install_config.sh 24 KB

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  1. #!/bin/bash
  2. # LinuxGSM install_config.sh function
  3. # Author: Daniel Gibbs
  4. # Website: https://linuxgsm.com
  5. # Description: Creates default server configs.
  6. functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
  7. # Checks if server cfg dir exists, creates it if it doesn't.
  8. fn_check_cfgdir(){
  9. if [ ! -d "${servercfgdir}" ]; then
  10. echo -e "creating ${servercfgdir} config directory."
  11. fn_script_log_info "creating ${servercfgdir} config directory."
  12. mkdir -pv "${servercfgdir}"
  13. fi
  14. }
  15. # Downloads default configs from Game-Server-Configs repo to lgsm/config-default.
  16. fn_fetch_default_config(){
  17. echo -e ""
  18. echo -e "${lightyellow}Downloading ${gamename} Configs${default}"
  19. echo -e "================================="
  20. echo -e "default configs from https://github.com/GameServerManagers/Game-Server-Configs"
  21. fn_sleep_time
  22. mkdir -p "${lgsmdir}/config-default/config-game"
  23. githuburl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master"
  24. for config in "${array_configs[@]}"; do
  25. fn_fetch_file "${githuburl}/${gamedirname}/${config}" "${remote_fileurl_backup}" "GitHub" "Bitbucket" "${lgsmdir}/config-default/config-game" "${config}" "nochmodx" "norun" "forcedl" "nomd5"
  26. done
  27. }
  28. # Copys default configs from Game-Server-Configs repo to server config location.
  29. fn_default_config_remote(){
  30. for config in "${array_configs[@]}"; do
  31. # every config is copied
  32. echo -e "copying ${config} config file."
  33. fn_script_log_info "copying ${servercfg} config file."
  34. if [ "${config}" == "${servercfgdefault}" ]; then
  35. mkdir -p "${servercfgdir}"
  36. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgfullpath}"
  37. elif [ "${shortname}" == "arma3" ]&&[ "${config}" == "${networkcfgdefault}" ]; then
  38. mkdir -p "${servercfgdir}"
  39. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${networkcfgfullpath}"
  40. elif [ "${shortname}" == "dst" ]&&[ "${config}" == "${clustercfgdefault}" ]; then
  41. cp -nv "${lgsmdir}/config-default/config-game/${clustercfgdefault}" "${clustercfgfullpath}"
  42. else
  43. mkdir -p "${servercfgdir}"
  44. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgdir}/${config}"
  45. fi
  46. done
  47. fn_sleep_time
  48. }
  49. # Copys local default config to server config location.
  50. fn_default_config_local(){
  51. echo -e "copying ${servercfgdefault} config file."
  52. cp -nv "${servercfgdir}/${servercfgdefault}" "${servercfgfullpath}"
  53. fn_sleep_time
  54. }
  55. # Changes some variables within the default configs.
  56. # SERVERNAME to LinuxGSM
  57. # PASSWORD to random password
  58. fn_set_config_vars(){
  59. if [ -f "${servercfgfullpath}" ]; then
  60. random=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
  61. servername="LinuxGSM"
  62. rconpass="admin${random}"
  63. echo -e "changing hostname."
  64. fn_script_log_info "changing hostname."
  65. fn_sleep_time
  66. # prevents var from being overwritten with the servername.
  67. if grep -q "SERVERNAME=SERVERNAME" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
  68. sed -i "s/SERVERNAME=SERVERNAME/SERVERNAME=${servername}/g" "${servercfgfullpath}"
  69. elif grep -q "SERVERNAME=\"SERVERNAME\"" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
  70. sed -i "s/SERVERNAME=\"SERVERNAME\"/SERVERNAME=\"${servername}\"/g" "${servercfgfullpath}"
  71. else
  72. sed -i "s/SERVERNAME/${servername}/g" "${servercfgfullpath}"
  73. fi
  74. echo -e "changing rcon/admin password."
  75. fn_script_log_info "changing rcon/admin password."
  76. if [ "${shortname}" == "squad" ]; then
  77. sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgdir}/Rcon.cfg"
  78. else
  79. sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgfullpath}"
  80. fi
  81. fn_sleep_time
  82. else
  83. fn_script_log_warn "Config file not found, cannot alter it."
  84. echo -e "Config file not found, cannot alter it."
