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- ##################################
- ######## Default Settings ########
- ##################################
- # DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN!
- # Copy settings from here and use them in either:
- # common.cfg - applies settings to every instance.
- # [instance].cfg - applies settings to a specific instance.
- #### Game Server Settings ####
- ## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
- servername="LinuxGSM"
- serverpassword="" # Minimum password length is 5.
- port="2456"
- worldname="${selfname}"
- public="1"
- savedir="$HOME/.config/unity3d/IronGate/Valheim"
- logFile=""
- saveinterval="1800" # Auto-save in seconds.
- backups="4"
- backupshort="7200"
- backuplong="43200"
- instanceid="1"
- # INSTRUCTIONS FOR WORLD MODIFIERS (from Valheim Dedicated Server Manual.pdf located in serverfiles)
- # World modifiers can only be set in the start parameters and can be a combination of the following
- # PRESETS:
- # Setting a preset will overwrite any other previous modifiers.
- # Command line parameter: -preset
- # Valid values: normal, casual, easy, hard, hardcore, immersive, hammer.
- # MODIFIERS:
- # This is set as a combination of key and value, if combined with a preset should be set after.
- # Command line parameter: -modifier
- # Valid keys and possible values:
- # combat: veryeasy, easy, hard, veryhard
- # deathPenalty: casual, veryeasy, easy, hard, hardcore
- # resources: muchless, less, more, muchmore, most
- # raids: none, muchless, less, more, muchmore
- # portals: casual, hard, veryhard
- # KEYS:
- # Sets a world modifier checkbox key.
- # Command line parameter: -setkey
- # Valid values: nobuildcost, playerevents, passivemobs, nomap
- # Example of a combination of modifiers where we set no raids, very hard portals and no map run:
- # worldmodifiers="-modifier raids none -modifier portals veryhard -setkey nomap"
- # NOTE: removing world modifiers will NOT reset them to default. the modifiers are stored in the world save file (.fwl)
- # To go back to default you need to launch the server with the following parameter at least once:
- #. worldmodifiers="-preset normal"
- worldmodifiers=""
- ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
- startparameters="-name '${servername}' -password ${serverpassword} -port ${port} -world ${worldname} -public ${public} -savedir '${savedir}' -saveinterval ${saveinterval} -backups ${backups} -backupshort ${backupshort} -backuplong ${backuplong} -crossplay -instanceid ${instanceid} ${logFile:+ -logFile '${logFile}'} ${worldmodifiers:+ ${worldmodifiers}}"
- #### LinuxGSM Settings ####
- ## LinuxGSM Stats
- # Send useful stats to LinuxGSM developers.
- # https://docs.linuxgsm.com/configuration/linuxgsm-stats
- # (on|off)
- stats="off"
- ## Notification Alerts
- # (on|off)
- # Display IP | https://docs.linuxgsm.com/alerts#display-ip
- displayip=""
- # More info | https://docs.linuxgsm.com/alerts#more-info
- postalert="off"
- # Alert on Start/Stop/Restart
- statusalert="off"
- # Discord Alerts | https://docs.linuxgsm.com/alerts/discord
- discordalert="off"
- discordwebhook="webhook"
- # Email Alerts | https://docs.linuxgsm.com/alerts/email
- emailalert="off"
- email="email@example.com"
- emailfrom=""
- # Gotify Alerts | https://docs.linuxgsm.com/alerts/gotify
- gotifyalert="off"
- gotifytoken="token"
- gotifywebhook="webhook"
- # IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt
- iftttalert="off"
- ifttttoken="accesstoken"
- iftttevent="linuxgsm_alert"
- # ntfy Alerts | https://docs.linuxgsm.com/alerts/ntfy
- ntfyalert="off"
- ntfytopic="LinuxGSM"
- ntfyserver="https://ntfy.sh"
- ntfytoken=""
- ntfyusername=""
- ntfypassword=""
- ntfypriority=""
- ntfytags=""
- # Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- channeltag=""
- # Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover
- pushoveralert="off"
- pushovertoken="accesstoken"
- pushoveruserkey="userkey"
- # Rocket.Chat Alerts | https://docs.linuxgsm.com/alerts/rocket.chat
- rocketchatalert="off"
- rocketchatwebhook="webhook"
- # Slack Alerts | https://docs.linuxgsm.com/alerts/slack
- slackalert="off"
- slackwebhook="webhook"
- # Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram
- # You can add a custom cURL string eg proxy (useful in Russia) in "curlcustomstring".
- # For example "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help all".
- telegramapi="api.telegram.org"
- telegramalert="off"
- telegramtoken="accesstoken"
- telegramchatid=""
- telegramthreadid=""
- telegramsilentnotification="false"
- curlcustomstring=""
- ## Updating | https://docs.linuxgsm.com/commands/update
- updateonstart="off"
- ## Backup | https://docs.linuxgsm.com/commands/backup
- maxbackups="4"
- maxbackupdays="30"
- stoponbackup="on"
- ## Logging | https://docs.linuxgsm.com/features/logging
- consolelogging="on"
- logdays="7"
- ## Monitor | https://docs.linuxgsm.com/commands/monitor
- # Query delay time
- querydelay="5"
- ## ANSI Colors | https://docs.linuxgsm.com/features/ansi-colors
- ansi="on"
- #### Advanced Settings ####
- ## Message Display Time | https://docs.linuxgsm.com/features/message-display-time
- sleeptime="0.5"
- ## SteamCMD Settings | https://docs.linuxgsm.com/steamcmd
- # Server appid
- appid="896660"
- steamcmdforcewindows="no"
- # SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch
- branch=""
- betapassword=""
- # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
- steammaster="true"
- ## Stop Mode | https://docs.linuxgsm.com/features/stop-mode
- # 1: tmux kill
- # 2: CTRL+c
- # 3: quit
- # 4: quit 120s
- # 5: stop
- # 6: q
- # 7: exit
- # 8: 7 Days to Die
- # 9: GoldSrc
- # 10: Avorion
- # 11: end
- stopmode="2"
- ## Query mode
- # 1: session only
- # 2: gamedig (gsquery fallback)
- # 3: gamedig
- # 4: gsquery
- # 5: tcp
- querymode="1"
- querytype=""
- # Deeper monitoring is possible when the server is public and not using Crossplay:
- # querymode="2"
- # querytype="protocol-valve"
- ## Console type
- consoleverbose="yes"
- consoleinteract="no"
- ## Game Server Details
- # Do not edit
- gamename="Valheim"
- engine="unity3d"
- glibc="2.15"
- #### Directories ####
- # Edit with care
- ## Game Server Directories
- systemdir="${serverfiles}"
- executabledir="${serverfiles}"
- executable="./valheim_server.x86_64"
- ## Backup Directory
- backupdir="${lgsmdir}/backup"
- ## Logging Directories
- [ -n "${LGSM_LOGDIR}" ] && logdir="${LGSM_LOGDIR}" || logdir="${rootdir}/log"
- gamelogdir="${systemdir}/Saved/Logs"
- lgsmlogdir="${logdir}/script"
- consolelogdir="${logdir}/console"
- lgsmlog="${lgsmlogdir}/${selfname}-script.log"
- consolelog="${consolelogdir}/${selfname}-console.log"
- alertlog="${lgsmlogdir}/${selfname}-alert.log"
- postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log"
- ## Logs Naming
- lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
- consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
- ## Log Parameters
- logtimestamp="off"
- logtimestampformat="%Y-%m-%d %H:%M:%S"
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