install_config.sh 21 KB

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  1. #!/bin/bash
  2. # LinuxGSM install_config.sh function
  3. # Author: Daniel Gibbs
  4. # Website: https://linuxgsm.com
  5. # Description: Creates default server configs.
  6. local commandname="INSTALL"
  7. local commandaction="Install"
  8. local function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
  9. # Checks if server cfg dir exists, creates it if it doesn't.
  10. fn_check_cfgdir(){
  11. if [ ! -d "${servercfgdir}" ]; then
  12. echo "creating ${servercfgdir} config directory."
  13. fn_script_log_info "creating ${servercfgdir} config directory."
  14. mkdir -pv "${servercfgdir}"
  15. fi
  16. }
  17. # Downloads default configs from Game-Server-Configs repo to lgsm/config-default.
  18. fn_fetch_default_config(){
  19. echo ""
  20. echo "Downloading ${gamename} Configs"
  21. echo "================================="
  22. echo "default configs from https://github.com/GameServerManagers/Game-Server-Configs"
  23. fn_sleep_time
  24. mkdir -p "${lgsmdir}/config-default/config-game"
  25. githuburl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master"
  26. for config in "${array_configs[@]}"; do
  27. fn_fetch_file "${githuburl}/${gamedirname}/${config}" "${lgsmdir}/config-default/config-game" "${config}" "nochmodx" "norun" "forcedl" "nomd5"
  28. done
  29. }
  30. # Copys default configs from Game-Server-Configs repo to server config location.
  31. fn_default_config_remote(){
  32. for config in "${array_configs[@]}"; do
  33. # every config is copied
  34. echo "copying ${config} config file."
  35. fn_script_log_info "copying ${servercfg} config file."
  36. if [ "${config}" == "${servercfgdefault}" ]; then
  37. mkdir -p "${servercfgdir}"
  38. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgfullpath}"
  39. elif [ "${gamename}" == "ARMA 3" ]&&[ "${config}" == "${networkcfgdefault}" ]; then
  40. mkdir -p "${servercfgdir}"
  41. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${networkcfgfullpath}"
  42. elif [ "${gamename}" == "Don't Starve Together" ]&&[ "${config}" == "${clustercfgdefault}" ]; then
  43. cp -nv "${lgsmdir}/config-default/config-game/${clustercfgdefault}" "${clustercfgfullpath}"
  44. else
  45. mkdir -p "${servercfgdir}"
  46. cp -nv "${lgsmdir}/config-default/config-game/${config}" "${servercfgdir}/${config}"
  47. fi
  48. done
  49. fn_sleep_time
  50. }
  51. # Copys local default config to server config location.
  52. fn_default_config_local(){
  53. echo "copying ${servercfgdefault} config file."
  54. cp -nv "${servercfgfullpathdefault}" "${servercfgfullpath}"
  55. fn_sleep_time
  56. }
  57. # Changes some variables within the default configs.
  58. # SERVERNAME to LinuxGSM
  59. # PASSWORD to random password
  60. fn_set_config_vars(){
  61. if [ -f "${servercfgfullpath}" ]; then
  62. random=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
  63. servername="LinuxGSM"
  64. rconpass="admin${random}"
  65. echo "changing hostname."
  66. fn_script_log_info "changing hostname."
  67. fn_sleep_time
  68. # prevents var from being overwritten with the servername.
  69. if grep -q "SERVERNAME=SERVERNAME" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
  70. sed -i "s/SERVERNAME=SERVERNAME/SERVERNAME=${servername}/g" "${servercfgfullpath}"
  71. elif grep -q "SERVERNAME=\"SERVERNAME\"" "${lgsmdir}/config-default/config-game/${config}" 2>/dev/null; then
  72. sed -i "s/SERVERNAME=\"SERVERNAME\"/SERVERNAME=\"${servername}\"/g" "${servercfgfullpath}"
  73. else
  74. sed -i "s/SERVERNAME/${servername}/g" "${servercfgfullpath}"
  75. fi
  76. echo "changing rcon/admin password."
  77. fn_script_log_info "changing rcon/admin password."
  78. if [ "${shortname}" == "squad" ]; then
  79. sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgdir}/Rcon.cfg"
  80. else
  81. sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgfullpath}"
  82. fi
  83. fn_sleep_time
  84. else
  85. fn_script_log_warn "Config file not found, cannot alter it."
