{ "ac": 39, "alignment": "N", "breadcrumbs_spa": [], "category": "creature", "charisma": -5, "constitution": 8, "creature_ability": [ "Construct Armor", "Enormous", "Colossus's Grasp", "Constrict", "Trample" ], "creature_family": "Animated Object", "creature_family_markdown": "[Animated Object](/MonsterFamilies.aspx?ID=4)", "dexterity": 2, "exclude_from_search": false, "fortitude_save": 31, "hardness": 15, "hardness_raw": "15", "hp": 245, "hp_raw": "245", "id": "creature-1066", "immunity": [ "death effects", "disease", "doomed", "drained", "fatigued", "healing", "mental", "necromancy", "nonlethal attacks", "paralyzed", "poison", "sickened", "unconscious" ], "immunity_markdown": "[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)", "intelligence": -5, "language_markdown": "", "level": 15, "markdown": "[Animated Colossus](/Monsters.aspx?ID=1066)\r\n\r\n\r\n\r\n\r\n\r\nAnimating a 100-foot-tall statue is worth the cost for spellcasters guarding immense dungeons.\r\n\r\n\r\n**[Recall Knowledge - Construct](/Rules.aspx?ID=563)**\r\n([Arcana](/Skills.aspx?ID=2), [Crafting](/Skills.aspx?ID=4)): DC 34\r\n\r\n**[Unspecific Lore](/Rules.aspx?ID=563)**: DC 32\r\n\r\n**[Specific Lore](/Rules.aspx?ID=563)**: DC 29\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n[Animated Colossus](/Monsters.aspx?ID=1066)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 19\n\n**Perception** +23; [darkvision](/MonsterAbilities.aspx?ID=12)\r\n\r\n**Languages**\n\n**Skills**\r\n[Athletics](/Skills.aspx?ID=3) +33\r\n\r\n\r\n**Str** +9\r\n\r\n**Dex** +2\r\n\r\n**Con** +8\r\n\r\n**Int** -5\r\n\r\n**Wis** +0\r\n\r\n**Cha** -5\r\n\n\n\r\n\r\n---\r\n\r\n\r\n\r\n\r\n**AC** 39 (35 when broken); construct armor\r\n\r\n**Fort** +31 \r\n\r\n**Ref** +21 \r\n\r\n**Will** +19 \n\n\r\n\r\n**HP** 245\n\n**Immunities**\r\n[death](/Traits.aspx?ID=40) effects, [disease](/Traits.aspx?ID=46), [doomed](/Conditions.aspx?ID=9), [drained](/Conditions.aspx?ID=10), [fatigued](/Conditions.aspx?ID=15), [healing](/Traits.aspx?ID=89), [mental](/Traits.aspx?ID=106), [necromancy](/Traits.aspx?ID=117), [nonlethal](/Traits.aspx?ID=188) attacks, [paralyzed](/Conditions.aspx?ID=28), [poison](/Traits.aspx?ID=126), [sickened](/Conditions.aspx?ID=34), [unconscious](/Conditions.aspx?ID=38)\n\n**Construct Armor** Like normal objects, an animated colossus has Hardness. This Hardness reduces any damage the colossus takes by an amount equal to the Hardness. Once an animated colossus is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 35 when broken.