  85. fn_sleep_time
  86. fi
  87. }
  88. # Changes some variables within the default Don't Starve Together configs.
  89. fn_set_dst_config_vars(){
  90. ## cluster.ini
  91. if grep -Fq "SERVERNAME" "${clustercfgfullpath}"; then
  92. echo -e "changing server name."
  93. fn_script_log_info "changing server name."
  94. sed -i "s/SERVERNAME/LinuxGSM/g" "${clustercfgfullpath}"
  95. fn_sleep_time
  96. echo -e "changing shard mode."
  97. fn_script_log_info "changing shard mode."
  98. sed -i "s/USESHARDING/${sharding}/g" "${clustercfgfullpath}"
  99. fn_sleep_time
  100. echo -e "randomizing cluster key."
  101. fn_script_log_info "randomizing cluster key."
  102. randomkey=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
  103. sed -i "s/CLUSTERKEY/${randomkey}/g" "${clustercfgfullpath}"
  104. fn_sleep_time
  105. else
  106. echo -e "${clustercfg} is already configured."
  107. fn_script_log_info "${clustercfg} is already configured."
  108. fi
  109. ## server.ini
  110. # removing unnecessary options (dependent on sharding & shard type).
  111. if [ "${sharding}" == "false" ]; then
  112. sed -i "s/ISMASTER//g" "${servercfgfullpath}"
  113. sed -i "/SHARDNAME/d" "${servercfgfullpath}"
  114. elif [ "${master}" == "true" ]; then
  115. sed -i "/SHARDNAME/d" "${servercfgfullpath}"
  116. fi
  117. echo -e "changing shard name."
  118. fn_script_log_info "changing shard name."
  119. sed -i "s/SHARDNAME/${shard}/g" "${servercfgfullpath}"
  120. fn_sleep_time
  121. echo -e "changing master setting."
  122. fn_script_log_info "changing master setting."
  123. sed -i "s/ISMASTER/${master}/g" "${servercfgfullpath}"
  124. fn_sleep_time
  125. ## worldgenoverride.lua
  126. if [ "${cave}" == "true" ]; then
  127. echo -e "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
  128. fn_script_log_info "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
  129. echo 'return { override_enabled = true, preset = "DST_CAVE", }' > "${servercfgdir}/worldgenoverride.lua"
  130. fi
  131. fn_sleep_time
  132. echo -e ""
  133. }
  134. # Lists local config file locations
  135. fn_list_config_locations(){
  136. echo -e ""
  137. echo -e "${lightyellow}Config File Locations${default}"
  138. echo -e "================================="
  139. if [ -n "${servercfgfullpath}" ]; then
  140. if [ -f "${servercfgfullpath}" ]; then
  141. echo -e "Game Server Config File: ${servercfgfullpath}"
  142. elif [ -d "${servercfgfullpath}" ]; then
  143. echo -e "Game Server Config Dir: ${servercfgfullpath}"
  144. else
  145. echo -e "Config file: ${red}${servercfgfullpath} (${red}FILE MISSING${default})"
  146. fi
  147. fi
  148. echo -e "LinuxGSM Config: ${lgsmdir}/config-lgsm/${gameservername}"
  149. echo -e "Documentation: https://docs.linuxgsm.com/configuration/game-server-config"
  150. echo -e ""
  151. }
  152. if [ "${shortname}" == "sdtd" ]; then
  153. gamedirname="7DaysToDie"
  154. fn_default_config_local
  155. fn_list_config_locations
  156. elif [ "${shortname}" == "ac" ]; then
  157. gamedirname="AssettoCorsa"
  158. array_configs+=( server_cfg.ini )
  159. fn_fetch_default_config
  160. fn_default_config_remote
  161. fn_set_config_vars
  162. fn_list_config_locations
  163. elif [ "${shortname}" == "ahl" ]; then
  164. gamedirname="ActionHalfLife"
  165. array_configs+=( server.cfg )
  166. fn_fetch_default_config
  167. fn_default_config_remote
  168. fn_set_config_vars
  169. fn_list_config_locations
  170. elif [ "${shortname}" == "ahl2" ]; then
  171. gamedirname="ActionSource"
  172. array_configs+=( server.cfg )
  173. fn_fetch_default_config
  174. fn_default_config_remote