  86. echo "Config file not found, cannot alter it."
  87. fn_sleep_time
  88. fi
  89. }
  90. # Changes some variables within the default Don't Starve Together configs.
  91. fn_set_dst_config_vars(){
  92. ## cluster.ini
  93. if grep -Fq "SERVERNAME" "${clustercfgfullpath}"; then
  94. echo "changing server name."
  95. fn_script_log_info "changing server name."
  96. sed -i "s/SERVERNAME/LinuxGSM/g" "${clustercfgfullpath}"
  97. fn_sleep_time
  98. echo "changing shard mode."
  99. fn_script_log_info "changing shard mode."
  100. sed -i "s/USESHARDING/${sharding}/g" "${clustercfgfullpath}"
  101. fn_sleep_time
  102. echo "randomizing cluster key."
  103. fn_script_log_info "randomizing cluster key."
  104. randomkey=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
  105. sed -i "s/CLUSTERKEY/${randomkey}/g" "${clustercfgfullpath}"
  106. fn_sleep_time
  107. else
  108. echo "${clustercfg} is already configured."
  109. fn_script_log_info "${clustercfg} is already configured."
  110. fi
  111. ## server.ini
  112. # removing unnecessary options (dependent on sharding & shard type).
  113. if [ "${sharding}" == "false" ]; then
  114. sed -i "s/ISMASTER//g" "${servercfgfullpath}"
  115. sed -i "/SHARDNAME/d" "${servercfgfullpath}"
  116. elif [ "${master}" == "true" ]; then
  117. sed -i "/SHARDNAME/d" "${servercfgfullpath}"
  118. fi
  119. echo "changing shard name."
  120. fn_script_log_info "changing shard name."
  121. sed -i "s/SHARDNAME/${shard}/g" "${servercfgfullpath}"
  122. fn_sleep_time
  123. echo "changing master setting."
  124. fn_script_log_info "changing master setting."
  125. sed -i "s/ISMASTER/${master}/g" "${servercfgfullpath}"
  126. fn_sleep_time
  127. ## worldgenoverride.lua
  128. if [ "${cave}" == "true" ]; then
  129. echo "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
  130. fn_script_log_info "defining ${shard} as cave in ${servercfgdir}/worldgenoverride.lua."
  131. echo 'return { override_enabled = true, preset = "DST_CAVE", }' > "${servercfgdir}/worldgenoverride.lua"
  132. fi
  133. fn_sleep_time
  134. echo ""
  135. }
  136. if [ "${gamename}" == "7 Days To Die" ]; then
  137. gamedirname="7DaysToDie"
  138. fn_default_config_local
  139. elif [ "${gamename}" == "ARK: Survival Evolved" ]; then
  140. gamedirname="ARKSurvivalEvolved"
  141. fn_check_cfgdir
  142. array_configs+=( GameUserSettings.ini )
  143. fn_fetch_default_config
  144. fn_default_config_remote
  145. fn_set_config_vars
  146. elif [ "${gamename}" == "ARMA 3" ]; then
  147. gamedirname="Arma3"
  148. fn_check_cfgdir
  149. array_configs+=( server.cfg network.cfg )
  150. fn_fetch_default_config
  151. fn_default_config_remote
  152. fn_set_config_vars
  153. elif [ "${gamename}" == "Ballistic Overkill" ]; then
  154. gamedirname="BallisticOverkill"
  155. array_configs+=( config.txt )
  156. fn_fetch_default_config
  157. fn_default_config_remote
  158. fn_set_config_vars
  159. elif [ "${gamename}" == "Base Defense" ]; then
  160. gamedirname="BaseDefense"
  161. array_configs+=( server.cfg )
  162. fn_fetch_default_config
  163. fn_default_config_remote
  164. fn_set_config_vars
  165. elif [ "${gamename}" == "Barotrauma" ]; then
  166. gamedirname="Barotrauma"
  167. fn_check_cfgdir
  168. array_configs+=( serversettings.xml )
  169. fn_fetch_default_config
  170. fn_default_config_remote
  171. fn_set_config_vars
  172. elif [ "${gamename}" == "Battalion 1944" ]; then
  173. gamedirname="Battalion1944"
  174. fn_check_cfgdir
  175. array_configs+=( DefaultGame.ini )
  176. fn_fetch_default_config
