_default.cfg 7.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229
  1. ##################################
  2. ######## Default Settings ########
  3. ##################################
  4. # DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN!
  5. # Copy settings from here and use them in either:
  6. # common.cfg - applies settings to every instance.
  7. # [instance].cfg - applies settings to a specific instance.
  8. #### Game Server Settings ####
  9. ## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
  10. ip="0.0.0.0"
  11. port="28015"
  12. rconport="28016"
  13. appport="28082"
  14. queryport="28017"
  15. rconpassword="CHANGE_ME"
  16. rconweb="1" # values: Facepunch web panel, Rustadmin desktop and Rustadmin Online = 1, Rusty = 0.
  17. servername="LinuxGSM"
  18. gamemode="vanilla" # values: vanilla, softcore ( Doc: https://wiki.facepunch.com/rust/server-gamemodes )
  19. serverlevel="Procedural Map" # values: Procedural Map, Barren, HapisIsland, SavasIsland
  20. customlevelurl="" # Custom level url. +server.levelurl \"${customlevelurl}\"
  21. seed="" # range: 1-2147483647, used to reproduce a procedural map.
  22. salt="" # range: unknown, used to recover a known setting from an existing map.
  23. maxplayers="50"
  24. worldsize="3000" # default: 3000, range: 1000-6000, map size in meters.
  25. saveinterval="300" # Auto-save in seconds.
  26. tickrate="30" # default: 30, range: 15-100.
  27. tags="" # values: monthly, biweekly, weekly, vanilla, hardcore, softcore, pve, roleplay, creative, minigame, training, battlefield, broyale, builds, NA, SA, EU, WA, EA, OC, AF ( Doc: https://wiki.facepunch.com/rust/server-browser-tags )
  28. ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
  29. startparameters="-batchmode +app.listenip ${ip} +app.port ${appport} +server.ip ${ip} +server.port ${port} +server.queryport ${queryport} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${selfname}\" +server.gamemode ${gamemode} +server.level \"${serverlevel}\" +server.seed ${seed} +server.salt ${salt} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" +server.tags ${tags} -logfile ${gamelog}"
  30. #### LinuxGSM Settings ####
  31. ## LinuxGSM Stats
  32. # Send useful stats to LinuxGSM developers.
  33. # https://docs.linuxgsm.com/configuration/linuxgsm-stats
  34. # (on|off)
  35. stats="off"
  36. ## Notification Alerts
  37. # (on|off)
  38. # Display IP | https://docs.linuxgsm.com/alerts#display-ip
  39. displayip=""
  40. # More info | https://docs.linuxgsm.com/alerts#more-info
  41. postalert="off"
  42. # Alert on Start/Stop/Restart
  43. statusalert="off"
  44. # Discord Alerts | https://docs.linuxgsm.com/alerts/discord
  45. discordalert="off"
  46. discordwebhook="webhook"
  47. # Email Alerts | https://docs.linuxgsm.com/alerts/email
  48. emailalert="off"
  49. email="email@example.com"
  50. emailfrom=""
  51. # Gotify Alerts | https://docs.linuxgsm.com/alerts/gotify
  52. gotifyalert="off"
  53. gotifytoken="token"
  54. gotifywebhook="webhook"
  55. # IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt
  56. iftttalert="off"
  57. ifttttoken="accesstoken"
  58. iftttevent="linuxgsm_alert"
  59. # ntfy Alerts | https://docs.linuxgsm.com/alerts/ntfy
  60. ntfyalert="off"
  61. ntfytopic="LinuxGSM"
  62. ntfyserver="https://ntfy.sh"
  63. ntfytoken=""
  64. ntfyusername=""
  65. ntfypassword=""
  66. ntfypriority=""
  67. ntfytags=""
  68. # Matrix Alerts | https://docs.linuxgsm.com/alerts/matrix
  69. matrixalert="off"
  70. matrixhomeserver="matrix.org"
  71. matrixtoken="accesstoken"
  72. matrixroom=""
  73. # Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet
  74. pushbulletalert="off"
  75. pushbullettoken="accesstoken"
  76. channeltag=""
  77. # Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover
  78. pushoveralert="off"
  79. pushovertoken="accesstoken"
  80. pushoveruserkey="userkey"
  81. # Rocket.Chat Alerts | https://docs.linuxgsm.com/alerts/rocket.chat
  82. rocketchatalert="off"
  83. rocketchatwebhook="webhook"
  84. # Slack Alerts | https://docs.linuxgsm.com/alerts/slack
  85. slackalert="off"
  86. slackwebhook="webhook"
  87. # Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram
  88. # You can add a custom cURL string eg proxy (useful in Russia) in "curlcustomstring".