  175. fn_set_config_vars
  176. fn_list_config_locations
  177. elif [ "${shortname}" == "ark" ]; then
  178. gamedirname="ARKSurvivalEvolved"
  179. fn_check_cfgdir
  180. array_configs+=( GameUserSettings.ini )
  181. fn_fetch_default_config
  182. fn_default_config_remote
  183. fn_set_config_vars
  184. fn_list_config_locations
  185. elif [ "${shortname}" == "arma3" ]; then
  186. gamedirname="Arma3"
  187. fn_check_cfgdir
  188. array_configs+=( server.cfg network.cfg )
  189. fn_fetch_default_config
  190. fn_default_config_remote
  191. fn_set_config_vars
  192. fn_list_config_locations
  193. elif [ "${shortname}" == "bo" ]; then
  194. gamedirname="BallisticOverkill"
  195. array_configs+=( config.txt )
  196. fn_fetch_default_config
  197. fn_default_config_remote
  198. fn_set_config_vars
  199. fn_list_config_locations
  200. elif [ "${shortname}" == "bo" ]; then
  201. gamedirname="BaseDefense"
  202. array_configs+=( server.cfg )
  203. fn_fetch_default_config
  204. fn_default_config_remote
  205. fn_set_config_vars
  206. fn_list_config_locations
  207. elif [ "${shortname}" == "bt" ]; then
  208. gamedirname="Barotrauma"
  209. fn_check_cfgdir
  210. array_configs+=( serversettings.xml )
  211. fn_fetch_default_config
  212. fn_default_config_remote
  213. fn_set_config_vars
  214. fn_list_config_locations
  215. elif [ "${shortname}" == "bt1944" ]; then
  216. gamedirname="Battalion1944"
  217. fn_check_cfgdir
  218. array_configs+=( DefaultGame.ini )
  219. fn_fetch_default_config
  220. fn_default_config_remote
  221. fn_set_config_vars
  222. fn_list_config_locations
  223. elif [ "${shortname}" == "bf1942" ]; then
  224. gamedirname="Battlefield1942"
  225. array_configs+=( serversettings.con )
  226. fn_fetch_default_config
  227. fn_default_config_remote
  228. fn_set_config_vars
  229. fn_list_config_locations
  230. elif [ "${shortname}" == "bs" ]; then
  231. gamedirname="BladeSymphony"
  232. array_configs+=( server.cfg )
  233. fn_fetch_default_config
  234. fn_default_config_remote
  235. fn_set_config_vars
  236. fn_list_config_locations
  237. elif [ "${shortname}" == "bb" ]; then
  238. gamedirname="BrainBread"
  239. array_configs+=( server.cfg )
  240. fn_fetch_default_config
  241. fn_default_config_remote
  242. fn_set_config_vars
  243. fn_list_config_locations
  244. elif [ "${shortname}" == "bb2" ]; then
  245. gamedirname="BrainBread2"
  246. array_configs+=( server.cfg )
  247. fn_fetch_default_config
  248. fn_default_config_remote
  249. fn_set_config_vars
  250. fn_list_config_locations
  251. elif [ "${shortname}" == "bmdm" ]; then
  252. gamedirname="BlackMesa"
  253. array_configs+=( server.cfg )
  254. fn_fetch_default_config
  255. fn_default_config_remote
  256. fn_set_config_vars
  257. fn_list_config_locations
  258. elif [ "${shortname}" == "cod" ]; then
  259. gamedirname="CallOfDuty"
  260. array_configs+=( server.cfg )
  261. fn_fetch_default_config
  262. fn_default_config_remote
  263. fn_set_config_vars
  264. fn_list_config_locations
  265. elif [ "${shortname}" == "coduo" ]; then
  266. gamedirname="CallOfDutyUnitedOffensive"
  267. array_configs+=( server.cfg )
  268. fn_fetch_default_config
  269. fn_default_config_remote
  270. fn_set_config_vars
  271. fn_list_config_locations
  272. elif [ "${shortname}" == "cod2" ]; then
  273. gamedirname="CallOfDuty2"
  274. array_configs+=( server.cfg )
  275. fn_fetch_default_config
  276. fn_default_config_remote
  277. fn_set_config_vars
  278. fn_list_config_locations
  279. elif [ "${shortname}" == "cod4" ]; then
  280. gamedirname="CallOfDuty4"
  281. array_configs+=( server.cfg )
  282. fn_fetch_default_config