  177. fn_default_config_remote
  178. fn_set_config_vars
  179. elif [ "${gamename}" == "Battlefield: 1942" ]; then
  180. gamedirname="Battlefield1942"
  181. array_configs+=( serversettings.con )
  182. fn_fetch_default_config
  183. fn_default_config_remote
  184. fn_set_config_vars
  185. elif [ "${gamename}" == "Blade Symphony" ]; then
  186. gamedirname="BladeSymphony"
  187. array_configs+=( server.cfg )
  188. fn_fetch_default_config
  189. fn_default_config_remote
  190. fn_set_config_vars
  191. elif [ "${gamename}" == "BrainBread" ]; then
  192. gamedirname="BrainBread"
  193. array_configs+=( server.cfg )
  194. fn_fetch_default_config
  195. fn_default_config_remote
  196. fn_set_config_vars
  197. elif [ "${gamename}" == "BrainBread 2" ]; then
  198. gamedirname="BrainBread2"
  199. array_configs+=( server.cfg )
  200. fn_fetch_default_config
  201. fn_default_config_remote
  202. fn_set_config_vars
  203. elif [ "${gamename}" == "Black Mesa: Deathmatch" ]; then
  204. gamedirname="BlackMesa"
  205. array_configs+=( server.cfg )
  206. fn_fetch_default_config
  207. fn_default_config_remote
  208. fn_set_config_vars
  209. elif [ "${gamename}" == "Call of Duty" ]; then
  210. gamedirname="CallOfDuty"
  211. array_configs+=( server.cfg )
  212. fn_fetch_default_config
  213. fn_default_config_remote
  214. fn_set_config_vars
  215. elif [ "${gamename}" == "Call of Duty: United Offensive" ]; then
  216. gamedirname="CallOfDutyUnitedOffensive"
  217. array_configs+=( server.cfg )
  218. fn_fetch_default_config
  219. fn_default_config_remote
  220. fn_set_config_vars
  221. elif [ "${gamename}" == "Call of Duty 2" ]; then
  222. gamedirname="CallOfDuty2"
  223. array_configs+=( server.cfg )
  224. fn_fetch_default_config
  225. fn_default_config_remote
  226. fn_set_config_vars
  227. elif [ "${gamename}" == "Call of Duty 4" ]; then
  228. gamedirname="CallOfDuty4"
  229. array_configs+=( server.cfg )
  230. fn_fetch_default_config
  231. fn_default_config_remote
  232. fn_set_config_vars
  233. elif [ "${gamename}" == "Call of Duty: World at War" ]; then
  234. gamedirname="CallOfDutyWorldAtWar"
  235. array_configs+=( server.cfg )
  236. fn_fetch_default_config
  237. fn_default_config_remote
  238. fn_set_config_vars
  239. elif [ "${gamename}" == "Codename CURE" ]; then
  240. gamedirname="CodenameCURE"
  241. array_configs+=( server.cfg )
  242. fn_fetch_default_config
  243. fn_default_config_remote
  244. fn_set_config_vars
  245. elif [ "${gamename}" == "Counter-Strike 1.6" ]; then
  246. gamedirname="CounterStrike"
  247. array_configs+=( server.cfg )
  248. fn_fetch_default_config
  249. fn_default_config_remote
  250. fn_set_config_vars
  251. elif [ "${gamename}" == "Counter-Strike: Condition Zero" ]; then
  252. gamedirname="CounterStrikeConditionZero"
  253. array_configs+=( server.cfg )
  254. fn_fetch_default_config
  255. fn_default_config_remote
  256. fn_set_config_vars
  257. elif [ "${gamename}" == "Counter-Strike: Global Offensive" ]; then
  258. gamedirname="CounterStrikeGlobalOffensive"
  259. array_configs+=( server.cfg )
  260. fn_fetch_default_config
  261. fn_default_config_remote
  262. fn_set_config_vars
  263. elif [ "${gamename}" == "Classic Offensive" ]; then
  264. gamedirname="ClassicOffensive"
  265. array_configs+=( server.cfg )
  266. fn_fetch_default_config
  267. fn_default_config_remote
  268. fn_set_config_vars
  269. elif [ "${gamename}" == "Counter-Strike: Source" ]; then
  270. gamedirname="CounterStrikeSource"
  271. array_configs+=( server.cfg )
  272. fn_fetch_default_config
