{ "breadcrumbs_spa": [], "category": "action", "exclude_from_search": false, "id": "action-1486", "markdown": "[Set Traps](/Actions.aspx?ID=1486) <actions string=\"\" />\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 59\n\n\r\n\r\n---\r\n\r\n_Nethys note: This camping activity requires that Nok-Nok is camping with the PCs (but see [Learn from a Companion](/Actions.aspx?ID=1477))._\n\nNok-Nok sets several annoying and frustrating traps around the camp's perimeter. If the campsite is attacked by enemies during the next 24 hours, the invaders suffer a –1 item penalty to all attack rolls and skill checks on the first round of combat as they navigate the distracting traps. Any enemy whose initiative result is less than Nok-Nok's [Thievery](/Skills.aspx?ID=17) DC is also [flat-footed](/Conditions.aspx?ID=16) from the traps until the start of their turn on the second round of combat.", "name": "Set Traps", "rarity": "common", "release_date": "2022-10-26", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 59\n\n\r\n\r\n---\r\n\r\n\r\n Nethys note: This camping activity requires that Nok-Nok is camping with the PCs (but see Learn from a Companion ). Nok-Nok sets several annoying …\r\n", "source": [ "Kingmaker Companion Guide" ], "source_raw": [ "Kingmaker Companion Guide pg. 59" ], "source_category": "Adventure Paths", "source_group": "Kingmaker", "source_markdown": "[Kingmaker Companion Guide](/Sources.aspx?ID=151) pg. 59", "speed": {}, "summary": " Nethys note: This camping activity requires that Nok-Nok is camping with the PCs (but see Learn from a Companion ). Nok-Nok sets several annoying …", "summary_markdown": " Nethys note: This camping activity requires that Nok-Nok is camping with the PCs (but see Learn from a Companion ). Nok-Nok sets several annoying …", "text": " Set Traps Source Kingmaker Companion Guide pg. 59 --- Nethys note: This camping activity requires that Nok-Nok is camping with the PCs (but see Learn from a Companion). Nok-Nok sets several annoying and frustrating traps around the camp's perimeter. If the campsite is attacked by enemies during the next 24 hours, the invaders suffer a –1 item penalty to all attack rolls and skill checks on the first round of combat as they navigate the distracting traps. Any enemy whose initiative result is less than Nok-Nok's Thievery DC is also flat-footed from the traps until the start of their turn on the second round of combat.", "trait": [ "Camping", "Manipulate" ], "trait_markdown": "[Camping](/Traits.aspx?ID=465), [Manipulate](/Traits.aspx?ID=104)", "trait_raw": [ "Camping", "Manipulate" ], "type": "Action", "url": "/Actions.aspx?ID=1486", "weakness": {} }