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- // ****************************************************************************
- // *
- // No More Room in Hell - server.cfg *
- // Version 150815 *
- // *
- // ****************************************************************************
- // ............................. Basic Settings ............................. //
- // Hostname for server.
- hostname "<hostname>"
- // RCON - remote console password.
- rcon_password "<rconpassword>"
- // Server password - for private servers.
- sv_password ""
- // Contact email for server sysop.
- sv_contact "email@example.com"
- // LAN Mode - If set the server will not show on the internet.
- // Default: sv_lan 0
- sv_lan 0
- // ............................... Map Cycles ............................... //
- // info: There are several predefined mapcycles available that are listed below.
- // You can also create your own custom mapcycle.
- // "mapcycle.txt" - all maps
- // "mapcycle_objective.txt" - objective maps only
- // "mapcycle_survival.txt" - survival maps only
- //
- mapcyclefile "mapcycle.txt"
- // ....................... Time Limits/Round Settings ....................... //
- // Time spend on a single map (in minutes) before switching to a new one automatically.
- // Default: mp_timelimit 1
- mp_timelimit 45
- // Maximum number of rounds to spend on a map before moving to the next one.
- // Default: mp_maxrounds 2
- mp_maxrounds 2
- // ........................ Server Specific Commands ........................ //
- // info: any commands that only apply to this game.
- // Difficulty
- // info: http://git.io/v35eI
- // "casual" - casual difficulty.
- // "classic" - classic difficulty.
- sv_difficulty "classic"
- // Server tags - Tags show up on the in-game server browser. This helps
- // users filter servers.
- // vanilla - he server runs the default settings.
- // custom - the server runs custom gameplay settings or mods.
- // example: sv_tags "custom, fastdl"
- sv_tags ""
- // Friendly fire - Allows team members to injure other members of their team.
- // Default: mp_friendlyfire 0
- mp_friendlyfire 0
- // ............................. Communication ............................. //
- // Enable communication over voice via microphone.
- // Default: sv_voiceenable 1
- sv_voiceenable 1
- // Players can hear all other players, no team restrictions.
- // Default: sv_alltalk 0
- sv_alltalk 1
- // ............................. Fast Download .............................. //
- // info: Allows custom maps to be downloaded to the client.
- // Allows clients to download custom maps and textures etc. from the server at 20 kbps.
- // Default: sv_allowdownload 1
- sv_allowdownload 1
- // Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
- // Example:
- // server location: maps/custommap.bsp
- // web server location: http://example.com/custom/maps/custommap.bsp
- // sv_downloadurl "http://example.com/custom"
- // Default: sv_downloadurl ""
- sv_downloadurl ""
- // ................................ Ban List ............................... //
- // personal banlist based on user IDs.
- exec banned_user.cfg
- // personal banlist based on user IPs.
- exec banned_ip.cfg
- writeid
- writeip
- // ............................. Server Logging ............................. //
- //Enables logging to file, console, and udp < on | off >.
- log on
- // Log server bans in the server logs.
- // Default: sv_logbans 1
- sv_logbans 1
- // Echo log information to the console.
- // Default: sv_logecho 1
- sv_logecho 1
- // Log server information in the log file.
- // Default: sv_logfile 1
- sv_logfile 1
- // Log server information to only one file.
- // Default: sv_log_onefile 0
- sv_log_onefile 0
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