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- #!/bin/bash
- # LinuxGSM core_steamcmd.sh module
- # Author: Daniel Gibbs
- # Contributors: http://linuxgsm.com/contrib
- # Website: https://linuxgsm.com
- # Description: Core functions for SteamCMD
- functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- fn_install_steamcmd(){
- if [ "${shortname}" == "ark" ]&&[ "${installsteamcmd}" == "1" ]; then
- steamcmddir="${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux"
- fi
- if [ ! -d "${steamcmddir}" ]; then
- mkdir -p "${steamcmddir}"
- fi
- fn_fetch_file "http://media.steampowered.com/client/steamcmd_linux.tar.gz" "" "" "" "${tmpdir}" "steamcmd_linux.tar.gz" "" "norun" "noforce" "nohash"
- fn_dl_extract "${tmpdir}" "steamcmd_linux.tar.gz" "${steamcmddir}"
- chmod +x "${steamcmddir}/steamcmd.sh"
- }
- fn_check_steamcmd_user(){
- # Checks if steamuser is setup.
- if [ "${steamuser}" == "username" ]; then
- fn_print_fail_nl "Steam login not set. Update steamuser in ${configdirserver}"
- echo -e " * Change steamuser=\"username\" to a valid steam login."
- if [ -d "${lgsmlogdir}" ]; then
- fn_script_log_fatal "Steam login not set. Update steamuser in ${configdirserver}"
- fi
- core_exit.sh
- fi
- # Anonymous user is set if steamuser is missing.
- if [ -z "${steamuser}" ]; then
- if [ -d "${lgsmlogdir}" ]; then
- fn_script_log_info "Using anonymous Steam login"
- fi
- steamuser="anonymous"
- steampass=''
- fi
- }
- fn_check_steamcmd(){
- # Checks if SteamCMD exists when starting or updating a server.
- # Only install if steamcmd package is missing or steamcmd dir is missing.
- if [ ! -f "${steamcmddir}/steamcmd.sh" ]&&[ -z "$(command -v steamcmd 2>/dev/null)" ]; then
- if [ "${commandname}" == "INSTALL" ]; then
- fn_install_steamcmd
- else
- fn_print_warn_nl "SteamCMD is missing"
- fn_script_log_warn "SteamCMD is missing"
- fn_install_steamcmd
- fi
- elif [ "${commandname}" == "INSTALL" ]; then
- fn_print_information "SteamCMD is already installed..."
- fn_print_ok_eol_nl
- fi
- }
- fn_check_steamcmd_dir(){
- # Worksround that pre-installs the correct steam directories to ensure all packages use the correct Standard.
- # https://github.com/ValveSoftware/steam-for-linux/issues/6976#issuecomment-610446347
- # Create Steam installation directory.
- if [ ! -d "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then
- mkdir -p "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam"
- fi
- # Create common Steam directory.
- if [ ! -d "${HOME}/.steam" ]; then
- mkdir -p "${HOME}/.steam"
- fi
- # Symbolic links to Steam installation directory.
- if [ ! -L "${HOME}/.steam/root" ]; then
- if [ -d "${HOME}/.steam/root" ]; then
- rm "${HOME}/.steam/root"
- fi
- ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/root"
- fi
- if [ ! -L "${HOME}/.steam/steam" ]; then
- if [ -d "${HOME}/.steam/steam" ]; then
- rm -rf "${HOME}/.steam/steam"
- fi
- ln -s "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" "${HOME}/.steam/steam"
- fi
- }
- fn_check_steamcmd_dir_legacy(){
- # Remove old Steam installation directories ~/Steam and ${rootdir}/steamcmd
- if [ -d "${rootdir}/steamcmd" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then
- rm -rf "${rootdir:?}/steamcmd"
- fi
- if [ -d "${HOME}/Steam" ]&&[ "${steamcmddir}" == "${XDG_DATA_HOME:="${HOME}/.local/share"}/Steam" ]; then
- rm -rf "${HOME}/Steam"
- fi
- }
- fn_check_steamcmd_steamapp(){
- # Check that steamapp directory fixes issue #3481
- if [ ! -d "${serverfiles}/steamapps" ]; then
- mkdir -p "${serverfiles}/steamapps"
- fi
- }
- fn_check_steamcmd_ark(){
- # Checks if SteamCMD exists in
- # Engine/Binaries/ThirdParty/SteamCMD/Linux
- # to allow ark mods to work
- if [ ! -f "${serverfiles}/Engine/Binaries/ThirdParty/SteamCMD/Linux/steamcmd.sh" ]; then
- installsteamcmd=1
- if [ "${commandname}" == "INSTALL" ]; then
- fn_install_steamcmd
- else
- fn_print_warn_nl "ARK mods SteamCMD is missing"
- fn_script_log_warn "ARK mods SteamCMD is missing"
- fn_install_steamcmd
- fi
- elif [ "${commandname}" == "INSTALL" ]; then
- fn_print_information "ARK mods SteamCMD is already installed..."
