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- // ****************************************************************************
- // *
- // Fistful of Frags - server.cfg *
- // Version 271015 *
- // *
- // ****************************************************************************
- // ............................. Basic Settings ............................. //
- // Hostname for server.
- hostname "<hostname>"
- // RCON - remote console password.
- rcon_password "<rconpassword>"
- // Server password - for private servers.
- sv_password ""
- // Contact email for server sysop.
- sv_contact "email@example.com"
- // LAN Mode - If set the server will not show on the internet.
- // Default: sv_lan 0
- sv_lan 0
- // ............................... Map Cycles ............................... //
- // info: There are several predefined mapcycles available that are listed below.
- // You can also create your own custom mapcycle.
- // "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps
- // "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
- // "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
- // "mapcycle_tp.txt" - All Teamplay maps
- // "mapcycle_gt.txt" - All Ghost Town maps
- mapcyclefile "mapcycle.txt"
- // ....................... Time Limits/Round Settings ....................... //
- // Time spend on a single map (in minutes) before switching to a new one automatically.
- // Default: mp_timelimit 0
- mp_timelimit 15
- // ........................ Server Specific Commands ........................ //
- // info: any commands that only apply to this game.
- // Game Modes
- // 1 = Shootout/2 Team Shootout/4 Team Shootout/Ghost Town
- // 2 = Teamplay
- // 3 = Break Bad
- // 4 = Elimination
- fof_sv_currentmode 1
- // Teamplay
- // 0 = Free-for-all
- // 1 = Team Deathmatch
- mp_teamplay 0
- // Team numbers
- // 2 = Vigilantes & Desperados
- // 3 = Vigilantes, Desperados & Bandidos
- // 4 = Vigilantes, Desperados, Bandidos & Rangers
- fof_sv_maxteams 4
- // Friendly fire - Allows team members to injure other members of their team.
- // 0 = Friendly fire disabled
- // 1 = Friendly fire enabled
- mp_friendlyfire 0
- // ............................. Communication ............................. //
- // Enable communication over voice via microphone.
- // Default: sv_voiceenable 1
- sv_voiceenable 1
- // Players can hear all other players, no team restrictions.
- // Default: sv_alltalk 0
- sv_alltalk 1
- // ............................. Fast Download .............................. //
- // info: Allows custom maps to be downloaded to the client.
- // Allows clients to download custom maps and textures etc. from the server at 20 kbps.
- // Default: sv_allowdownload 1
- sv_allowdownload 1
- // Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
- // Example:
- // server location: maps/custommap.bsp
- // web server location: http://example.com/custom/maps/custommap.bsp
- // sv_downloadurl "http://example.com/custom"
- // Default: sv_downloadurl ""
- sv_downloadurl ""
- // ................................ Ban List ............................... //
- // personal banlist based on user IDs.
- exec banned_user.cfg
- // personal banlist based on user IPs.
- exec banned_ip.cfg
- writeid
- writeip
- // ............................. Server Logging ............................. //
- //Enables logging to file, console, and udp < on | off >.
- log on
- // Log server bans in the server logs.
- // Default: sv_logbans 1
- sv_logbans 1
- // Echo log information to the console.
- // Default: sv_logecho 1
- sv_logecho 1
- // Log server information in the log file.
- // Default: sv_logfile 1
- sv_logfile 1
- // Log server information to only one file.
- // Default: sv_log_onefile 0
- sv_log_onefile 0
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