_default.cfg 6.3 KB

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  1. ##################################
  2. ######## Default Settings ########
  3. ##################################
  4. # DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN!
  5. # Copy settings from here and use them in either:
  6. # common.cfg - applies settings to every instance.
  7. # [instance].cfg - applies settings to a specific instance.
  8. #### Game Server Settings ####
  9. ## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
  10. ip="0.0.0.0"
  11. port="5001"
  12. beaconport="5002"
  13. shutdownport="5003"
  14. queryport="27015"
  15. adminlabel="true" # Enable admin icon.
  16. allowsensitivewords="true"
  17. altsavedirectoryname="${defaultmap}"
  18. anticheat="true"
  19. damageself="true"
  20. damangeallies="true"
  21. gamemode="0" # 0 = PvP; 1 = PvE
  22. greenhand="true"
  23. maxplayers="40"
  24. maxqueuesize="50"
  25. queuevalidtime="120"
  26. saveinterval="300" # Auto-save in seconds.
  27. serveradmins="" # Use 17-digit Steam IDs separated by commas to grant admin privileges to players.
  28. servername="LinuxGSM"
  29. serverpassword=""
  30. servertags="LinuxGSM"
  31. steamsocket="0" # Use Steam Socket. 0 = off; 1 = on. Use Steam Servers for network penetration. Enable this if you don't have a public IP but you want to allow players from outside your network to join your server. If disabled, only you and other players on your LAN can join. If you have a public IP, you do not need to enable this.
  32. ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
  33. startparameters="ProjectWar_Start?DedicatedServer?MaxPlayers=${maxplayers} -server -game -log -MultiHome=${ip} -Port=${port} -QueryPort=${queryport} -BeaconPort=${beaconport} -ShutDownServicePort=${shutdownport} -ConfigServerName='${selfname}' -OutIPAddress=${publicip} -ServerTags='${servertags}' -UseSteamSocket=${steamsocket} -UserDir='${serverfiles}/${selfname}' -ServerName='${servername}' -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -MaxQueueSize=${maxqueuesize} -QueueValidTime=${queuevalidtime} -QueueThreshold=${maxplayers} -ServerFightModeType=${gamemode} -IsCanSelfDamage=${damageself} -IsCanFriendDamage=${damageallies} -SaveWorldInterval=${saveinterval} -GMOverlapRatio=2 -GreenHand=${greenhand} -SensitiveWords=${allowsensitivewords} -UseACE=${anticheat} -ServerAdminAccounts='${serveradmins}' -IsShowGmTitle=${adminlabel} -ServerPassword='${serverpassword}'"
  34. #### LinuxGSM Settings ####
  35. ## LinuxGSM Stats
  36. # Send useful stats to LinuxGSM developers.
  37. # https://docs.linuxgsm.com/configuration/linuxgsm-stats
  38. # (on|off)
  39. stats="off"
  40. ## Notification Alerts
  41. # (on|off)
  42. # Display IP | https://docs.linuxgsm.com/alerts#display-ip
  43. displayip=""
  44. # More info | https://docs.linuxgsm.com/alerts#more-info
  45. postalert="off"
  46. # Alert on Start/Stop/Restart
  47. statusalert="off"
  48. # Discord Alerts | https://docs.linuxgsm.com/alerts/discord
  49. discordalert="off"
  50. discordwebhook="webhook"
  51. # Email Alerts | https://docs.linuxgsm.com/alerts/email
  52. emailalert="off"
  53. email="email@example.com"
  54. emailfrom=""
  55. # Gotify Alerts | https://docs.linuxgsm.com/alerts/gotify
  56. gotifyalert="off"
  57. gotifytoken="token"
  58. gotifywebhook="webhook"
  59. # IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt
  60. iftttalert="off"
  61. ifttttoken="accesstoken"
  62. iftttevent="linuxgsm_alert"
  63. # Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet
  64. pushbulletalert="off"
  65. pushbullettoken="accesstoken"
  66. channeltag=""
  67. # Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover
  68. pushoveralert="off"
  69. pushovertoken="accesstoken"
  70. pushoveruserkey="userkey"
  71. # Rocket.Chat Alerts | https://docs.linuxgsm.com/alerts/rocket.chat
  72. rocketchatalert="off"
  73. rocketchatwebhook="webhook"
  74. # Slack Alerts | https://docs.linuxgsm.com/alerts/slack
  75. slackalert="off"
  76. slackwebhook="webhook"
  77. # Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram
  78. # You can add a custom cURL string eg proxy (useful in Russia) in "curlcustomstring".
