compress_unreal2_maps.sh 817 B

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  1. #!/bin/bash
  2. # LinuxGSM compress_unreal2_maps.sh function
  3. # Author: Daniel Gibbs
  4. # Website: https://linuxgsm.com
  5. # Description: Compresses unreal maps.
  6. commandname="MAP-COMPRESSOR"
  7. commandaction="Compressing maps"
  8. functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
  9. fn_firstcommand_set
  10. check.sh
  11. fn_print_header
  12. echo -e "Will compress all maps in:"
  13. echo -e ""
  14. pwd
  15. echo -e ""
  16. echo -e "Compressed maps saved to:"
  17. echo -e ""
  18. echo -e "${compressedmapsdir}"
  19. echo -e ""
  20. if ! fn_prompt_yn "Start compression?" Y; then
  21. return
  22. fi
  23. mkdir -pv "${compressedmapsdir}" > /dev/null 2>&1
  24. rm -rfv "${serverfiles:?}/Maps/"*.ut2.uz2
  25. cd "${systemdir}" || exit
  26. for map in "${serverfiles}/Maps/"*; do
  27. ./ucc-bin compress "${map}" --nohomedir
  28. done
  29. mv -fv "${serverfiles}/Maps/"*.ut2.uz2 "${compressedmapsdir}"
  30. core_exit.sh