  273. fn_default_config_remote
  274. fn_set_config_vars
  275. elif [ "${gamename}" == "Day of Defeat" ]; then
  276. gamedirname="DayOfDefeat"
  277. array_configs+=( server.cfg )
  278. fn_fetch_default_config
  279. fn_default_config_remote
  280. fn_set_config_vars
  281. elif [ "${gamename}" == "Day of Defeat: Source" ]; then
  282. gamedirname="DayOfDefeatSource"
  283. array_configs+=( server.cfg )
  284. fn_fetch_default_config
  285. fn_default_config_remote
  286. fn_set_config_vars
  287. elif [ "${gamename}" == "Day of Infamy" ]; then
  288. gamedirname="DayOfInfamy"
  289. array_configs+=( server.cfg )
  290. fn_fetch_default_config
  291. fn_default_config_remote
  292. fn_set_config_vars
  293. elif [ "${gamename}" == "Deathmatch Classic" ]; then
  294. gamedirname="DeathmatchClassic"
  295. array_configs+=( server.cfg )
  296. fn_fetch_default_config
  297. fn_default_config_remote
  298. fn_set_config_vars
  299. elif [ "${gamename}" == "Don't Starve Together" ]; then
  300. gamedirname="DontStarveTogether"
  301. fn_check_cfgdir
  302. array_configs+=( cluster.ini server.ini )
  303. fn_fetch_default_config
  304. fn_default_config_remote
  305. fn_set_dst_config_vars
  306. elif [ "${gamename}" == "Double Action: Boogaloo" ]; then
  307. gamedirname="DoubleActionBoogaloo"
  308. array_configs+=( server.cfg )
  309. fn_fetch_default_config
  310. fn_default_config_remote
  311. fn_set_config_vars
  312. elif [ "${gamename}" == "Dystopia" ]; then
  313. gamedirname="Dystopia"
  314. array_configs+=( server.cfg )
  315. fn_fetch_default_config
  316. fn_default_config_remote
  317. fn_set_config_vars
  318. elif [ "${gamename}" == "Eco" ]; then
  319. gamedirname="Eco"
  320. array_configs+=( Network.eco )
  321. fn_fetch_default_config
  322. fn_default_config_remote
  323. fn_set_config_vars
  324. elif [ "${gamename}" == "ET: Legacy" ]; then
  325. gamedirname="ETLegacy"
  326. array_configs+=( server.cfg )
  327. fn_fetch_default_config
  328. fn_default_config_remote
  329. fn_set_config_vars
  330. elif [ "${gamename}" == "Factorio" ]; then
  331. gamedirname="Factorio"
  332. array_configs+=( server-settings.json )
  333. fn_fetch_default_config
  334. fn_default_config_remote
  335. fn_set_config_vars
  336. elif [ "${gamename}" == "Fistful of Frags" ]; then
  337. gamedirname="FistfulofFrags"
  338. array_configs+=( server.cfg )
  339. fn_fetch_default_config
  340. fn_default_config_remote
  341. fn_set_config_vars
  342. elif [ "${gamename}" == "Garry's Mod" ]; then
  343. gamedirname="GarrysMod"
  344. array_configs+=( server.cfg )
  345. fn_fetch_default_config
  346. fn_default_config_remote
  347. fn_set_config_vars
  348. elif [ "${gamename}" == "GoldenEye: Source" ]; then
  349. gamedirname="GoldenEyeSource"
  350. array_configs+=( server.cfg )
  351. fn_fetch_default_config
  352. fn_default_config_remote
  353. fn_set_config_vars
  354. elif [ "${gamename}" == "Half Life: Deathmatch" ]; then
  355. gamedirname="HalfLifeDeathmatch"
  356. array_configs+=( server.cfg )
  357. fn_fetch_default_config
  358. fn_default_config_remote
  359. fn_set_config_vars
  360. elif [ "${gamename}" == "Half-Life Deathmatch: Source" ]; then
  361. gamedirname="HalfLifeDeathmatchSource"
  362. array_configs+=( server.cfg )
  363. fn_fetch_default_config
  364. fn_default_config_remote
  365. fn_set_config_vars
  366. elif [ "${gamename}" == "Half-Life: Opposing Force" ]; then
  367. gamedirname="OpposingForce"
  368. array_configs+=( server.cfg )
  369. fn_fetch_default_config
  370. fn_default_config_remote
  371. fn_set_config_vars
