 Will +7 HP 40 --- Speed 25 feet, burrow 20 feet Melee Single Action mandibles +13 (Acid), Damage 1d8+4 piercing plus 1d6 acid Ranged Single Action acid spit +10 (Acid, range 30 feet), Damage 3d6 acid Armor-Rending Bite Two Actions The ankhrav makes a mandibles Strike; if the Strike hits, the target’s armor takes the damage and the acid damage bypasses the armor’s Hardness. Spray Acid Two Actions (Acid) Frequency once per hour; Effect The ankhrav spews acid in a 30-foot cone, dealing 3d6 acid damage and 1d6 persistent acid damage (DC 20 basic Reflex save). ", "trait": [ "Animal", "N", "Large" ], "trait_markdown": "[Animal](/Traits.aspx?ID=9)", "trait_raw": [ "Animal" ], "type": "Creature", "url": "/Monsters.aspx?ID=23", "vision": "Darkvision", "weakest_save": [ "will" ], "weakness": {}, "will_save": 7, "wisdom": 0 }