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command_wipe.sh 8.1 KB

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  1. #!/bin/bash
  2. # LinuxGSM command_backup.sh module
  3. # Author: Daniel Gibbs
  4. # Contributors: http://linuxgsm.com/contrib
  5. # Website: https://linuxgsm.com
  6. # Description: Wipes server data, useful after updates for some games like Rust.
  7. commandname="WIPE"
  8. commandaction="Wiping"
  9. functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
  10. fn_firstcommand_set
  11. # Provides an exit code upon error.
  12. fn_wipe_exit_code(){
  13. ((exitcode=$?))
  14. if [ "${exitcode}" != 0 ]; then
  15. fn_script_log_fatal "${currentaction}"
  16. core_exit.sh
  17. else
  18. fn_print_ok_eol_nl
  19. fi
  20. }
  21. # Removes files to wipe server.
  22. fn_wipe_server_files(){
  23. fn_print_start_nl "Wiping server"
  24. fn_script_log_info "Wiping server"
  25. # Wipe procedural map.
  26. if [ -n "$(find "${serveridentitydir}" -type f -name "proceduralmap.*.map")" ]; then
  27. echo -en "removing procedural map proceduralmap.*.map file(s)..."
  28. fn_sleep_time
  29. fn_script_log_info "Removing procedural map file(s): ${serveridentitydir}/proceduralmap.*.map"
  30. find "${serveridentitydir:?}" -type f -name "proceduralmap.*.map" -delete | tee -a "${lgsmlog}"
  31. fn_wipe_exit_code
  32. fn_sleep_time
  33. else
  34. echo -e "no procedural map file to remove"
  35. fn_sleep_time
  36. fn_script_log_pass "No procedural map file to remove"
  37. fi
  38. # Wipe Barren map.
  39. if [ -n "$(find "${serveridentitydir}" -type f -name "barren*.map")" ]; then
  40. echo -en "removing barren map barren*.map file(s)..."
  41. fn_sleep_time
  42. fn_script_log_info "Removing map file(s): ${serveridentitydir}/barren*.map"
  43. find "${serveridentitydir:?}" -type f -name "barren*.map" -delete | tee -a "${lgsmlog}"
  44. fn_wipe_exit_code
  45. fn_sleep_time
  46. else
  47. echo -e "no barren map file to remove"
  48. fn_sleep_time
  49. fn_script_log_pass "No barren map file to remove"
  50. fi
  51. # Wipe custom map.
  52. if [ -n "$(find "${serveridentitydir}" -type f -name "*.map")" ]; then
  53. echo -en "removing custom map file(s)..."
  54. fn_sleep_time
  55. fn_script_log_info "Removing map file(s): ${serveridentitydir}/*.map"
  56. find "${serveridentitydir:?}" -type f -name "*.map" -delete | tee -a "${lgsmlog}"
  57. fn_wipe_exit_code
  58. fn_sleep_time
  59. else
  60. echo -e "no map file to remove"
  61. fn_sleep_time
  62. fn_script_log_pass "No map file to remove"
  63. fi
  64. # Wipe custom map save.
  65. if [ -n "$(find "${serveridentitydir}" -type f -name "*.sav*")" ]; then
  66. echo -en "removing map save *.sav* file(s)..."
  67. fn_sleep_time
  68. fn_script_log_info "Removing map save(s): ${serveridentitydir}/*.sav*"
  69. find "${serveridentitydir:?}" -type f -name "*.sav*" -delete | tee -a "${lgsmlog}"
  70. fn_wipe_exit_code
  71. fn_sleep_time
  72. else
  73. echo -e "no map save to remove"
  74. fn_sleep_time
  75. fn_script_log_pass "No map save to remove."
  76. fi
  77. # Wipe user dir, might be a legacy thing, maybe to be removed.
  78. if [ -d "${serveridentitydir}/user" ]; then
  79. echo -en "removing user directory..."
  80. fn_sleep_time
  81. fn_script_log_info "removing user directory: ${serveridentitydir}/user"
  82. rm -rf "${serveridentitydir:?}/user"
  83. fn_wipe_exit_code
  84. fn_sleep_time
  85. # We do not print additional information if there is nothing to remove since this might be obsolete.
  86. fi
  87. # Wipe storage dir, might be a legacy thing, maybe to be removed.
  88. if [ -d "${serveridentitydir}/storage" ]; then
  89. echo -en "removing storage directory..."
  90. fn_sleep_time
  91. fn_script_log_info "removing storage directory: ${serveridentitydir}/storage"
  92. rm -rf "${serveridentitydir:?}/storage"
  93. fn_wipe_exit_code
  94. fn_sleep_time
  95. # We do not print additional information if there is nothing to remove since this might be obsolete.
  96. fi
  97. # Wipe sv.files.
  98. if [ -n "$(find "${serveridentitydir}" -type f -name "sv.files.*.db")" ]; then
  99. echo -en "removing server misc srv.files*.db file(s)..."
  100. fn_sleep_time
  101. fn_script_log_info "Removing server misc files: ${serveridentitydir}/sv.files.*.db"
  102. find "${serveridentitydir:?}" -type f -name "sv.files.*.db" -delete | tee -a "${lgsmlog}"
  103. fn_wipe_exit_code
  104. fn_sleep_time
  105. # No further information if not found because it should I could not get this file showing up.
  106. fi
  107. # Wipe player death files.
  108. if [ -n "$(find "${serveridentitydir}" -type f -name "player.deaths.*.db")" ]; then
  109. echo -en "removing player deaths player.deaths.*.db file(s)..."