  79. # For example "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help all".
  80. telegramapi="api.telegram.org"
  81. telegramalert="off"
  82. telegramtoken="accesstoken"
  83. telegramchatid=""
  84. telegramthreadid=""
  85. telegramsilentnotification="false"
  86. curlcustomstring=""
  87. ## Updating | https://docs.linuxgsm.com/commands/update
  88. updateonstart="off"
  89. ## Backup | https://docs.linuxgsm.com/commands/backup
  90. maxbackups="4"
  91. maxbackupdays="30"
  92. stoponbackup="on"
  93. ## Logging | https://docs.linuxgsm.com/features/logging
  94. consolelogging="on"
  95. logdays="7"
  96. ## Monitor | https://docs.linuxgsm.com/commands/monitor
  97. # Query delay time
  98. querydelay="5"
  99. ## ANSI Colors | https://docs.linuxgsm.com/features/ansi-colors
  100. ansi="on"
  101. #### Advanced Settings ####
  102. ## Message Display Time | https://docs.linuxgsm.com/features/message-display-time
  103. sleeptime="0.5"
  104. ## SteamCMD Settings | https://docs.linuxgsm.com/steamcmd
  105. # Server appid
  106. appid="2334200"
  107. steamcmdforcewindows="no"
  108. # SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch
  109. branch=""
  110. betapassword=""
  111. # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
  112. steammaster="true"
  113. ## Stop Mode | https://docs.linuxgsm.com/features/stop-mode
  114. # 1: tmux kill
  115. # 2: CTRL+c
  116. # 3: quit
  117. # 4: quit 120s
  118. # 5: stop
  119. # 6: q
  120. # 7: exit
  121. # 8: 7 Days to Die
  122. # 9: GoldSrc
  123. # 10: Avorion
  124. # 11: end
  125. stopmode="2"
  126. ## Query mode
  127. # 1: session only
  128. # 2: gamedig (gsquery fallback)
  129. # 3: gamedig
  130. # 4: gsquery
  131. # 5: tcp
  132. querymode="2"
  133. querytype="protocol-valve"
  134. ## Console type
  135. consoleverbose="yes"
  136. consoleinteract="no"
  137. ## Game Server Details
  138. # Do not edit
  139. gamename="The Front"
  140. engine="unreal4"
  141. glibc="2.17"
  142. #### Directories ####
  143. # Edit with care
  144. ## Game Server Directories
  145. systemdir="${serverfiles}/ProjectWar"
  146. executabledir="${systemdir}/Binaries/Linux"
  147. executable="./TheFrontServer"
  148. ## Backup Directory
  149. backupdir="${lgsmdir}/backup"
  150. ## Logging Directories
  151. [ -n "${LGSM_LOGDIR}" ] && logdir="${LGSM_LOGDIR}" || logdir="${rootdir}/log"
  152. gamelogdir="${systemdir}/Saved/Logs"
  153. lgsmlogdir="${logdir}/script"
  154. consolelogdir="${logdir}/console"
  155. lgsmlog="${lgsmlogdir}/${selfname}-script.log"
  156. consolelog="${consolelogdir}/${selfname}-console.log"
  157. alertlog="${lgsmlogdir}/${selfname}-alert.log"
  158. postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log"
  159. ## Logs Naming
  160. lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  161. consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  162. ## Log Parameters
  163. logtimestamp="off"
  164. logtimestampformat="%Y-%m-%d %H:%M:%S"