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core_getopt.sh 9.5 KB

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  1. #!/bin/bash
  2. # LinuxGSM core_getopt.sh module
  3. # Author: Daniel Gibbs
  4. # Contributors: https://linuxgsm.com/contrib
  5. # Website: https://linuxgsm.com
  6. # Description: getopt arguments.
  7. moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
  8. ### Define all commands here.
  9. ## User commands | Trigger commands | Description
  10. # Standard commands.
  11. cmd_install=("i;install" "command_install.sh" "Install the server.")
  12. cmd_auto_install=("ai;auto-install" "fn_autoinstall" "Install the server without prompts.")
  13. cmd_start=("st;start" "command_start.sh" "Start the server.")
  14. cmd_stop=("sp;stop" "command_stop.sh" "Stop the server.")
  15. cmd_restart=("r;restart" "command_restart.sh" "Restart the server.")
  16. cmd_details=("dt;details" "command_details.sh" "Display server information.")
  17. cmd_postdetails=("pd;postdetails" "command_postdetails.sh" "Post details to termbin.com (removing passwords).")
  18. cmd_backup=("b;backup" "command_backup.sh" "Create backup archives of the server.")
  19. cmd_update_linuxgsm=("ul;update-lgsm;uf;update-modules" "command_update_linuxgsm.sh" "Check and apply any LinuxGSM updates.")
  20. cmd_test_alert=("ta;test-alert" "command_test_alert.sh" "Send a test alert.")
  21. cmd_monitor=("m;monitor" "command_monitor.sh" "Check server status and restart if crashed.")
  22. cmd_skeleton=("sk;skeleton" "command_skeleton.sh" "Create a skeleton directory.")
  23. cmd_sponsor=("s;sponsor" "command_sponsor.sh" "Sponsorship options.")
  24. cmd_send=("sd;send" "command_send.sh" "Send command to game server console.")
  25. # Console servers only.
  26. cmd_console=("c;console" "command_console.sh" "Access server console.")
  27. cmd_debug=("d;debug" "command_debug.sh" "Start server directly in your terminal.")
  28. # Update servers only.
  29. cmd_update=("u;update" "command_update.sh" "Check and apply any server updates.")
  30. cmd_check_update=("cu;check-update" "command_check_update.sh" "Check if a gameserver update is available")
  31. cmd_force_update=("fu;force-update;update-restart;ur" "forceupdate=1; command_update.sh" "Apply server updates bypassing check.")
  32. # SteamCMD servers only.
  33. cmd_validate=("v;validate" "command_validate.sh" "Validate server files with SteamCMD.")
  34. # Server with mods-install.
  35. cmd_mods_install=("mi;mods-install" "command_mods_install.sh" "View and install available mods/addons.")
  36. cmd_mods_remove=("mr;mods-remove" "command_mods_remove.sh" "View and remove an installed mod/addon.")
  37. cmd_mods_update=("mu;mods-update" "command_mods_update.sh" "Update installed mods/addons.")
  38. # Server specific.
  39. cmd_change_password=("pw;change-password" "command_ts3_server_pass.sh" "Change TS3 serveradmin password.")
  40. cmd_install_default_resources=("ir;install-default-resources" "command_install_resources_mta.sh" "Install the MTA default resources.")
  41. cmd_fullwipe=("fw;full-wipe;wa;wipeall" "serverwipe=1; command_wipe.sh" "Reset the map and remove blueprint data.")
  42. cmd_mapwipe=("mw;map-wipe;w;wipe;wi" "mapwipe=1; command_wipe.sh" "Reset the map and keep blueprint data.")
  43. cmd_map_compressor_u99=("mc;map-compressor" "compress_ut99_maps.sh" "Compresses all ${gamename} server maps.")
  44. cmd_map_compressor_u2=("mc;map-compressor" "compress_unreal2_maps.sh" "Compresses all ${gamename} server maps.")
  45. cmd_install_cdkey=("cd;server-cd-key" "install_ut2k4_key.sh" "Add your server cd key.")
  46. cmd_install_dst_token=("ct;cluster-token" "install_dst_token.sh" "Configure cluster token.")
  47. cmd_install_squad_license=("li;license" "install_squad_license.sh" "Add your Squad server license.")
  48. cmd_fastdl=("fd;fastdl" "command_fastdl.sh" "Build a FastDL directory.")
  49. # Dev commands.
  50. cmd_dev_debug=("dev;developer" "command_dev_debug.sh" "Enable developer Mode.")
  51. cmd_dev_parse_game_details=("pgd;parse-game-details" "command_dev_parse_game_details.sh" "Display parsed gameserver details.")