  372. elif [ "${gamename}" == "Half Life 2: Deathmatch" ]; then
  373. gamedirname="HalfLife2Deathmatch"
  374. array_configs+=( server.cfg )
  375. fn_fetch_default_config
  376. fn_default_config_remote
  377. fn_set_config_vars
  378. elif [ "${gamename}" == "Insurgency" ]; then
  379. gamedirname="Insurgency"
  380. array_configs+=( server.cfg )
  381. fn_fetch_default_config
  382. fn_default_config_remote
  383. fn_set_config_vars
  384. elif [ "${gamename}" == "IOSoccer" ]; then
  385. gamedirname="IOSoccer"
  386. array_configs+=( server.cfg )
  387. fn_fetch_default_config
  388. fn_default_config_remote
  389. fn_set_config_vars
  390. elif [ "${gamename}" == "Just Cause 2" ]; then
  391. gamedirname="JustCause2"
  392. array_configs+=( config.lua )
  393. fn_fetch_default_config
  394. fn_default_config_remote
  395. fn_set_config_vars
  396. elif [ "${gamename}" == "Just Cause 3" ]; then
  397. gamedirname="JustCause3"
  398. array_configs+=( config.json )
  399. fn_fetch_default_config
  400. fn_default_config_remote
  401. fn_set_config_vars
  402. elif [ "${gamename}" == "Killing Floor" ]; then
  403. gamedirname="KillingFloor"
  404. array_configs+=( Default.ini )
  405. fn_fetch_default_config
  406. fn_default_config_remote
  407. fn_set_config_vars
  408. elif [ "${gamename}" == "Left 4 Dead" ]; then
  409. gamedirname="Left4Dead"
  410. array_configs+=( server.cfg )
  411. fn_fetch_default_config
  412. fn_default_config_remote
  413. fn_set_config_vars
  414. elif [ "${gamename}" == "Left 4 Dead" ]; then
  415. gamedirname="Left4Dead"
  416. array_configs+=( server.cfg )
  417. fn_fetch_default_config
  418. fn_default_config_remote
  419. fn_set_config_vars
  420. elif [ "${gamename}" == "Left 4 Dead 2" ]; then
  421. gamedirname="Left4Dead2"
  422. array_configs+=( server.cfg )
  423. fn_fetch_default_config
  424. fn_default_config_remote
  425. fn_set_config_vars
  426. elif [ "${gamename}" == "Minecraft" ]; then
  427. gamedirname="Minecraft"
  428. array_configs+=( server.properties )
  429. fn_fetch_default_config
  430. fn_default_config_remote
  431. fn_set_config_vars
  432. elif [ "${gamename}" == "MORDHAU" ]; then
  433. gamedirname="Mordhau"
  434. fn_check_cfgdir
  435. array_configs+=( Game.ini )
  436. fn_fetch_default_config
  437. fn_default_config_remote
  438. fn_set_config_vars
  439. elif [ "${gamename}" == "Natural Selection" ]; then
  440. gamedirname="NaturalSelection"
  441. array_configs+=( server.cfg )
  442. fn_fetch_default_config
  443. fn_default_config_remote
  444. fn_set_config_vars
  445. elif [ "${gamename}" == "No More Room in Hell" ]; then
  446. gamedirname="NoMoreRoominHell"
  447. array_configs+=( server.cfg )
  448. fn_fetch_default_config
  449. fn_default_config_remote
  450. fn_set_config_vars
  451. elif [ "${gamename}" == "Nuclear Dawn" ]; then
  452. gamedirname="NuclearDawn"
  453. array_configs+=( server.cfg )
  454. fn_fetch_default_config
  455. fn_default_config_remote
  456. fn_set_config_vars
  457. elif [ "${gamename}" == "Multi Theft Auto" ]; then
  458. gamedirname="MultiTheftAuto"
  459. fn_check_cfgdir
  460. array_configs+=( acl.xml mtaserver.conf vehiclecolors.conf )
  461. fn_fetch_default_config
  462. fn_default_config_remote
  463. elif [ "${gamename}" == "Mumble" ]; then
  464. gamedirname="Mumble"
  465. array_configs+=( murmur.ini )
  466. fn_fetch_default_config
  467. fn_default_config_remote
  468. elif [ "${gamename}" == "Pirates, Vikings, and Knights II" ]; then
  469. gamedirname="PiratesVikingandKnightsII"
  470. array_configs+=( server.cfg )