- fn_print_ok_eol_nl
- fi
- }
- fn_check_steamcmd_clear(){
- # Will remove steamcmd dir if steamcmd package is installed.
- if [ "$(command -v steamcmd 2>/dev/null)" ]&&[ -d "${rootdir}/steamcmd" ]; then
- rm -rf "${steamcmddir:?}"
- exitcode=$?
- if [ "${exitcode}" != 0 ]; then
- fn_script_log_fatal "Removing ${rootdir}/steamcmd"
- else
- fn_script_log_pass "Removing ${rootdir}/steamcmd"
- fi
- fi
- }
- fn_check_steamcmd_exec(){
- if [ "$(command -v steamcmd 2>/dev/null)" ]; then
- steamcmdcommand="steamcmd"
- else
- steamcmdcommand="./steamcmd.sh"
- fi
- }
- fn_update_steamcmd_localbuild(){
- # Gets local build info.
- fn_print_dots "Checking local build: ${remotelocation}"
- fn_appmanifest_check
- # Uses appmanifest to find local build.
- localbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3)
- # Set branch to public if no custom branch.
- if [ -z "${branch}" ]; then
- branch="public"
- fi
- # Checks if localbuild variable has been set.
- if [ -z "${localbuild}" ]||[ "${localbuild}" == "null" ]; then
- fn_print_fail "Checking local build: ${remotelocation}"
- fn_script_log_fatal "Checking local build"
- core_exit.sh
- else
- fn_print_ok "Checking local build: ${remotelocation}"
- fn_script_log_pass "Checking local build"
- fi
- }
- fn_update_steamcmd_remotebuild(){
- # Gets remote build info.
- if [ -d "${steamcmddir}" ]; then
- cd "${steamcmddir}" || exit
- fi
- # Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD.
- if [ "$(find "${HOME}" -type f -name "appinfo.vdf" | wc -l)" -ne "0" ]; then
- find "${HOME}" -type f -name "appinfo.vdf" -exec rm -f {} \;
- fi
- # password for branch not needed to check the buildid
- remotebuild=$(${steamcmdcommand} +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +quit | sed -e '/"branches"/,/^}/!d' | sed -n "/\"${branch}\"/,/}/p" | grep -m 1 buildid | tr -cd '[:digit:]')
- if [ "${firstcommandname}" != "INSTALL" ]; then
- fn_print_dots "Checking remote build: ${remotelocation}"
- # Checks if remotebuild variable has been set.
- if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
- fn_print_fail "Checking remote build: ${remotelocation}"
- fn_script_log_fatal "Checking remote build"
- core_exit.sh
- else
- fn_print_ok "Checking remote build: ${remotelocation}"
- fn_script_log_pass "Checking remote build"
- fi
- else
- # Checks if remotebuild variable has been set.