  283. fn_default_config_remote
  284. fn_set_config_vars
  285. fn_list_config_locations
  286. elif [ "${shortname}" == "codwaw" ]; then
  287. gamedirname="CallOfDutyWorldAtWar"
  288. array_configs+=( server.cfg )
  289. fn_fetch_default_config
  290. fn_default_config_remote
  291. fn_set_config_vars
  292. fn_list_config_locations
  293. elif [ "${shortname}" == "cc" ]; then
  294. gamedirname="CodenameCURE"
  295. array_configs+=( server.cfg )
  296. fn_fetch_default_config
  297. fn_default_config_remote
  298. fn_set_config_vars
  299. fn_list_config_locations
  300. elif [ "${shortname}" == "cs" ]; then
  301. gamedirname="CounterStrike"
  302. array_configs+=( server.cfg )
  303. fn_fetch_default_config
  304. fn_default_config_remote
  305. fn_set_config_vars
  306. fn_list_config_locations
  307. elif [ "${shortname}" == "cscz" ]; then
  308. gamedirname="CounterStrikeConditionZero"
  309. array_configs+=( server.cfg )
  310. fn_fetch_default_config
  311. fn_default_config_remote
  312. fn_set_config_vars
  313. fn_list_config_locations
  314. elif [ "${shortname}" == "csgo" ]; then
  315. gamedirname="CounterStrikeGlobalOffensive"
  316. array_configs+=( server.cfg )
  317. fn_fetch_default_config
  318. fn_default_config_remote
  319. fn_set_config_vars
  320. fn_list_config_locations
  321. elif [ "${shortname}" == "css" ]; then
  322. gamedirname="CounterStrikeSource"
  323. array_configs+=( server.cfg )
  324. fn_fetch_default_config
  325. fn_default_config_remote
  326. fn_set_config_vars
  327. fn_list_config_locations
  328. elif [ "${shortname}" == "dod" ]; then
  329. gamedirname="DayOfDefeat"
  330. array_configs+=( server.cfg )
  331. fn_fetch_default_config
  332. fn_default_config_remote
  333. fn_set_config_vars
  334. fn_list_config_locations
  335. elif [ "${shortname}" == "dods" ]; then
  336. gamedirname="DayOfDefeatSource"
  337. array_configs+=( server.cfg )
  338. fn_fetch_default_config
  339. fn_default_config_remote
  340. fn_set_config_vars
  341. fn_list_config_locations
  342. elif [ "${shortname}" == "doi" ]; then
  343. gamedirname="DayOfInfamy"
  344. array_configs+=( server.cfg )
  345. fn_fetch_default_config
  346. fn_default_config_remote
  347. fn_set_config_vars
  348. fn_list_config_locations
  349. elif [ "${shortname}" == "dmc" ]; then
  350. gamedirname="DeathmatchClassic"
  351. array_configs+=( server.cfg )
  352. fn_fetch_default_config
  353. fn_default_config_remote
  354. fn_set_config_vars
  355. fn_list_config_locations
  356. elif [ "${shortname}" == "dst" ]; then
  357. gamedirname="DontStarveTogether"
  358. fn_check_cfgdir
  359. array_configs+=( cluster.ini server.ini )
  360. fn_fetch_default_config
  361. fn_default_config_remote
  362. fn_set_dst_config_vars
  363. fn_list_config_locations
  364. elif [ "${shortname}" == "dab" ]; then
  365. gamedirname="DoubleActionBoogaloo"
  366. array_configs+=( server.cfg )
  367. fn_fetch_default_config
  368. fn_default_config_remote
  369. fn_set_config_vars
  370. fn_list_config_locations
  371. elif [ "${shortname}" == "dys" ]; then
  372. gamedirname="Dystopia"
  373. array_configs+=( server.cfg )
  374. fn_fetch_default_config
  375. fn_default_config_remote
  376. fn_set_config_vars
  377. fn_list_config_locations
  378. elif [ "${shortname}" == "eco" ]; then
  379. gamedirname="Eco"
  380. array_configs+=( Network.eco )
  381. fn_fetch_default_config
  382. fn_default_config_remote
  383. fn_set_config_vars
  384. fn_list_config_locations
  385. elif [ "${shortname}" == "etl" ]; then
  386. gamedirname="ETLegacy"
  387. array_configs+=( server.cfg )
  388. fn_fetch_default_config
