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- #!/bin/bash
- # LinuxGSM update_jk2.sh module
- # Author: Daniel Gibbs
- # Contributors: http://linuxgsm.com/contrib
- # Website: https://linuxgsm.com
- # Description: Handles updating of jk2 servers.
- functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- fn_update_jk2_dl(){
- fn_fetch_file "https://github.com/mvdevs/jk2mv/releases/download/${remotebuild}/jk2mv-v${remotebuild}-dedicated.zip" "" "" "" "${tmpdir}" "jk2mv-${remotebuild}-dedicated.zip" "" "norun" "noforce" "nomd5"
- fn_dl_extract "${tmpdir}" "jk2mv-${remotebuild}-dedicated.zip" "${tmpdir}/jk2mv-v${remotebuild}-dedicated"
- echo -e "copying to ${serverfiles}...\c"
- cp -R "${tmpdir}/jk2mv-v${remotebuild}-dedicated/linux-amd64/jk2mvded"* "${serverfiles}/GameData"
- local exitcode=$?
- if [ "${exitcode}" == "0" ]; then
- fn_print_ok_eol_nl
- fn_script_log_pass "Copying to ${serverfiles}"
- fn_clear_tmp
- else
- fn_print_fail_eol_nl
- fn_script_log_fatal "Copying to ${serverfiles}"
- core_exit.sh
- fi
- }
- fn_update_jk2_localbuild(){
- # Gets local build info.
- fn_print_dots "Checking local build: ${remotelocation}"
- # Uses log file to gather info.
- # Log is generated and cleared on startup but filled on shutdown.
- requirerestart=1
- localbuild=$(grep "\"version\"" "${consolelogdir}"/* 2>/dev/null | sed 's/.*://' | awk '{print $1}' | head -n 1)
- if [ -z "${localbuild}" ]; then
- fn_print_error "Checking local build: ${remotelocation}"
- fn_print_error_nl "Checking local build: ${remotelocation}: no log files containing version info"
- fn_print_info_nl "Checking local build: ${remotelocation}: forcing server restart"
- fn_script_log_error "No log files containing version info"
- fn_script_log_info "Forcing server restart"
- check_status.sh
- # If server stopped.
- if [ "${status}" == "0" ]; then
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- sleep 3
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- # If server started.
- else
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- fi
- fi
- if [ -z "${localbuild}" ]; then
- localbuild=$(grep Version "$(ls -tr "${consolelogdir}"/* 2>/dev/null)" | tail -1 | sed 's/.*Version //')
- fi
- if [ -z "${localbuild}" ]; then
- localbuild="0"
- fn_print_error "Checking local build: ${remotelocation}: waiting for local build: missing local build info"
- fn_script_log_error "Missing local build info"
- fn_script_log_error "Set localbuild to 0"
- else
- fn_print_ok "Checking local build: ${remotelocation}"
- fn_script_log_pass "Checking local build"
- fi
- }
- fn_update_jk2_remotebuild(){
- # Gets remote build info.
- remotebuild=$(curl -s "https://api.github.com/repos/mvdevs/jk2mv/releases/latest" | grep dedicated.zip | tail -1 | awk -F"/" '{ print $8 }')
- if [ "${firstcommandname}" != "INSTALL" ]; then
- fn_print_dots "Checking remote build: ${remotelocation}"
- # Checks if remotebuild variable has been set.
- if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
- fn_print_fail "Checking remote build: ${remotelocation}"
- fn_script_log_fatal "Checking remote build"
- core_exit.sh
- else
- fn_print_ok "Checking remote build: ${remotelocation}"
- fn_script_log_pass "Checking remote build"
- fi
- else
- # Checks if remotebuild variable has been set.
- if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
- fn_print_failure "Unable to get remote build"
- fn_script_log_fatal "Unable to get remote build"
- core_exit.sh
- fi
- fi
- }
- fn_update_jk2_compare(){
- # Removes dots so if statement can compare version numbers.
- fn_print_dots "Checking for update: ${remotelocation}"
- localbuilddigit=$(echo -e "${localbuild}" | tr -cd '[:digit:]')
- remotebuilddigit=$(echo -e "${remotebuild}" | tr -cd '[:digit:]')
- if [ "${localbuilddigit}" -ne "${remotebuilddigit}" ]||[ "${forceupdate}" == "1" ]; then
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "Update available"
- echo -e "* Local build: ${red}${localbuild} ${jk2arch}${default}"
- echo -e "* Remote build: ${green}${remotebuild} ${jk2arch}${default}"
- echo -en "\n"
- fn_script_log_info "Update available"
- fn_script_log_info "Local build: ${localbuild} ${jk2arch}"
- fn_script_log_info "Remote build: ${remotebuild} ${jk2arch}"
- fn_script_log_info "${localbuild} > ${remotebuild}"
- unset updateonstart
- check_status.sh
- # If server stopped.
- if [ "${status}" == "0" ]; then
- exitbypass=1
- fn_update_jk2_dl
- if [ "${requirerestart}" == "1" ]; then
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- fi
- # If server started.
- else
- fn_print_restart_warning
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- exitbypass=1
- fn_update_jk2_dl
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- fi
- date +%s > "${lockdir}/lastupdate.lock"
- alert="update"
- alert.sh
- else
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "No update available"
- echo -e "* Local build: ${green}${localbuild} ${jk2arch}${default}"
- echo -e "* Remote build: ${green}${remotebuild} ${jk2arch}${default}"
- echo -en "\n"
- fn_script_log_info "No update available"
- fn_script_log_info "Local build: ${localbuild} ${jk2arch}"
- fn_script_log_info "Remote build: ${remotebuild} ${jk2arch}"
- fi
- }
- # The location where the builds are checked and downloaded.
- remotelocation="jk2mv.org"
- # Game server architecture.
- jk2arch="x64"
- if [ "${firstcommandname}" == "INSTALL" ]; then
- fn_update_jk2_remotebuild
- fn_update_jk2_dl
- else
- update_steamcmd.sh
- fn_print_dots "Checking for update"
- fn_print_dots "Checking for update: ${remotelocation}"
- fn_script_log_info "Checking for update: ${remotelocation}"
- fn_update_jk2_localbuild
- fn_update_jk2_remotebuild
- fn_update_jk2_compare
- fi
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