[Lie](/Actions.aspx?ID=47) \r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 246 4.0\n\n\r\n\r\n---\r\n\r\nYou try to fool someone with an untruth. Doing so takes at least 1 round, or longer if the lie is elaborate. You roll a single Deception check and compare it against the Perception DC of every creature you are trying to fool. The GM might give them a circumstance bonus based on the situation and the nature of the lie you are trying to tell. Elaborate or highly unbelievable lies are much harder to get a creature to believe than simpler and more believable lies, and some lies are so big that it’s impossible to get anyone to believe them.\n\n At the GM’s discretion, if a creature initially believes your lie, it might attempt a Perception check later to Sense Motive against your Deception DC to realize it’s a lie. This usually happens if the creature discovers enough evidence to counter your statements.\r\n\r\n**Success** The target believes your lie. \r\n**Failure** The target doesn’t believe your lie and gains a +4 circumstance bonus against your attempts to Lie for the duration of your conversation. The target is also more likely to be suspicious of you in the future.",
"name": "Lie",
"rarity": "common",
"release_date": "2019-08-01",
"resistance": {},
"search_markdown": "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Core Rulebook](/Sources.aspx?ID=1) pg. 246 4.0\n\n\r\n\r\n---\r\n\r\n\r\nYou try to fool someone with an untruth. Doing so takes at least 1 round, or longer if the lie is elaborate. You roll a single Deception check and …\r\n",
"source": [
"Core Rulebook"
],
"source_raw": [
"Core Rulebook pg. 246"
],
"source_category": "Rulebooks",
"source_markdown": "[Core Rulebook](/Sources.aspx?ID=1) pg. 246 4.0",
"speed": {},
"summary": "You try to fool someone with an untruth. Doing so takes at least 1 round, or longer if the lie is elaborate. You roll a single Deception check and …",
"summary_markdown": "You try to fool someone with an untruth. Doing so takes at least 1 round, or longer if the lie is elaborate. You roll a single Deception check and …",
"text": " Lie Source Core Rulebook pg. 246 4.0 --- You try to fool someone with an untruth. Doing so takes at least 1 round, or longer if the lie is elaborate. You roll a single Deception check and compare it against the Perception DC of every creature you are trying to fool. The GM might give them a circumstance bonus based on the situation and the nature of the lie you are trying to tell. Elaborate or highly unbelievable lies are much harder to get a creature to believe than simpler and more believable lies, and some lies are so big that it’s impossible to get anyone to believe them. At the GM’s discretion, if a creature initially believes your lie, it might attempt a Perception check later to Sense Motive against your Deception DC to realize it’s a lie. This usually happens if the creature discovers enough evidence to counter your statements. Success The target believes your lie. Failure The target doesn’t believe your lie and gains a +4 circumstance bonus against your attempts to Lie for the duration of your conversation. The target is also more likely to be suspicious of you in the future.",
"trait": [
"Auditory",
"Concentrate",
"Linguistic",
"Mental",
"Secret"
],
"trait_markdown": "[Auditory](/Traits.aspx?ID=16), [Concentrate](/Traits.aspx?ID=32), [Linguistic](/Traits.aspx?ID=101), [Mental](/Traits.aspx?ID=106), [Secret](/Traits.aspx?ID=142)",
"trait_raw": [
"Auditory",
"Concentrate",
"Linguistic",
"Mental",
"Secret"
],
"type": "Action",
"url": "/Actions.aspx?ID=47",
"weakness": {}
}