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- #!/bin/bash
- # LinuxGSM update_minecraft.sh module
- # Author: Daniel Gibbs
- # Contributors: http://linuxgsm.com/contrib
- # Website: https://linuxgsm.com
- # Description: Handles updating of Minecraft servers.
- functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- fn_update_minecraft_dl(){
- # Generate link to version manifest json.
- remotebuildlink=$(curl -s "https://launchermeta.${remotelocation}/mc/game/version_manifest.json" | jq -r --arg branch ${branch} --arg mcversion ${remotebuild} '.versions | .[] | select(.type==$branch and .id==$mcversion) | .url')
- # Generate link to server.jar
- remotebuildurl=$(curl -s "${remotebuildlink}" | jq -r '.downloads.server.url')
- fn_fetch_file "${remotebuildurl}" "" "" "" "${tmpdir}" "minecraft_server.${remotebuild}.jar" "" "norun" "noforce" "nohash"
- echo -e "copying to ${serverfiles}...\c"
- cp "${tmpdir}/minecraft_server.${remotebuild}.jar" "${serverfiles}/minecraft_server.jar"
- local exitcode=$?
- if [ "${exitcode}" == "0" ]; then
- fn_print_ok_eol_nl
- fn_script_log_pass "Copying to ${serverfiles}"
- chmod u+x "${serverfiles}/minecraft_server.jar"
- fn_clear_tmp
- else
- fn_print_fail_eol_nl
- fn_script_log_fatal "Copying to ${serverfiles}"
- fn_clear_tmp
- core_exit.sh
- fi
- }
- fn_update_minecraft_localbuild(){
- # Gets local build info.
- fn_print_dots "Checking local build: ${remotelocation}"
- # Uses executable to find local build.
- cd "${executabledir}" || exit
- if [ -f "minecraft_server.jar" ]; then
- localbuild=$(unzip -p "minecraft_server.jar" version.json | jq -r '.id')
- fn_print_ok "Checking local build: ${remotelocation}"
- fn_script_log_pass "Checking local build"
- else
- localbuild="0"
- fn_print_error "Checking local build: ${remotelocation}"
- fn_script_log_error "Checking local build"
- fi
- }
- fn_update_minecraft_remotebuild(){
- # Gets remote build info.
- # Latest release.
- if [ "${branch}" == "release" ] && [ "${mcversion}" == "latest" ]; then
- remotebuild=$(curl -s "https://launchermeta.${remotelocation}/mc/game/version_manifest.json" | jq -r '.latest.release')
- # Latest snapshot.
- elif [ "${branch}" == "snapshot" ] && [ "${mcversion}" == "latest" ]; then
- remotebuild=$(curl -s "https://launchermeta.${remotelocation}/mc/game/version_manifest.json" | jq -r '.latest.snapshot')
- # Specific release/snapshot.
- else
- remotebuild=$(curl -s "https://launchermeta.${remotelocation}/mc/game/version_manifest.json" | jq -r --arg branch ${branch} --arg mcversion ${mcversion} '.versions | .[] | select(.type==$branch and .id==$mcversion) | .id')
- fi
- if [ "${firstcommandname}" != "INSTALL" ]; then
- fn_print_dots "Checking remote build: ${remotelocation}"
- # Checks if remotebuild variable has been set.
- if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
- fn_print_fail "Checking remote build: ${remotelocation}"
- fn_script_log_fatal "Checking remote build"
- core_exit.sh
- else
- fn_print_ok "Checking remote build: ${remotelocation}"
- fn_script_log_pass "Checking remote build"
- fi
- else
- # Checks if remotebuild variable has been set.
- if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
- fn_print_failure "Unable to get remote build"
- fn_script_log_fatal "Unable to get remote build"
- core_exit.sh
- fi
- fi
- }
- fn_update_minecraft_compare(){
- # Removes dots so if statement can compare version numbers.
- fn_print_dots "Checking for update: ${remotelocation}"
- if [ "${localbuild}" != "${remotebuild}" ]||[ "${forceupdate}" == "1" ]; then
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "Update available"
- echo -e "* Local build: ${red}${localbuild}${default}"
- echo -e "* Remote build: ${green}${remotebuild}${default}"
- if [ -n "${branch}" ]; then
- echo -e "* Branch: ${branch}"
- fi
- echo -en "\n"
- fn_script_log_info "Update available"
- fn_script_log_info "Local build: ${localbuild}"
- fn_script_log_info "Remote build: ${remotebuild}"
- fn_script_log_info "${localbuild} > ${remotebuild}"
- unset updateonstart
- check_status.sh
- # If server stopped.
- if [ "${status}" == "0" ]; then
- exitbypass=1
- fn_update_minecraft_dl
- if [ "${requirerestart}" == "1" ]; then
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- fi
- # If server started.
- else
- fn_print_restart_warning
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- exitbypass=1
- fn_update_minecraft_dl
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- fi
- unset exitbypass
- date +%s > "${lockdir}/lastupdate.lock"
- alert="update"
- alert.sh
- else
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "No update available"
- echo -e "* Local build: ${green}${localbuild}${default}"
- echo -e "* Remote build: ${green}${remotebuild}${default}"
- if [ -n "${branch}" ]; then
- echo -e "* Branch: ${branch}"
- fi
- echo -en "\n"
- fn_script_log_info "No update available"
- fn_script_log_info "Local build: ${localbuild}"
- fn_script_log_info "Remote build: ${remotebuild}"
- if [ -n "${branch}" ]; then
- fn_script_log_info "Branch: ${branch}"
- fi
- fi
- }
- # The location where the builds are checked and downloaded.
- remotelocation="mojang.com"
- if [ "${firstcommandname}" == "INSTALL" ]; then
- fn_update_minecraft_remotebuild
- fn_update_minecraft_dl
- else
- fn_print_dots "Checking for update"
- fn_print_dots "Checking for update: ${remotelocation}"
- fn_script_log_info "Checking for update: ${remotelocation}"
- fn_update_minecraft_localbuild
- fn_update_minecraft_remotebuild
- fn_update_minecraft_compare
- fi
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