  389. fn_default_config_remote
  390. fn_set_config_vars
  391. fn_list_config_locations
  392. elif [ "${shortname}" == "fctr" ]; then
  393. gamedirname="Factorio"
  394. array_configs+=( server-settings.json )
  395. fn_fetch_default_config
  396. fn_default_config_remote
  397. fn_set_config_vars
  398. fn_list_config_locations
  399. elif [ "${shortname}" == "fof" ]; then
  400. gamedirname="FistfulofFrags"
  401. array_configs+=( server.cfg )
  402. fn_fetch_default_config
  403. fn_default_config_remote
  404. fn_set_config_vars
  405. fn_list_config_locations
  406. elif [ "${shortname}" == "gmod" ]; then
  407. gamedirname="GarrysMod"
  408. array_configs+=( server.cfg )
  409. fn_fetch_default_config
  410. fn_default_config_remote
  411. fn_set_config_vars
  412. fn_list_config_locations
  413. elif [ "${shortname}" == "ges" ]; then
  414. gamedirname="GoldenEyeSource"
  415. array_configs+=( server.cfg )
  416. fn_fetch_default_config
  417. fn_default_config_remote
  418. fn_set_config_vars
  419. fn_list_config_locations
  420. elif [ "${shortname}" == "hldm" ]; then
  421. gamedirname="HalfLifeDeathmatch"
  422. array_configs+=( server.cfg )
  423. fn_fetch_default_config
  424. fn_default_config_remote
  425. fn_set_config_vars
  426. fn_list_config_locations
  427. elif [ "${shortname}" == "hldms" ]; then
  428. gamedirname="HalfLifeDeathmatchSource"
  429. array_configs+=( server.cfg )
  430. fn_fetch_default_config
  431. fn_default_config_remote
  432. fn_set_config_vars
  433. fn_list_config_locations
  434. elif [ "${shortname}" == "opfor" ]; then
  435. gamedirname="OpposingForce"
  436. array_configs+=( server.cfg )
  437. fn_fetch_default_config
  438. fn_default_config_remote
  439. fn_set_config_vars
  440. fn_list_config_locations
  441. elif [ "${shortname}" == "hl2dm" ]; then
  442. gamedirname="HalfLife2Deathmatch"
  443. array_configs+=( server.cfg )
  444. fn_fetch_default_config
  445. fn_default_config_remote
  446. fn_set_config_vars
  447. fn_list_config_locations
  448. elif [ "${shortname}" == "ins" ]; then
  449. gamedirname="Insurgency"
  450. array_configs+=( server.cfg )
  451. fn_fetch_default_config
  452. fn_default_config_remote
  453. fn_set_config_vars
  454. fn_list_config_locations
  455. elif [ "${shortname}" == "ios" ]; then
  456. gamedirname="IOSoccer"
  457. array_configs+=( server.cfg )
  458. fn_fetch_default_config
  459. fn_default_config_remote
  460. fn_set_config_vars
  461. fn_list_config_locations
  462. elif [ "${shortname}" == "jc2" ]; then
  463. gamedirname="JustCause2"
  464. array_configs+=( config.lua )
  465. fn_fetch_default_config
  466. fn_default_config_remote
  467. fn_set_config_vars
  468. fn_list_config_locations
  469. elif [ "${shortname}" == "jc3" ]; then
  470. gamedirname="JustCause3"
  471. array_configs+=( config.json )
  472. fn_fetch_default_config
  473. fn_default_config_remote
  474. fn_set_config_vars
  475. fn_list_config_locations
  476. elif [ "${shortname}" == "kf" ]; then
  477. gamedirname="KillingFloor"
  478. array_configs+=( Default.ini )
  479. fn_fetch_default_config
  480. fn_default_config_remote
  481. fn_set_config_vars
  482. fn_list_config_locations
  483. elif [ "${shortname}" == "l4d" ]; then
  484. gamedirname="Left4Dead"
  485. array_configs+=( server.cfg )
  486. fn_fetch_default_config
  487. fn_default_config_remote
  488. fn_set_config_vars
  489. fn_list_config_locations
  490. elif [ "${shortname}" == "l4d2" ]; then
  491. gamedirname="Left4Dead2"
  492. array_configs+=( server.cfg )
  493. fn_fetch_default_config
  494. fn_default_config_remote
  495. fn_set_config_vars