  471. fn_fetch_default_config
  472. fn_default_config_remote
  473. fn_set_config_vars
  474. elif [ "${gamename}" == "Project Zomboid" ]; then
  475. gamedirname="ProjectZomboid"
  476. fn_check_cfgdir
  477. array_configs+=( server.ini )
  478. fn_fetch_default_config
  479. fn_default_config_remote
  480. fn_set_config_vars
  481. elif [ "${gamename}" == "Project Cars" ]; then
  482. gamedirname="ProjectCars"
  483. array_configs+=( server.cfg )
  484. fn_fetch_default_config
  485. fn_default_config_remote
  486. fn_set_config_vars
  487. elif [ "${gamename}" == "Quake 2" ]; then
  488. gamedirname="Quake2"
  489. array_configs+=( server.cfg )
  490. fn_fetch_default_config
  491. fn_default_config_remote
  492. fn_set_config_vars
  493. elif [ "${gamename}" == "Quake 3: Arena" ]; then
  494. gamedirname="Quake3Arena"
  495. array_configs+=( server.cfg )
  496. fn_fetch_default_config
  497. fn_default_config_remote
  498. fn_set_config_vars
  499. elif [ "${gamename}" == "Quake Live" ]; then
  500. gamedirname="QuakeLive"
  501. array_configs+=( server.cfg )
  502. fn_fetch_default_config
  503. fn_default_config_remote
  504. fn_set_config_vars
  505. elif [ "${gamename}" == "QuakeWorld" ]; then
  506. gamedirname="QuakeWorld"
  507. array_configs+=( server.cfg )
  508. fn_fetch_default_config
  509. fn_default_config_remote
  510. fn_set_config_vars
  511. elif [ "${gamename}" == "Ricochet" ]; then
  512. gamedirname="Ricochet"
  513. array_configs+=( server.cfg )
  514. fn_fetch_default_config
  515. fn_default_config_remote
  516. fn_set_config_vars
  517. elif [ "${gamename}" == "Return to Castle Wolfenstein" ]; then
  518. gamedirname="ReturnToCastleWolfenstein"
  519. array_configs+=( server.cfg )
  520. fn_fetch_default_config
  521. fn_default_config_remote
  522. fn_set_config_vars
  523. elif [ "${gamename}" == "Rust" ]; then
  524. gamedirname="Rust"
  525. fn_check_cfgdir
  526. array_configs+=( server.cfg )
  527. fn_fetch_default_config
  528. fn_default_config_remote
  529. elif [ "${gamename}" == "San Andreas Multiplayer" ]; then
  530. gamedirname="SanAndreasMultiplayer"
  531. array_configs+=( server.cfg )
  532. fn_fetch_default_config
  533. fn_default_config_remote
  534. fn_set_config_vars
  535. elif [ "${gamename}" == "Serious Sam 3: BFE" ]; then
  536. gamedirname="SeriousSam3BFE"
  537. array_configs+=( server.ini )
  538. fn_fetch_default_config
  539. fn_default_config_remote
  540. fn_set_config_vars
  541. elif [ "${gamename}" == "Soldier Of Fortune 2: Gold Edition" ]; then
  542. gamedirname="SoldierOfFortune2Gold"
  543. array_configs+=( server.cfg mapcycle.txt)
  544. fn_fetch_default_config
  545. fn_default_config_remote
  546. fn_set_config_vars
  547. elif [ "${gamename}" == "SourceForts Classic" ]; then
  548. gamedirname="SourceFortsClassic"
  549. array_configs+=( server.cfg )
  550. fn_fetch_default_config
  551. fn_default_config_remote
  552. fn_set_config_vars
  553. elif [ "${gamename}" == "Squad" ]; then
  554. gamedirname="Squad"
  555. array_configs+=( Admins.cfg Bans.cfg License.cfg Server.cfg Rcon.cfg )
  556. fn_fetch_default_config
  557. fn_default_config_remote
  558. fn_set_config_vars
  559. elif [ "${gamename}" == "Starbound" ]; then
  560. gamedirname="Starbound"
  561. array_configs+=( starbound_server.config )
  562. fn_fetch_default_config
  563. fn_default_config_remote
  564. fn_set_config_vars
  565. elif [ "${gamename}" == "Stationeers" ]; then
  566. gamedirname="Stationeers"
  567. array_configs+=( default.ini )
  568. fn_fetch_default_config
