command_monitor.sh 8.2 KB

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  1. #!/bin/bash
  2. # LinuxGSM command_monitor.sh module
  3. # Author: Daniel Gibbs
  4. # Contributors: http://linuxgsm.com/contrib
  5. # Website: https://linuxgsm.com
  6. # Description: Monitors server by checking for running processes
  7. # then passes to gamedig and gsquery.
  8. commandname="MONITOR"
  9. commandaction="Monitoring"
  10. functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
  11. fn_firstcommand_set
  12. fn_monitor_check_lockfile(){
  13. # Monitor does not run it lockfile is not found.
  14. if [ ! -f "${lockdir}/${selfname}.lock" ]; then
  15. fn_print_dots "Checking lockfile: "
  16. fn_print_checking_eol
  17. fn_script_log_info "Checking lockfile: CHECKING"
  18. fn_print_error "Checking lockfile: No lockfile found: "
  19. fn_print_error_eol_nl
  20. fn_script_log_error "Checking lockfile: No lockfile found: ERROR"
  21. echo -e "* Start ${selfname} to run monitor."
  22. core_exit.sh
  23. fi
  24. # Fix if lockfile is not unix time or contains letters
  25. if [ -f "${lockdir}/${selfname}.lock" ]&&[[ "$(head -n 1 "${lockdir}/${selfname}.lock")" =~ [A-Za-z] ]]; then
  26. date '+%s' > "${lockdir}/${selfname}.lock"
  27. echo "${version}" >> "${lockdir}/${selfname}.lock"
  28. echo "${port}" >> "${lockdir}/${selfname}.lock"
  29. fi
  30. }
  31. fn_monitor_check_update(){
  32. # Monitor will check if update is already running.
  33. if [ "$(pgrep "${selfname} update" | wc -l)" != "0" ]; then
  34. fn_print_dots "Checking active updates: "
  35. fn_print_checking_eol
  36. fn_script_log_info "Checking active updates: CHECKING"
  37. fn_print_error_nl "Checking active updates: SteamCMD is currently checking for updates: "
  38. fn_print_error_eol
  39. fn_script_log_error "Checking active updates: SteamCMD is currently checking for updates: ERROR"
  40. core_exit.sh
  41. fi
  42. }
  43. fn_monitor_check_session(){
  44. fn_print_dots "Checking session: "
  45. fn_print_checking_eol
  46. fn_script_log_info "Checking session: CHECKING"
  47. # uses status var from check_status.sh
  48. if [ "${status}" != "0" ]; then
  49. fn_print_ok "Checking session: "
  50. fn_print_ok_eol_nl
  51. fn_script_log_pass "Checking session: OK"
  52. else
  53. fn_print_error "Checking session: "
  54. fn_print_fail_eol_nl
  55. fn_script_log_fatal "Checking session: FAIL"
  56. alert="restart"
  57. alert.sh
  58. fn_script_log_info "Checking session: Monitor is restarting ${selfname}"
  59. command_restart.sh
  60. core_exit.sh
  61. fi
  62. }
  63. fn_monitor_check_queryport(){
  64. # Monitor will check queryport is set before continuing.
  65. if [ -z "${queryport}" ]||[ "${queryport}" == "0" ]; then
  66. fn_print_dots "Checking port: "
  67. fn_print_checking_eol
  68. fn_script_log_info "Checking port: CHECKING"
  69. if [ -n "${rconenabled}" ]&&[ "${rconenabled}" != "true" ]&&[ ${shortname} == "av" ]; then
  70. fn_print_warn "Checking port: Unable to query, rcon is not enabled"
  71. fn_print_warn_eol_nl
  72. fn_script_log_warn "Checking port: Unable to query, rcon is not enabled"
  73. else
  74. fn_print_error "Checking port: Unable to query, queryport is not set"
  75. fn_script_log_error "Checking port: Unable to query, queryport is not set"
  76. fn_print_error_eol_nl
  77. fi
  78. core_exit.sh
  79. fi
  80. }
  81. fn_query_gsquery(){
  82. if [ ! -f "${functionsdir}/query_gsquery.py" ]; then
  83. fn_fetch_file_github "lgsm/functions" "query_gsquery.py" "${functionsdir}" "chmodx" "norun" "noforce" "nomd5"
  84. fi
  85. "${functionsdir}"/query_gsquery.py -a "${queryip}" -p "${queryport}" -e "${querytype}" > /dev/null 2>&1
  86. querystatus="$?"
  87. }
  88. fn_query_tcp(){
  89. bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${queryport}'' > /dev/null 2>&1
  90. querystatus="$?"
  91. }
  92. fn_monitor_query(){
  93. # Will loop and query up to 5 times every 15 seconds.
  94. # Query will wait up to 60 seconds to confirm server is down as server can become non-responsive during map changes.