  496. fn_list_config_locations
  497. elif [ "${shortname}" == "mc" ]; then
  498. gamedirname="Minecraft"
  499. array_configs+=( server.properties )
  500. fn_fetch_default_config
  501. fn_default_config_remote
  502. fn_set_config_vars
  503. fn_list_config_locations
  504. elif [ "${shortname}" == "mcb" ]; then
  505. gamedirname="MinecraftBedrock"
  506. array_configs+=( server.properties )
  507. fn_fetch_default_config
  508. fn_default_config_remote
  509. fn_set_config_vars
  510. fn_list_config_locations
  511. elif [ "${shortname}" == "mohaa" ]; then
  512. gamedirname="MedalOfHonorAlliedAssault"
  513. array_configs+=( server.cfg )
  514. fn_fetch_default_config
  515. fn_default_config_remote
  516. fn_set_config_vars
  517. fn_list_config_locations
  518. elif [ "${shortname}" == "mh" ]; then
  519. gamedirname="Mordhau"
  520. fn_check_cfgdir
  521. array_configs+=( Game.ini )
  522. fn_fetch_default_config
  523. fn_default_config_remote
  524. fn_set_config_vars
  525. fn_list_config_locations
  526. elif [ "${shortname}" == "ns" ]; then
  527. gamedirname="NaturalSelection"
  528. array_configs+=( server.cfg )
  529. fn_fetch_default_config
  530. fn_default_config_remote
  531. fn_set_config_vars
  532. fn_list_config_locations
  533. elif [ "${shortname}" == "nmrih" ]; then
  534. gamedirname="NoMoreRoominHell"
  535. array_configs+=( server.cfg )
  536. fn_fetch_default_config
  537. fn_default_config_remote
  538. fn_set_config_vars
  539. fn_list_config_locations
  540. elif [ "${shortname}" == "nd" ]; then
  541. gamedirname="NuclearDawn"
  542. array_configs+=( server.cfg )
  543. fn_fetch_default_config
  544. fn_default_config_remote
  545. fn_set_config_vars
  546. fn_list_config_locations
  547. elif [ "${shortname}" == "mta" ]; then
  548. gamedirname="MultiTheftAuto"
  549. fn_check_cfgdir
  550. array_configs+=( acl.xml mtaserver.conf vehiclecolors.conf )
  551. fn_fetch_default_config
  552. fn_default_config_remote
  553. fn_list_config_locations
  554. elif [ "${shortname}" == "mumble" ]; then
  555. gamedirname="Mumble"
  556. array_configs+=( murmur.ini )
  557. fn_fetch_default_config
  558. fn_default_config_remote
  559. fn_list_config_locations
  560. elif [ "${shortname}" == "pvkii" ]; then
  561. gamedirname="PiratesVikingandKnightsII"
  562. array_configs+=( server.cfg )
  563. fn_fetch_default_config
  564. fn_default_config_remote
  565. fn_set_config_vars
  566. fn_list_config_locations
  567. elif [ "${shortname}" == "pz" ]; then
  568. gamedirname="ProjectZomboid"
  569. fn_check_cfgdir
  570. array_configs+=( server.ini )
  571. fn_fetch_default_config
  572. fn_default_config_remote
  573. fn_set_config_vars
  574. fn_list_config_locations
  575. elif [ "${shortname}" == "pc" ]; then
  576. gamedirname="ProjectCars"
  577. array_configs+=( server.cfg )
  578. fn_fetch_default_config
  579. fn_default_config_remote
  580. fn_set_config_vars
  581. fn_list_config_locations
  582. elif [ "${shortname}" == "q2" ]; then
  583. gamedirname="Quake2"
  584. array_configs+=( server.cfg )
  585. fn_fetch_default_config
  586. fn_default_config_remote
  587. fn_set_config_vars
  588. fn_list_config_locations
  589. elif [ "${shortname}" == "q3" ]; then
  590. gamedirname="Quake3Arena"
  591. array_configs+=( server.cfg )
  592. fn_fetch_default_config
  593. fn_default_config_remote
  594. fn_set_config_vars
  595. fn_list_config_locations
  596. elif [ "${shortname}" == "ql" ]; then
  597. gamedirname="QuakeLive"
  598. array_configs+=( server.cfg )
  599. fn_fetch_default_config
  600. fn_default_config_remote
  601. fn_set_config_vars
  602. fn_list_config_locations
