{ "breadcrumbs_spa": [], "category": "action", "exclude_from_search": false, "id": "action-478", "markdown": "[Fortify Camp](/Actions.aspx?ID=478) <actions string=\"\" />\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 173\n\n\r\n\r\n---\r\n\r\nYou can spend time fortifying your camp for defense with a successful Crafting check (typically at a trained or expert DC). Anyone keeping watch or defending the camp gains a +2 circumstance bonus to initiative rolls and Perception checks to Seek creatures attempting to sneak up on the camp.", "name": "Fortify Camp", "rarity": "common", "release_date": "2020-02-26", "resistance": {}, "search_markdown": "\r\n\r\n\r\n\r\n\r\n**Source** [Gamemastery Guide](/Sources.aspx?ID=22) pg. 173\n\n\r\n\r\n---\r\n\r\n\r\nYou can spend time fortifying your camp for defense with a successful Crafting check (typically at a trained or expert DC). Anyone keeping watch or …\r\n", "source": [ "Gamemastery Guide" ], "source_raw": [ "Gamemastery Guide pg. 173" ], "source_category": "Rulebooks", "source_markdown": "[Gamemastery Guide](/Sources.aspx?ID=22) pg. 173", "speed": {}, "summary": "You can spend time fortifying your camp for defense with a successful Crafting check (typically at a trained or expert DC). Anyone keeping watch or …", "summary_markdown": "You can spend time fortifying your camp for defense with a successful Crafting check (typically at a trained or expert DC). Anyone keeping watch or …", "text": " Fortify Camp Source Gamemastery Guide pg. 173 --- You can spend time fortifying your camp for defense with a successful Crafting check (typically at a trained or expert DC). Anyone keeping watch or defending the camp gains a +2 circumstance bonus to initiative rolls and Perception checks to Seek creatures attempting to sneak up on the camp.", "trait_markdown": "", "type": "Action", "url": "/Actions.aspx?ID=478", "weakness": {} }