**Enormous** An animated colossus takes up a space of 6 squares by 6 squares (30 feet by 30 feet) and is 100 feet tall.\r\n\r\n
\r\n\r\n---\r\n\r\n\r\n\r\n**Speed** 50 feet\r\n\r\n**Melee**\r\n\r\nfist +32 ([Magical](/Traits.aspx?ID=103), [reach 30 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d12+17 bludgeoning plus [Improved Grab](/MonsterAbilities.aspx?ID=27)\r\n\r\n**Melee**\r\n\r\nfoot +32 ([Agile](/Traits.aspx?ID=170), [Magical](/Traits.aspx?ID=103), [reach 20 feet](/Traits.aspx?ID=192)),\r\n**Damage** 3d8+17 bludgeoning\n\n**Colossus's Grasp** The colossus can [Grab](/MonsterAbilities.aspx?ID=18) a creature using only one hand. It can move normally with a creature [grabbed](/Conditions.aspx?ID=20) or [restrained](/Conditions.aspx?ID=33) in its fist, carrying the creature along. If it has two creatures grabbed in this way, it can't use its fist Strike.\r\n\r\n**[Constrict](/MonsterAbilities.aspx?ID=10)** 3d12+11 bludgeoning, DC 36\r\n\r\n**[Trample](/MonsterAbilities.aspx?ID=39)** ([Attack](/Traits.aspx?ID=15)) Huge or smaller, foot, DC 36\r\n\r\n\n\n", "name": "Animated Colossus", "npc": false, "perception": 23, "pfs": "Standard", "rarity": "common", "reflex_save": 21, "release_date": "2021-04-07", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Bestiary 3](/Sources.aspx?ID=66) pg. 19\r\n\r\n**Creature Family** [Animated Object](/MonsterFamilies.aspx?ID=4)\r\n\r\n\r\n**HP** 245\r\n\r\n**AC** 39\r\n\r\n**Fort** +31\r\n\r\n**Ref** +21\r\n\r\n**Will** +19\r\n\r\n**Perception** +23\r\n\r\n\r\n\r\n---\r\n\r\n\r\nAnimating a 100-foot-tall statue is worth the cost for spellcasters guarding immense dungeons.\r\n", "sense": " darkvision ", "sense_markdown": "[darkvision](/MonsterAbilities.aspx?ID=12)", "size": [ "Gargantuan" ], "skill": [ "Athletics +33" ], "skill_markdown": "[Athletics](/Skills.aspx?ID=3) +33", "source": [ "Bestiary 3" ], "source_raw": [ "Bestiary 3 pg. 19" ], "source_category": "Rulebooks", "source_markdown": "[Bestiary 3](/Sources.aspx?ID=66) pg. 19", "speed": { "land": 50, "max": 50 }, "speed_markdown": "50 feet", "speed_raw": "50 feet", "spell_markdown": "", "strength": 9, "strongest_save": [ "fort", "fortitude" ], "summary": "Animating a 100-foot-tall statue is worth the cost for spellcasters guarding immense dungeons.", "summary_markdown": "Animating a 100-foot-tall statue is worth the cost for spellcasters guarding immense dungeons.", "text": " Animated Colossus Animating a 100-foot-tall statue is worth the cost for spellcasters guarding immense dungeons. Recall Knowledge - Construct (Arcana, Crafting): DC 34 Unspecific Lore : DC 32 Specific Lore : DC 29 Animated Colossus Source Bestiary 3 pg. 19 Perception +23; darkvision Languages Skills Athletics +33 Str +9 Dex +2 Con +8 Int -5 Wis +0 Cha -5 --- AC 39 (35 when broken); construct armor Fort +31 Ref +21 Will +19 HP 245 Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious Construct Armor Like normal objects, an animated colossus has Hardness. This Hardness reduces any damage the colossus takes by an amount equal to the Hardness. Once an animated colossus is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 35 when broken. Enormous An animated colossus takes up a space of 6 squares by 6 squares (30 feet by 30 feet) and is 100 feet tall. --- Speed 50 feet Melee Single Action fist +32 (Magical, reach 30 feet), Damage 3d12+17 bludgeoning plus Improved Grab Melee Single Action foot +32 (Agile, Magical, reach 20 feet), Damage 3d8+17 bludgeoning Colossus's Grasp The colossus can Grab a creature using only one hand. It can move normally with a creature grabbed or restrained in its fist, carrying the creature along. If it has two creatures grabbed in this way, it can't use its fist Strike. Constrict Single Action 3d12+11 bludgeoning, DC 36 Trample Three Actions (Attack) Huge or smaller, foot, DC 36 ", "trait": [ "Construct", "Mindless", "N", "Gargantuan" ], "trait_markdown": "[Construct](/Traits.aspx?ID=35), [Mindless](/Traits.aspx?ID=108)", "trait_raw": [ "Construct", "Mindless" ], "type": "Creature", "url": "/Monsters.aspx?ID=1066", "vision": "Darkvision", "weakest_save": [ "will" ], "weakness": {}, "will_save": 19, "wisdom": 0 }