  89. # For example "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help all".
  90. telegramapi="api.telegram.org"
  91. telegramalert="off"
  92. telegramtoken="accesstoken"
  93. telegramchatid=""
  94. telegramthreadid=""
  95. telegramsilentnotification="false"
  96. curlcustomstring=""
  97. ## Stop | https://docs.linuxgsm.com/commands/start-stop-restart
  98. stoponlyifnoplayers="off"
  99. stoponlyifnoplayersallcommands="on"
  100. ## Player Warnings | https://docs.linuxgsm.com/features/player-warnings
  101. # Minutes to warn players in-game before a stop, restart or update. 0 to disable.
  102. # e.g. 15 warns at 15, 10, 5, 3 and 1 minutes.
  103. warnplayerstimer="0"
  104. ## Updating | https://docs.linuxgsm.com/commands/update
  105. updateonstart="off"
  106. ## Backup | https://docs.linuxgsm.com/commands/backup
  107. maxbackups="4"
  108. maxbackupdays="30"
  109. stoponbackup="on"
  110. ## Logging | https://docs.linuxgsm.com/features/logging
  111. consolelogging="on"
  112. logdays="7"
  113. ## Monitor | https://docs.linuxgsm.com/commands/monitor
  114. # Query delay time
  115. querydelay="10"
  116. ## ANSI Colors | https://docs.linuxgsm.com/features/ansi-colors
  117. ansi="on"
  118. #### Advanced Settings ####
  119. ## Message Display Time | https://docs.linuxgsm.com/features/message-display-time
  120. sleeptime="0.5"
  121. ## SteamCMD Settings | https://docs.linuxgsm.com/steamcmd
  122. # Server appid
  123. appid="258550"
  124. steamcmdforcewindows="no"
  125. # SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch
  126. branch=""
  127. betapassword=""
  128. # Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
  129. steammaster="false"
  130. ## Stop Mode | https://docs.linuxgsm.com/features/stop-mode
  131. # 1: tmux kill
  132. # 2: CTRL+c
  133. # 3: quit
  134. # 4: quit 120s
  135. # 5: stop
  136. # 6: q
  137. # 7: exit
  138. # 8: 7 Days to Die
  139. # 9: GoldSrc
  140. # 10: Avorion
  141. # 11: end
  142. stopmode="4"
  143. ## Query mode
  144. # 1: session only
  145. # 2: gamedig (gsquery fallback)
  146. # 3: gamedig
  147. # 4: gsquery
  148. # 5: tcp
  149. querymode="2"
  150. querytype="protocol-valve"
  151. ## Console type
  152. consoleverbose="yes"
  153. consoleinteract="yes"
  154. ## Game Server Details
  155. # Do not edit
  156. gamename="Rust"
  157. engine="unity3d"
  158. glibc="2.15"
  159. #### Directories ####
  160. # Edit with care
  161. ## Game Server Directories
  162. systemdir="${serverfiles}"
  163. executabledir="${serverfiles}"
  164. executable="./RustDedicated"
  165. serveridentitydir="${systemdir}/server/${selfname}"
  166. servercfgdir="${serveridentitydir}/cfg"
  167. servercfg="server.cfg"
  168. servercfgdirdefault="${lgsmdir}/config-default/config-game"
  169. servercfgdefault="server.cfg"
  170. servercfgfullpath="${servercfgdir}/${servercfg}"
  171. ## Backup Directory
  172. backupdir="${lgsmdir}/backup"
  173. ## Logging Directories
  174. [ -n "${LGSM_LOGDIR}" ] && logdir="${LGSM_LOGDIR}" || logdir="${rootdir}/log"
  175. gamelogdir="${logdir}/server"
  176. lgsmlogdir="${logdir}/script"
  177. consolelogdir="${logdir}/console"
  178. gamelog="${gamelogdir}/${selfname}-game.log"
  179. lgsmlog="${lgsmlogdir}/${selfname}-script.log"
  180. consolelog="${consolelogdir}/${selfname}-console.log"
  181. alertlog="${lgsmlogdir}/${selfname}-alert.log"
  182. postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log"
  183. ## Logs Naming
  184. lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  185. consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  186. gamelogdate="${gamelogdir}/${selfname}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"
  187. ## Log Parameters
  188. logtimestamp="off"
  189. logtimestampformat="%Y-%m-%d %H:%M:%S"