- if [ -z "${remotebuild}" ]||[ "${remotebuild}" == "null" ]; then
- fn_print_failure "Unable to get remote build"
- fn_script_log_fatal "Unable to get remote build"
- core_exit.sh
- fi
- fi
- }
- fn_update_steamcmd_compare(){
- fn_print_dots "Checking for update: ${remotelocation}"
- if [ "${localbuild}" != "${remotebuild}" ]; then
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "Update available"
- echo -e "* Local build: ${red}${localbuild}${default}"
- echo -e "* Remote build: ${green}${remotebuild}${default}"
- if [ -n "${branch}" ]; then
- echo -e "* Branch: ${branch}"
- fi
- if [ -n "${betapassword}" ]; then
- echo -e "* Branch password: ${betapassword}"
- fi
- echo -e "https://steamdb.info/app/${appid}/"
- echo -en "\n"
- fn_script_log_info "Update available"
- fn_script_log_info "Local build: ${localbuild}"
- fn_script_log_info "Remote build: ${remotebuild}"
- if [ -n "${branch}" ]; then
- fn_script_log_info "Branch: ${branch}"
- fi
- if [ -n "${betapassword}" ]; then
- fn_script_log_info "Branch password: ${betapassword}"
- fi
- fn_script_log_info "${localbuild} > ${remotebuild}"
- if [ "${commandname}" == "UPDATE" ]; then
- unset updateonstart
- check_status.sh
- # If server stopped.
- if [ "${status}" == "0" ]; then
- fn_dl_steamcmd
- # If server started.
- else
- fn_print_restart_warning
- exitbypass=1
- command_stop.sh
- fn_firstcommand_reset
- exitbypass=1
- fn_dl_steamcmd
- exitbypass=1
- command_start.sh
- fn_firstcommand_reset
- unset exitbypass
- fi
- date +%s > "${lockdir}/lastupdate.lock"
- alert="update"
- elif [ "${commandname}" == "CHECK-UPDATE" ]; then
- alert="check-update"
- fi
- alert.sh
- else
- fn_print_ok_nl "Checking for update: ${remotelocation}"
- echo -en "\n"
- echo -e "No update available"
- echo -e "* Local build: ${green}${localbuild}${default}"
- echo -e "* Remote build: ${green}${remotebuild}${default}"
- if [ -n "${branch}" ]; then
- echo -e "* Branch: ${branch}"
- fi
- if [ -n "${betapassword}" ]; then
- echo -e "* Branch password: ${betapassword}"
- fi
- echo -e "https://steamdb.info/app/${appid}/"
- echo -en "\n"
- fn_script_log_info "No update available"
- fn_script_log_info "Local build: ${localbuild}"
- fn_script_log_info "Remote build: ${remotebuild}"
- if [ -n "${branch}" ]; then
- fn_script_log_info "Branch: ${branch}"
- fi
- if [ -n "${betapassword}" ]; then
- fn_script_log_info "Branch password: ${betapassword}"
- fi
- fi
- }
- fn_appmanifest_info(){
- appmanifestfile=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf")
- appmanifestfilewc=$(find "${serverfiles}" -type f -name "appmanifest_${appid}.acf" | wc -l)
- }
- fn_appmanifest_check(){
- fn_appmanifest_info
- # Multiple or no matching appmanifest files may sometimes be present.
- # This error is corrected if required.
- if [ "${appmanifestfilewc}" -ge "2" ]; then
- fn_print_error "Multiple appmanifest_${appid}.acf files found"
- fn_script_log_error "Multiple appmanifest_${appid}.acf files found"
- fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files"
- for appfile in ${appmanifestfile}; do
- rm -f "${appfile:?}"
- done
- appmanifestfilewc1="${appmanifestfilewc}"
- fn_appmanifest_info
- # if error can not be resolved.
- if [ "${appmanifestfilewc}" -ge "2" ]; then
- fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
- fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files"
- echo -e "* Check user permissions"
- for appfile in ${appmanifestfile}; do
- echo -e " ${appfile}"
- done
- core_exit.sh
- else
- fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
- fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files"
- fn_print_info_nl "Forcing update to correct issue"
- fn_script_log_info "Forcing update to correct issue"
- fn_dl_steamcmd
- fi
- elif [ "${appmanifestfilewc}" -eq "0" ]; then
- fn_print_error_nl "No appmanifest_${appid}.acf found"
- fn_script_log_error "No appmanifest_${appid}.acf found"
- fn_print_info_nl "Forcing update to correct issue"
- fn_script_log_info "Forcing update to correct issue"
- fn_dl_steamcmd
- fn_appmanifest_info
- if [ "${appmanifestfilewc}" -eq "0" ]; then
- fn_print_fail_nl "Still no appmanifest_${appid}.acf found"
- fn_script_log_fatal "Still no appmanifest_${appid}.acf found"
- core_exit.sh
- fi
- fi
- }
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