  569. fn_default_config_remote
  570. fn_set_config_vars
  571. elif [ "${gamename}" == "Sven Co-op" ]; then
  572. gamedirname="SvenCoop"
  573. array_configs+=( server.cfg )
  574. fn_fetch_default_config
  575. fn_default_config_remote
  576. fn_set_config_vars
  577. elif [ "${gamename}" == "Team Fortress 2" ]; then
  578. gamedirname="TeamFortress2"
  579. array_configs+=( server.cfg )
  580. fn_fetch_default_config
  581. fn_default_config_remote
  582. fn_set_config_vars
  583. elif [ "${gamename}" == "Team Fortress Classic" ]; then
  584. gamedirname="TeamFortressClassic"
  585. array_configs+=( server.cfg )
  586. fn_fetch_default_config
  587. fn_default_config_remote
  588. fn_set_config_vars
  589. elif [ "${gamename}" == "The Specialists" ]; then
  590. gamedirname="TheSpecialists"
  591. array_configs+=( server.cfg )
  592. fn_fetch_default_config
  593. fn_default_config_remote
  594. fn_set_config_vars
  595. elif [ "${gamename}" == "TeamSpeak 3" ]; then
  596. gamedirname="TeamSpeak3"
  597. array_configs+=( ts3server.ini )
  598. fn_fetch_default_config
  599. fn_default_config_remote
  600. elif [ "${gamename}" == "Teeworlds" ]; then
  601. gamedirname="Teeworlds"
  602. array_configs+=( server.cfg ctf.cfg dm.cfg duel.cfg tdm.cfg )
  603. fn_fetch_default_config
  604. fn_default_config_remote
  605. fn_set_config_vars
  606. elif [ "${gamename}" == "Terraria" ]; then
  607. gamedirname="Terraria"
  608. array_configs+=( serverconfig.txt )
  609. fn_fetch_default_config
  610. fn_default_config_remote
  611. fn_set_config_vars
  612. elif [ "${gamename}" == "Tower Unite" ]; then
  613. gamedirname="TowerUnite"
  614. fn_check_cfgdir
  615. array_configs+=( TowerServer.ini )
  616. fn_fetch_default_config
  617. fn_default_config_remote
  618. fn_set_config_vars
  619. elif [ "${gamename}" == "Unreal Tournament" ]; then
  620. gamedirname="UnrealTournament"
  621. array_configs+=( Game.ini Engine.ini )
  622. fn_fetch_default_config
  623. fn_default_config_remote
  624. fn_set_config_vars
  625. elif [ "${gamename}" == "Unreal Tournament 2004" ]; then
  626. gamedirname="UnrealTournament2004"
  627. array_configs+=( UT2004.ini )
  628. fn_fetch_default_config
  629. fn_default_config_remote
  630. fn_set_config_vars
  631. elif [ "${gamename}" == "Unreal Tournament 99" ]; then
  632. gamedirname="UnrealTournament99"
  633. array_configs+=( Default.ini )
  634. fn_fetch_default_config
  635. fn_default_config_remote
  636. fn_set_config_vars
  637. elif [ "${shortname}" == "unt" ]; then
  638. gamedirname="Unturned"
  639. array_configs+=( Config.json )
  640. fn_fetch_default_config
  641. fn_default_config_remote
  642. fn_set_config_vars
  643. elif [ "${gamename}" == "Vampire Slayer" ]; then
  644. gamedirname="VampireSlayer"
  645. array_configs+=( server.cfg )
  646. fn_fetch_default_config
  647. fn_default_config_remote
  648. fn_set_config_vars
  649. elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
  650. gamedirname="WolfensteinEnemyTerritory"
  651. array_configs+=( server.cfg )
  652. fn_fetch_default_config
  653. fn_default_config_remote
  654. fn_set_config_vars
  655. elif [ "${gamename}" == "Wurm Unlimited" ]; then
  656. gamedirname="WurmUnlimited"
  657. array_configs+=( server.cfg )
  658. fn_fetch_default_config
  659. fn_default_config_remote
  660. fn_set_config_vars
  661. elif [ "${gamename}" == "Zombie Panic! Source" ]; then
  662. gamedirname="ZombiePanicSource"
  663. array_configs+=( server.cfg )
  664. fn_fetch_default_config
  665. fn_default_config_remote
  666. fn_set_config_vars
  667. fi