  603. elif [ "${shortname}" == "qw" ]; then
  604. gamedirname="QuakeWorld"
  605. array_configs+=( server.cfg )
  606. fn_fetch_default_config
  607. fn_default_config_remote
  608. fn_set_config_vars
  609. fn_list_config_locations
  610. elif [ "${shortname}" == "ricochet" ]; then
  611. gamedirname="Ricochet"
  612. array_configs+=( server.cfg )
  613. fn_fetch_default_config
  614. fn_default_config_remote
  615. fn_set_config_vars
  616. fn_list_config_locations
  617. elif [ "${shortname}" == "rtcw" ]; then
  618. gamedirname="ReturnToCastleWolfenstein"
  619. array_configs+=( server.cfg )
  620. fn_fetch_default_config
  621. fn_default_config_remote
  622. fn_set_config_vars
  623. fn_list_config_locations
  624. elif [ "${shortname}" == "rust" ]; then
  625. gamedirname="Rust"
  626. fn_check_cfgdir
  627. array_configs+=( server.cfg )
  628. fn_fetch_default_config
  629. fn_default_config_remote
  630. fn_list_config_locations
  631. elif [ "${shortname}" == "samp" ]; then
  632. gamedirname="SanAndreasMultiplayer"
  633. array_configs+=( server.cfg )
  634. fn_fetch_default_config
  635. fn_default_config_remote
  636. fn_set_config_vars
  637. fn_list_config_locations
  638. elif [ "${shortname}" == "ss3" ]; then
  639. gamedirname="SeriousSam3BFE"
  640. array_configs+=( server.ini )
  641. fn_fetch_default_config
  642. fn_default_config_remote
  643. fn_set_config_vars
  644. fn_list_config_locations
  645. elif [ "${shortname}" == "sol" ]; then
  646. gamedirname="Soldat"
  647. array_configs+=( soldat.ini )
  648. fn_fetch_default_config
  649. fn_default_config_remote
  650. fn_set_config_vars
  651. fn_list_config_locations
  652. elif [ "${shortname}" == "sof2" ]; then
  653. gamedirname="SoldierOfFortune2Gold"
  654. array_configs+=( server.cfg mapcycle.txt)
  655. fn_fetch_default_config
  656. fn_default_config_remote
  657. fn_set_config_vars
  658. fn_list_config_locations
  659. elif [ "${shortname}" == "sfc" ]; then
  660. gamedirname="SourceFortsClassic"
  661. array_configs+=( server.cfg )
  662. fn_fetch_default_config
  663. fn_default_config_remote
  664. fn_set_config_vars
  665. fn_list_config_locations
  666. elif [ "${shortname}" == "squad" ]; then
  667. gamedirname="Squad"
  668. array_configs+=( Admins.cfg Bans.cfg License.cfg Server.cfg Rcon.cfg )
  669. fn_fetch_default_config
  670. fn_default_config_remote
  671. fn_set_config_vars
  672. fn_list_config_locations
  673. elif [ "${shortname}" == "sb" ]; then
  674. gamedirname="Starbound"
  675. array_configs+=( starbound_server.config )
  676. fn_fetch_default_config
  677. fn_default_config_remote
  678. fn_set_config_vars
  679. fn_list_config_locations
  680. elif [ "${shortname}" == "st" ]; then
  681. gamedirname="Stationeers"
  682. array_configs+=( default.ini )
  683. fn_fetch_default_config
  684. fn_default_config_remote
  685. fn_set_config_vars
  686. fn_list_config_locations
  687. elif [ "${shortname}" == "sven" ]; then
  688. gamedirname="SvenCoop"
  689. array_configs+=( server.cfg )
  690. fn_fetch_default_config
  691. fn_default_config_remote
  692. fn_set_config_vars
  693. fn_list_config_locations
  694. elif [ "${shortname}" == "tf2" ]; then
  695. gamedirname="TeamFortress2"
  696. array_configs+=( server.cfg )
  697. fn_fetch_default_config
  698. fn_default_config_remote
  699. fn_set_config_vars
  700. fn_list_config_locations
  701. elif [ "${shortname}" == "tfc" ]; then
  702. gamedirname="TeamFortressClassic"
  703. array_configs+=( server.cfg )
  704. fn_fetch_default_config
  705. fn_default_config_remote
  706. fn_set_config_vars
  707. fn_list_config_locations