  95. totalseconds=0
  96. for queryattempt in {1..5}; do
  97. for queryip in "${queryips[@]}"; do
  98. fn_print_dots "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
  99. fn_print_querying_eol
  100. fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : QUERYING"
  101. # querydelay
  102. if [ "$(head -n 1 "${lockdir}/${selfname}.lock")" -gt "$(date "+%s" -d "${querydelay} mins ago")" ]; then
  103. fn_print_ok "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt}: "
  104. fn_print_delay_eol_nl
  105. fn_script_log_info "Querying port: ${querymethod}: ${ip}:${queryport} : ${queryattempt} : DELAY"
  106. fn_script_log_info "Query bypassed: ${gameservername} started less than ${querydelay} minutes ago"
  107. fn_script_log_info "Server started: $(date -d @$(head -n 1 "${lockdir}/${selfname}.lock"))"
  108. fn_script_log_info "Current time: $(date)"
  109. monitorpass=1
  110. core_exit.sh
  111. # will use query method selected in fn_monitor_loop
  112. # gamedig
  113. elif [ "${querymethod}" == "gamedig" ]; then
  114. query_gamedig.sh
  115. # gsquery
  116. elif [ "${querymethod}" == "gsquery" ]; then
  117. fn_query_gsquery
  118. #tcp query
  119. elif [ "${querymethod}" == "tcp" ]; then
  120. fn_query_tcp
  121. fi
  122. if [ "${querystatus}" == "0" ]; then
  123. # Server query OK.
  124. fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
  125. fn_print_ok_eol_nl
  126. fn_script_log_pass "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: OK"
  127. monitorpass=1
  128. if [ "${querystatus}" == "0" ]; then
  129. # Add query data to log.
  130. if [ "${gdname}" ]; then
  131. fn_script_log_info "Server name: ${gdname}"
  132. fi
  133. if [ "${gdplayers}" ]; then
  134. fn_script_log_info "Players: ${gdplayers}/${gdmaxplayers}"
  135. fi
  136. if [ "${gdbots}" ]; then
  137. fn_script_log_info "Bots: ${gdbots}"
  138. fi
  139. if [ "${gdmap}" ]; then
  140. fn_script_log_info "Map: ${gdmap}"
  141. fi
  142. if [ "${gdgamemode}" ]; then
  143. fn_script_log_info "Game Mode: ${gdgamemode}"
  144. fi
  145. # send LinuxGSM stats if monitor is OK.
  146. if [ "${stats}" == "on" ]||[ "${stats}" == "y" ]; then
  147. info_stats.sh
  148. fi
  149. fi
  150. core_exit.sh
  151. else
  152. # Server query FAIL.
  153. fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
  154. fn_print_fail_eol
  155. fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
  156. # Monitor will try gamedig (if supported) for first 30s then gsquery before restarting.
  157. # gsquery will fail if longer than 60s
  158. if [ "${totalseconds}" -ge "59" ]; then
  159. # Monitor will FAIL if over 60s and trigger gane server reboot.
  160. fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
  161. fn_print_fail_eol_nl
  162. fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt}: FAIL"
  163. # Send alert if enabled.
  164. alert="restartquery"
  165. alert.sh
  166. command_restart.sh
  167. fn_firstcommand_reset
  168. core_exit.sh
  169. fi
  170. fi
  171. done
  172. # Second counter will wait for 15s before breaking loop.
  173. for seconds in {1..15}; do
  174. fn_print_fail "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt}: ${cyan}WAIT${default}"
  175. sleep 0.5
  176. totalseconds=$((totalseconds + 1))
  177. if [ "${seconds}" == "15" ]; then
  178. break
  179. fi
  180. done
  181. done
  182. }
  183. fn_monitor_loop(){
  184. # loop though query methods selected by querymode.
  185. totalseconds=0
  186. if [ "${querymode}" == "2" ]; then
  187. local query_methods_array=( gamedig gsquery )
  188. elif [ "${querymode}" == "3" ]; then
  189. local query_methods_array=( gamedig )
  190. elif [ "${querymode}" == "4" ]; then
  191. local query_methods_array=( gsquery )
  192. elif [ "${querymode}" == "5" ]; then
  193. local query_methods_array=( tcp )
  194. fi
  195. for querymethod in "${query_methods_array[@]}"; do
  196. # Will check if gamedig is installed and bypass if not.
  197. if [ "${querymethod}" == "gamedig" ]; then
  198. if [ "$(command -v gamedig 2>/dev/null)" ]&&[ "$(command -v jq 2>/dev/null)" ]; then
  199. if [ -z "${monitorpass}" ]; then
  200. fn_monitor_query
  201. fi
  202. else
  203. fn_script_log_info "gamedig is not installed"
  204. fn_script_log_info "https://docs.linuxgsm.com/requirements/gamedig"
  205. fi
  206. else
  207. # will not query if query already passed.
  208. if [ -z "${monitorpass}" ]; then
  209. fn_monitor_query
  210. fi
  211. fi
  212. done
  213. }
  214. monitorflag=1
  215. check.sh
  216. core_logs.sh
  217. info_config.sh
  218. info_parms.sh
  219. # query pre-checks
  220. fn_monitor_check_lockfile
  221. fn_monitor_check_update
  222. fn_monitor_check_session
  223. # Monitor will not continue if session only check.
  224. if [ "${querymode}" != "1" ]; then
  225. fn_monitor_check_queryport
  226. # Add a querydelay of 1 min if var missing.
  227. if [ -z "${querydelay}" ]; then
  228. querydelay="1"
  229. fi
  230. fn_monitor_loop
  231. fi
  232. core_exit.sh