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- #!/bin/bash
- # LinuxGSM fix_steamcmd.sh module
- # Author: Daniel Gibbs
- # Contributors: https://linuxgsm.com/contrib
- # Website: https://linuxgsm.com
- # Description: Resolves issues with SteamCMD.
- moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- # function to simplify the steamclient.so fix
- # example
- # fn_fix_steamclient_so 32|64 (bit) "${serverfiles}/linux32/"
- fn_fix_steamclient_so() {
- # $1 type of fix 32 or 64 as possible values
- # $2 as destination where the lib will be copied to
- if [ "$1" == "32" ]; then
- # steamclient.so x86 fix.
- if [ ! -f "${2}/steamclient.so" ]; then
- fixname="steamclient.so x86"
- fn_fix_msg_start
- if [ ! -d "${2}" ]; then
- mkdir -p "${2}"
- fi
- if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
- cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so"
- elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
- cp "${steamcmddir}/linux32/steamclient.so" "${2}/steamclient.so"
- elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
- cp "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so"
- fi
- fn_fix_msg_end
- fi
- elif [ "$1" == "64" ]; then
- # steamclient.so x86_64 fix.
- if [ ! -f "${2}/steamclient.so" ]; then
- fixname="steamclient.so x86_64"
- fn_fix_msg_start
- if [ ! -d "${2}" ]; then
- mkdir -p "${2}"
- fi
- if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then
- cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so"
- elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
- cp "${steamcmddir}/linux64/steamclient.so" "${2}/steamclient.so"
- elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then
- cp "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so"
- fi
- fn_fix_msg_end
- fi
- fi
- }
- # Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
- steamsdk64="${HOME}/.steam/sdk64"
- steamclientsdk64="${steamsdk64}/steamclient.so"
- # remove any old unlinked versions of steamclient.so
- if [ -f "${steamclientsdk64}" ]; then
- if [ "$(stat -c '%h' "${steamclientsdk64}")" -eq 1 ]; then
- fixname="steamclient.so sdk64 - remove old file"
- fn_fix_msg_start
- rm -f "${steamclientsdk64}"
- fn_fix_msg_end
- fi
- fi
- # place new hardlink for the file to the disk
- if [ ! -f "${steamclientsdk64}" ]; then
- fixname="steamclient.so sdk64 hardlink"
- fn_fix_msg_start
- if [ ! -d "${steamsdk64}" ]; then
- mkdir -p "${steamsdk64}"
- fi
- if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then
- ln "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}"
- elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
- ln "${steamcmddir}/linux64/steamclient.so" "${steamclientsdk64}"
- elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then
- ln "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}"
- else
- fn_print_fail_nl "Could not copy any steamclient.so 64bit for the gameserver"
- fi
- fn_fix_msg_end
- fi
- # Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
- steamsdk32="${HOME}/.steam/sdk32"
- steamclientsdk32="${HOME}/.steam/sdk32/steamclient.so"
- if [ -f "${steamclientsdk32}" ]; then
- if [ " $(stat -c '%h' "${steamclientsdk32}")" -eq 1 ]; then
- fixname="steamclient.so sdk32 - remove old file"
- fn_fix_msg_start
- rm -f "${steamclientsdk32}"
- fn_fix_msg_end
- fi
- fi
- # place new hardlink for the file to the disk
- if [ ! -f "${steamclientsdk32}" ]; then
- fixname="steamclient.so sdk32 link"
- fn_fix_msg_start
- if [ ! -d "${steamsdk32}" ]; then
- mkdir -p "${steamsdk32}"
- fi
- if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
- ln "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}"
- elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
- ln "${steamcmddir}/linux32/steamclient.so" "${steamclientsdk32}"
- elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
- ln "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}"
- else
- fn_print_fail_nl "Could not copy any steamclient.so 32bit for the gameserver"
- fi
- fn_fix_msg_end
- fi
- # steamclient.so fixes
- if [ "${shortname}" == "bo" ]; then
- fn_fix_steamclient_so "32" "${serverfiles}/BODS_Data/Plugins/x86"
- fn_fix_steamclient_so "64" "${serverfiles}/BODS_Data/Plugins/x86_64"
- elif [ "${shortname}" == "cmw" ]; then
- fn_fix_steamclient_so "32" "${executabledir}/lib"
- elif [ "${shortname}" == "cs" ]; then
- fn_fix_steamclient_so "32" "${serverfiles}"
- elif [ "${shortname}" == "col" ]; then
- fn_fix_steamclient_so "64" "${serverfiles}"
- elif [ "${shortname}" == "ins" ]; then
- fn_fix_steamclient_so "32" "${serverfiles}/bin"
- elif [ "${shortname}" == "pz" ]; then
- fn_fix_steamclient_so "32" "${serverfiles}/linux32"
- fn_fix_steamclient_so "64" "${serverfiles}/linux64"
- elif [ "${shortname}" == "pvr" ]; then
- fn_fix_steamclient_so "64" "${executabledir}"
- elif [ "${shortname}" == "ss3" ]; then
- fn_fix_steamclient_so "32" "${serverfiles}/Bin"
- elif [ "${shortname}" == "tu" ]; then
- fn_fix_steamclient_so "64" "${executabledir}"
- elif [ "${shortname}" == "unt" ]; then
- fn_fix_steamclient_so "64" "${serverfiles}"
- elif [ "${shortname}" == "wurm" ]; then
- fn_fix_steamclient_so "64" "${serverfiles}/nativelibs"
- fi
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