  708. elif [ "${shortname}" == "ts" ]; then
  709. gamedirname="TheSpecialists"
  710. array_configs+=( server.cfg )
  711. fn_fetch_default_config
  712. fn_default_config_remote
  713. fn_set_config_vars
  714. fn_list_config_locations
  715. elif [ "${shortname}" == "ts3" ]; then
  716. gamedirname="TeamSpeak3"
  717. array_configs+=( ts3server.ini )
  718. fn_fetch_default_config
  719. fn_default_config_remote
  720. fn_list_config_locations
  721. elif [ "${shortname}" == "tw" ]; then
  722. gamedirname="Teeworlds"
  723. array_configs+=( server.cfg ctf.cfg dm.cfg duel.cfg tdm.cfg )
  724. fn_fetch_default_config
  725. fn_default_config_remote
  726. fn_set_config_vars
  727. fn_list_config_locations
  728. elif [ "${shortname}" == "terraria" ]; then
  729. gamedirname="Terraria"
  730. array_configs+=( serverconfig.txt )
  731. fn_fetch_default_config
  732. fn_default_config_remote
  733. fn_set_config_vars
  734. fn_list_config_locations
  735. elif [ "${shortname}" == "tu" ]; then
  736. gamedirname="TowerUnite"
  737. fn_check_cfgdir
  738. array_configs+=( TowerServer.ini )
  739. fn_fetch_default_config
  740. fn_default_config_remote
  741. fn_set_config_vars
  742. fn_list_config_locations
  743. elif [ "${shortname}" == "ut" ]; then
  744. gamedirname="UnrealTournament"
  745. array_configs+=( Game.ini Engine.ini )
  746. fn_fetch_default_config
  747. fn_default_config_remote
  748. fn_set_config_vars
  749. fn_list_config_locations
  750. elif [ "${shortname}" == "ut2k4" ]; then
  751. gamedirname="UnrealTournament2004"
  752. array_configs+=( UT2004.ini )
  753. fn_fetch_default_config
  754. fn_default_config_remote
  755. fn_set_config_vars
  756. fn_list_config_locations
  757. elif [ "${shortname}" == "ut99" ]; then
  758. gamedirname="UnrealTournament99"
  759. array_configs+=( Default.ini )
  760. fn_fetch_default_config
  761. fn_default_config_remote
  762. fn_set_config_vars
  763. fn_list_config_locations
  764. elif [ "${shortname}" == "unt" ]; then
  765. gamedirname="Unturned"
  766. array_configs+=( Config.json )
  767. fn_fetch_default_config
  768. fn_default_config_remote
  769. fn_set_config_vars
  770. fn_list_config_locations
  771. elif [ "${shortname}" == "vs" ]; then
  772. gamedirname="VampireSlayer"
  773. array_configs+=( server.cfg )
  774. fn_fetch_default_config
  775. fn_default_config_remote
  776. fn_set_config_vars
  777. fn_list_config_locations
  778. elif [ "${shortname}" == "wet" ]; then
  779. gamedirname="WolfensteinEnemyTerritory"
  780. array_configs+=( server.cfg )
  781. fn_fetch_default_config
  782. fn_default_config_remote
  783. fn_set_config_vars
  784. fn_list_config_locations
  785. elif [ "${shortname}" == "wf" ]; then
  786. gamedirname="Warfork"
  787. array_configs+=( server.cfg )
  788. fn_fetch_default_config
  789. fn_default_config_remote
  790. fn_set_config_vars
  791. fn_list_config_locations
  792. elif [ "${shortname}" == "wurm" ]; then
  793. gamedirname="WurmUnlimited"
  794. array_configs+=( server.cfg )
  795. fn_fetch_default_config
  796. fn_default_config_remote
  797. fn_set_config_vars
  798. fn_list_config_locations
  799. elif [ "${shortname}" == "zmr" ]; then
  800. gamedirname="ZombieMasterReborn"
  801. array_configs+=( server.cfg )
  802. fn_fetch_default_config
  803. fn_default_config_remote
  804. fn_set_config_vars
  805. fn_list_config_locations
  806. elif [ "${shortname}" == "zps" ]; then
  807. gamedirname="ZombiePanicSource"
  808. array_configs+=( server.cfg )
  809. fn_fetch_default_config
  810. fn_default_config_remote
  811. fn_set_config_vars
  812. fn_list_config_locations
  813. fi