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- package codec
- import (
- "encoding/base64"
- )
- // likelyBase64Chars is a set of characters that you would expect to find at
- // least one of in base64 encoded data. This risks missing about 1% of
- // base64 encoded data that doesn't contain these characters, but gives you
- // the performance gain of not trying to decode a lot of long symbols in code.
- var likelyBase64Chars = make([]bool, 256)
- func init() {
- for _, c := range `0123456789+/-_` {
- likelyBase64Chars[c] = true
- }
- }
- // decodeBase64 decodes base64 encoded printable ASCII characters
- func decodeBase64(encodedValue string) string {
- // Exit early if it doesn't seem like base64
- if !hasByte(encodedValue, likelyBase64Chars) {
- return ""
- }
- // Try standard base64 decoding
- decodedValue, err := base64.StdEncoding.DecodeString(encodedValue)
- if err == nil && isPrintableASCII(decodedValue) {
- return string(decodedValue)
- }
- // Try base64url decoding
- decodedValue, err = base64.RawURLEncoding.DecodeString(encodedValue)
- if err == nil && isPrintableASCII(decodedValue) {
- return string(decodedValue)
- }
- return ""
- }
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