  52. cmd_dev_parse_distro_details=("pdd;parse-distro-details" "command_dev_parse_distro_details.sh" "Display parsed distro details.")
  53. cmd_dev_detect_deps=("dd;detect-deps" "command_dev_detect_deps.sh" "Detect required dependencies.")
  54. cmd_dev_detect_glibc=("dg;detect-glibc" "command_dev_detect_glibc.sh" "Detect required glibc.")
  55. cmd_dev_detect_ldd=("dl;detect-ldd" "command_dev_detect_ldd.sh" "Detect required dynamic dependencies.")
  56. cmd_dev_query_raw=("qr;query-raw" "command_dev_query_raw.sh" "The raw output of gamedig and gsquery.")
  57. cmd_dev_ui=("ui;ui" "command_dev_ui.sh" "Assist with UI development.")
  58. cmd_dev_clear_modules=("cm;clear-modules" "command_dev_clear_modules.sh" "Delete the contents of the modules dir.")
  59. ### Set specific opt here.
  60. currentopt=("${cmd_start[@]}" "${cmd_stop[@]}" "${cmd_restart[@]}" "${cmd_monitor[@]}" "${cmd_test_alert[@]}" "${cmd_details[@]}" "${cmd_postdetails[@]}" "${cmd_skeleton[@]}")
  61. # Update LinuxGSM.
  62. currentopt+=("${cmd_update_linuxgsm[@]}")
  63. # Exclude noupdate games here.
  64. if [ "${shortname}" == "jk2" ] || [ "${engine}" != "idtech3" ]; then
  65. if [ "${shortname}" != "bf1942" ] && [ "${shortname}" != "bfv" ] && [ "${engine}" != "idtech2" ] && [ "${engine}" != "iw2.0" ] && [ "${engine}" != "iw3.0" ] && [ "${engine}" != "quake" ] && [ "${shortname}" != "samp" ] && [ "${shortname}" != "ut2k4" ]; then
  66. currentopt+=("${cmd_update[@]}" "${cmd_check_update[@]}")
  67. # force update for SteamCMD or Multi Theft Auto only.
  68. if [ "${appid}" ] || [ "${shortname}" == "mta" ]; then
  69. currentopt+=("${cmd_force_update[@]}")
  70. fi
  71. fi
  72. fi
  73. # Validate and check-update command.
  74. if [ "${appid}" ]; then
  75. currentopt+=("${cmd_validate[@]}")
  76. fi
  77. # Backup.
  78. currentopt+=("${cmd_backup[@]}")
  79. # Console & Debug.
  80. currentopt+=("${cmd_console[@]}" "${cmd_debug[@]}")
  81. # Console send.
  82. if [ "${consoleinteract}" == "yes" ]; then
  83. currentopt+=("${cmd_send[@]}")
  84. fi
  85. ## Game server exclusive commands.
  86. # FastDL command.
  87. if [ "${engine}" == "source" ]; then
  88. currentopt+=("${cmd_fastdl[@]}")
  89. fi
  90. # TeamSpeak exclusive.
  91. if [ "${shortname}" == "ts3" ]; then
  92. currentopt+=("${cmd_change_password[@]}")
  93. fi
  94. # Rust exclusive.
  95. if [ "${shortname}" == "rust" ]; then
  96. currentopt+=("${cmd_fullwipe[@]}" "${cmd_mapwipe[@]}")
  97. fi
  98. # Unreal exclusive.
  99. if [ "${engine}" == "unreal2" ]; then
  100. if [ "${shortname}" == "ut2k4" ]; then
  101. currentopt+=("${cmd_install_cdkey[@]}" "${cmd_map_compressor_u2[@]}")
  102. else
  103. currentopt+=("${cmd_map_compressor_u2[@]}")
  104. fi
  105. fi
  106. if [ "${engine}" == "unreal" ]; then
  107. currentopt+=("${cmd_map_compressor_u99[@]}")
  108. fi
  109. # DST exclusive.
  110. if [ "${shortname}" == "dst" ]; then
  111. currentopt+=("${cmd_install_dst_token[@]}")
  112. fi
  113. # MTA exclusive.
  114. if [ "${shortname}" == "mta" ]; then
  115. currentopt+=("${cmd_install_default_resources[@]}")
  116. fi
  117. # Squad license exclusive.
  118. if [ "${shortname}" == "squad" ]; then
  119. currentopt+=("${cmd_install_squad_license[@]}")
  120. fi
  121. ## Mods commands.
