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- ##################################
- ######## Default Settings ########
- ##################################
- # DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN!
- # Copy settings from here and use them in either:
- # common.cfg - applies settings to every instance.
- # [instance].cfg - applies settings to a specific instance.
- #### Game Server Settings ####
- ## Server Start Settings | https://docs.linuxgsm.com/configuration/start-parameters
- # More settings available after install in serverfiles/server/rust-server/server.cfg
- ip="0.0.0.0"
- port="28015"
- rconport="28016"
- rconpassword="CHANGE_ME"
- rconweb="1" # Value is: 1 for Facepunch's web panel; 0 for RCON tools like Rusty or Rustadmin
- servername="Rust"
- maxplayers="50"
- # Advanced Start Settings
- seed="" # default random; range : 1 to 2147483647 ; used to change or reproduce a procedural map
- salt="" # default random; range : unknown range ; used to recover a known setting from an existing map
- worldsize="3000" # default 3000; range : 1000 to 6000 ; map size in meters
- saveinterval="300" # Auto-save in seconds
- tickrate="30" # default 30; range : 15 to 100
- ## Server Start Command | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
- fn_parms(){
- # Specific to Rust
- if [ "${seed}" ]; then
- # If set, then add to start parms
- conditionalseed="+server.seed ${seed}"
- else
- # Keep randomness of the number if not set
- conditionalseed=""
- fi
- if [ "${salt}" ]; then
- # If set, then add to start parms
- conditionalsalt="+server.salt ${salt}"
- else
- # Keep randomness of the number if not set
- conditionalsalt=""
- fi
- parms="-batchmode +server.ip ${ip} +server.port ${port} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${selfname}\" ${conditionalseed} ${conditionalsalt} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" -logfile \"${gamelogdate}\""
- }
- #### LinuxGSM Settings ####
- ## LinuxGSM Stats
- # Send useful stats to LinuxGSM developers.
- # https://docs.linuxgsm.com/configuration/linuxgsm-stats
- # (on|off)
- stats="off"
- ## Notification Alerts
- # (on|off)
- # Display IP | https://docs.linuxgsm.com/alerts#display-ip
- displayip=""
- # More info | https://docs.linuxgsm.com/alerts#more-info
- postalert="off"
- postdays="7"
- posttarget="https://termbin.com"
- # Discord Alerts | https://docs.linuxgsm.com/alerts/discord
- discordalert="off"
- discordwebhook="webhook"
- # Email Alerts | https://docs.linuxgsm.com/alerts/email
- emailalert="off"
- email="email@example.com"
- emailfrom=""
- # IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt
- iftttalert="off"
- ifttttoken="accesstoken"
- iftttevent="linuxgsm_alert"
- # Mailgun Email Alerts | https://docs.linuxgsm.com/alerts/mailgun
- mailgunalert="off"
- mailguntoken="accesstoken"
- mailgundomain="example.com"
- mailgunemailfrom="alert@example.com"
- mailgunemail="email@myemail.com"
- # Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- channeltag=""
- # Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover
- pushoveralert="off"
- pushovertoken="accesstoken"
- # Slack Alerts | https://docs.linuxgsm.com/alerts/slack
- slackalert="off"
- slackwebhook="webhook"
- # Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram
- # You can add a custom cURL string eg proxy (useful in Russia) or else in "curlcustomstring".
- # like a "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help", if you not need
- # any custom string in curl - simple ignore this parameter.
- telegramalert="off"
- telegramtoken="accesstoken"
- telegramchatid=""
- curlcustomstring=""
- ## Updating | https://docs.linuxgsm.com/commands/update
- updateonstart="off"
- ## Backup | https://docs.linuxgsm.com/commands/backup
- maxbackups="4"
- maxbackupdays="30"
- stoponbackup="on"
- ## Logging | https://docs.linuxgsm.com/features/logging
- consolelogging="on"
- logdays="7"
- ## Monitor | https://docs.linuxgsm.com/commands/monitor
- # Query delay time
- querydelay="5"
- ## ANSI Colors | https://docs.linuxgsm.com/features/ansi-colors
- ansi="on"
- #### Advanced Settings ####
- ## Message Display Time | https://docs.linuxgsm.com/features/message-display-time
- sleeptime="0.5"
- ## SteamCMD Settings | https://docs.linuxgsm.com/steamcmd
- # Server appid
- appid="258550"
- # SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch
- branch=""
- # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
- steammaster="false"
- ## Stop Mode | https://docs.linuxgsm.com/features/stop-mode
- # 1: tmux kill
- # 2: CTRL+c
- # 3: quit
- # 4: quit 120s
- # 5: stop
- # 6: q
- # 7: exit
- # 8: 7 Days to Die
- # 9: Gold Source
- # 10: Teamspeak 3
- stopmode="2"
- ## Query mode
- # 1: session only
- # 2: gamedig + gsquery
- # 3: gamedig
- # 4: gsquery
- # 5: tcp
- querymode="2"
- querytype="protocol-valve"
- ## Game Server Details
- # Do not edit
- gamename="Rust"
- engine="unity3d"
- glibc="2.15"
- #### Directories ####
- # Edit with care
- ## Game Server Directories
- systemdir="${serverfiles}"
- executabledir="${serverfiles}"
- executable="./RustDedicated"
- serveridentitydir="${systemdir}/server/${selfname}"
- servercfgdir="${serveridentitydir}/cfg"
- servercfg="server.cfg"
- servercfgdefault="server.cfg"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- ## Backup Directory
- backupdir="${lgsmdir}/backup"
- ## Logging Directories
- logdir="${rootdir}/log"
- gamelogdir="${logdir}/server"
- lgsmlogdir="${logdir}/script"
- consolelogdir="${logdir}/console"
- lgsmlog="${lgsmlogdir}/${selfname}-script.log"
- consolelog="${consolelogdir}/${selfname}-console.log"
- alertlog="${lgsmlogdir}/${selfname}-alert.log"
- postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log"
- ## Logs Naming
- lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
- consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
- gamelogdate="${gamelogdir}/${selfname}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"
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