  110. fn_sleep_time
  111. fn_script_log_info "Removing player death files: ${serveridentitydir}/player.deaths.*.db"
  112. find "${serveridentitydir:?}" -type f -name "player.deaths.*.db" -delete | tee -a "${lgsmlog}"
  113. fn_wipe_exit_code
  114. fn_sleep_time
  115. else
  116. echo -e "no player death to remove"
  117. fn_sleep_time
  118. fn_script_log_pass "No player death to remove"
  119. fi
  120. # Wipe player states files
  121. if [ -n "$(find "${serveridentitydir}" -type f -name "player.states.*.db")" ]; then
  122. echo -en "removing player states player.states.*.db file(s)..."
  123. fn_sleep_time
  124. fn_script_log_info "Removing player states: ${serveridentitydir}/player.states.*.db"
  125. find "${serveridentitydir:?}" -type f -name "player.states.*.db" -delete | tee -a "${lgsmlog}"
  126. fn_wipe_exit_code
  127. fn_sleep_time
  128. else
  129. echo -e "no player states to remove"
  130. fn_sleep_time
  131. fn_script_log_pass "No player states to remove"
  132. fi
  133. # Wipe blueprints only if full-wipe command was used.
  134. if [ "${fullwipe}" == "1" ]; then
  135. if [ -n "$(find "${serveridentitydir}" -type f -name "player.blueprints.*.db")" ]; then
  136. echo -en "removing blueprints player.blueprints.*.db file(s)..."
  137. fn_sleep_time
  138. fn_script_log_info "Removing blueprint file(s): ${serveridentitydir}/player.blueprints.*.db"
  139. find "${serveridentitydir:?}" -type f -name "player.blueprints.*.db" -delete | tee -a "${lgsmlog}"
  140. fn_wipe_exit_code
  141. fn_sleep_time
  142. else
  143. echo -e "no blueprint file to remove"
  144. fn_sleep_time
  145. fn_script_log_pass "No blueprint file to remove"
  146. fi
  147. elif [ -n "$(find "${serveridentitydir}" -type f -name "player.blueprints.*.db")" ]; then
  148. echo -e "keeping blueprints"
  149. fn_sleep_time
  150. fn_script_log_info "Keeping blueprints"
  151. else
  152. echo -e "no blueprints found"
  153. fn_sleep_time
  154. fn_script_log_pass "No blueprints found"
  155. fi
  156. # Wipe some logs that might be there.
  157. if [ -n "$(find "${serveridentitydir}" -type f -name "Log.*.txt")" ]; then
  158. echo -en "removing log files..."
  159. fn_sleep_time
  160. fn_script_log_info "Removing log files: ${serveridentitydir}/Log.*.txt"
  161. find "${serveridentitydir:?}" -type f -name "Log.*.txt" -delete
  162. fn_wipe_exit_code
  163. fn_sleep_time
  164. # We do not print additional information if there are no logs to remove.
  165. fi
  166. }
  167. fn_stop_warning(){
  168. fn_print_warn "this game server will be stopped during wipe"
  169. fn_script_log_warn "this game server will be stopped during wipe"
  170. totalseconds=3
  171. for seconds in {3..1}; do
  172. fn_print_warn "this game server will be stopped during wipe: ${totalseconds}"
  173. totalseconds=$((totalseconds - 1))
  174. sleep 1
  175. if [ "${seconds}" == "0" ]; then
  176. break
  177. fi
  178. done
  179. fn_print_warn_nl "this game server will be stopped during wipe"
  180. }
  181. fn_wipe_warning(){
  182. fn_print_warn "wipe is about to start"
  183. fn_script_log_warn "wipe is about to start"
  184. totalseconds=3
  185. for seconds in {3..1}; do
  186. fn_print_warn "wipe is about to start: ${totalseconds}"
  187. totalseconds=$((totalseconds - 1))
  188. sleep 1
  189. if [ "${seconds}" == "0" ]; then
  190. break
  191. fi
  192. done
  193. fn_print_warn "wipe is about to start"
  194. }
  195. # Will change the seed everytime the wipe command is run if the seed in config is not set.
  196. fn_wipe_random_seed(){
  197. shuf -i 1-2147483647 -n 1 > "${datadir}/${selfname}-seed.txt"
  198. }
  199. fn_print_dots ""
  200. check.sh
  201. # Check if there is something to wipe.
  202. if [ -d "${serveridentitydir}/storage" ]||[ -d "${serveridentitydir}/user" ]||[ -n "$(find "${serveridentitydir}" -type f -name "*.sav*")" ]||[ -n "$(find "${serveridentitydir}" -type f -name "Log.*.txt")" ]||[ -n "$(find "${serveridentitydir}" -type f -name "player.deaths.*.db")" ]||[ -n "$(find "${serveridentitydir}" -type f -name "player.blueprints.*.db")" ]||[ -n "$(find "${serveridentitydir}" -type f -name "sv.files.*.db")" ]; then
  203. fn_wipe_warning
  204. check_status.sh
  205. if [ "${status}" != "0" ]; then
  206. fn_stop_warning
  207. exitbypass=1
  208. command_stop.sh
  209. fn_firstcommand_reset
  210. fn_wipe_server_files
  211. exitbypass=1
  212. command_start.sh
  213. fn_firstcommand_reset
  214. else
  215. fn_wipe_server_files
  216. fi
  217. fn_print_complete_nl "Wiping ${selfname}"
  218. fn_script_log_pass "Wiping ${selfname}"
  219. fn_wipe_random_seed
  220. else
  221. fn_print_ok_nl "Wipe not required"
  222. fn_script_log_pass "Wipe not required"
  223. fi
  224. core_exit.sh