  122. if [ "${engine}" == "source" ] || [ "${shortname}" == "rust" ] || [ "${shortname}" == "hq" ] || [ "${shortname}" == "sdtd" ] || [ "${shortname}" == "cs" ] || [ "${shortname}" == "dod" ] || [ "${shortname}" == "tfc" ] || [ "${shortname}" == "ns" ] || [ "${shortname}" == "ts" ] || [ "${shortname}" == "hldm" ] || [ "${shortname}" == "vh" ]; then
  123. currentopt+=("${cmd_mods_install[@]}" "${cmd_mods_remove[@]}" "${cmd_mods_update[@]}")
  124. fi
  125. ## Installer.
  126. currentopt+=("${cmd_install[@]}" "${cmd_auto_install[@]}")
  127. ## Developer commands.
  128. currentopt+=("${cmd_dev_debug[@]}")
  129. if [ -f ".dev-debug" ]; then
  130. currentopt+=("${cmd_dev_parse_game_details[@]}" "${cmd_dev_parse_distro_details[@]}" "${cmd_dev_detect_deps[@]}" "${cmd_dev_detect_glibc[@]}" "${cmd_dev_detect_ldd[@]}" "${cmd_dev_query_raw[@]}" "${cmd_dev_ui[@]}" "${cmd_dev_clear_modules[@]}")
  131. fi
  132. ## Sponsor.
  133. currentopt+=("${cmd_sponsor[@]}")
  134. ### Build list of available commands.
  135. optcommands=()
  136. index="0"
  137. for ((index = "0"; index < ${#currentopt[@]}; index += 3)); do
  138. cmdamount=$(echo -e "${currentopt[index]}" | awk -F ';' '{ print NF }')
  139. for ((cmdindex = 1; cmdindex <= cmdamount; cmdindex++)); do
  140. optcommands+=("$(echo -e "${currentopt[index]}" | awk -F ';' -v x=${cmdindex} '{ print $x }')")
  141. done
  142. done
  143. # Shows LinuxGSM usage.
  144. fn_opt_usage() {
  145. fn_print_nl "Usage: $0 [option]"
  146. fn_print_nl ""
  147. fn_print_nl "LinuxGSM - ${gamename} - Version ${version}"
  148. fn_print_nl "https://linuxgsm.com/${gameservername}"
  149. fn_print_nl ""
  150. fn_print_nl "${bold}${lightyellow}Commands${default}"
  151. # Display available commands.
  152. index="0"
  153. {
  154. for ((index = "0"; index < ${#currentopt[@]}; index += 3)); do
  155. # Hide developer commands.
  156. if [ "${currentopt[index + 2]}" != "DEVCOMMAND" ]; then
  157. fn_print_nl "${cyan}$(echo -e "${currentopt[index]}" | awk -F ';' '{ print $2 }')\t${default}$(echo -e "${currentopt[index]}" | awk -F ';' '{ print $1 }')\t| ${currentopt[index + 2]}"
  158. fi
  159. done
  160. } | column -s $'\t' -t
  161. fn_script_log_pass "Display commands"
  162. core_exit.sh
  163. }
  164. # Check if command exists and run corresponding scripts, or display script usage.
  165. if [ -z "${getopt}" ]; then
  166. fn_opt_usage
  167. fi
  168. # If command exists.
  169. for i in "${optcommands[@]}"; do
  170. if [ "${i}" == "${getopt}" ]; then
  171. # Seek and run command.
  172. index="0"
  173. for ((index = "0"; index < ${#currentopt[@]}; index += 3)); do
  174. currcmdamount=$(echo -e "${currentopt[index]}" | awk -F ';' '{ print NF }')
  175. for ((currcmdindex = 1; currcmdindex <= currcmdamount; currcmdindex++)); do
  176. if [ "$(echo -e "${currentopt[index]}" | awk -F ';' -v x=${currcmdindex} '{ print $x }')" == "${getopt}" ]; then
  177. # Run command.
  178. eval "${currentopt[index + 1]}"
  179. # Exit should occur in modules. Should this not happen print an error
  180. fn_print_error2_nl "Command did not exit correctly: ${getopt}"
  181. fn_script_log_error "Command did not exit correctly: ${getopt}"
  182. core_exit.sh
  183. fi
  184. done
  185. done
  186. fi
  187. done
  188. # If we're executing this, it means command was not found.
  189. fn_print_error2_nl "Unknown command: $0 ${getopt}"
  190. fn_script_log_error "Unknown command: $0 ${getopt}"
  191. fn_opt_usage
  192. core_exit.sh