| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245 |
- #!/bin/bash
- # LinuxGSM command_monitor.sh module
- # Author: Daniel Gibbs
- # Contributors: http://linuxgsm.com/contrib
- # Website: https://linuxgsm.com
- # Description: Monitors server by checking for running processes
- # then passes to gamedig and gsquery.
- commandname="MONITOR"
- commandaction="Monitoring"
- functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
- fn_firstcommand_set
- fn_monitor_check_lockfile() {
- # Monitor does not run it lockfile is not found.
- if [ ! -f "${lockdir}/${selfname}.lock" ]; then
- fn_print_dots "Checking lockfile: "
- fn_print_checking_eol
- fn_script_log_info "Checking lockfile: CHECKING"
- fn_print_error "Checking lockfile: No lockfile found: "
- fn_print_error_eol_nl
- fn_script_log_error "Checking lockfile: No lockfile found: ERROR"
- echo -e "* Start ${selfname} to run monitor."
- core_exit.sh
- fi
- # Fix if lockfile is not unix time or contains letters
- if [ -f "${lockdir}/${selfname}.lock" ] && [[ "$(head -n 1 "${lockdir}/${selfname}.lock")" =~ [A-Za-z] ]]; then
- date '+%s' > "${lockdir}/${selfname}.lock"
- echo "${version}" >> "${lockdir}/${selfname}.lock"
- echo "${port}" >> "${lockdir}/${selfname}.lock"
- fi
- }
- fn_monitor_check_update() {
- # Monitor will check if update is already running.
- if [ "$(pgrep "${selfname} update" | wc -l)" != "0" ]; then
- fn_print_dots "Checking active updates: "
- fn_print_checking_eol
- fn_script_log_info "Checking active updates: CHECKING"
- fn_print_error_nl "Checking active updates: SteamCMD is currently checking for updates: "
- fn_print_error_eol
- fn_script_log_error "Checking active updates: SteamCMD is currently checking for updates: ERROR"
- core_exit.sh
- fi
- }
- fn_monitor_check_session() {
- fn_print_dots "Checking session: "
- fn_print_checking_eol
- fn_script_log_info "Checking session: CHECKING"
- # uses status var from check_status.sh
- if [ "${status}" != "0" ]; then
- fn_print_ok "Checking session: "
- fn_print_ok_eol_nl
- fn_script_log_pass "Checking session: OK"
- else
- fn_print_error "Checking session: "
- fn_print_fail_eol_nl
- fn_script_log_fatal "Checking session: FAIL"
- alert="restart"
- alert.sh
- fn_script_log_info "Checking session: Monitor is restarting ${selfname}"
- command_restart.sh
- core_exit.sh
- fi
- }
- fn_monitor_check_queryport() {
- # Monitor will check queryport is set before continuing.
- if [ -z "${queryport}" ] || [ "${queryport}" == "0" ]; then
- fn_print_dots "Checking port: "
- fn_print_checking_eol
- fn_script_log_info "Checking port: CHECKING"
- if [ -n "${rconenabled}" ] && [ "${rconenabled}" != "true" ] && [ "${shortname}" == "av" ]; then
- fn_print_warn "Checking port: Unable to query, rcon is not enabled"
- fn_script_log_warn "Checking port: Unable to query, rcon is not enabled"
- else
- fn_print_error "Checking port: Unable to query, queryport is not set"
- fn_script_log_error "Checking port: Unable to query, queryport is not set"
- fi
- core_exit.sh
- fi
- }
- fn_query_gsquery() {
- if [ ! -f "${functionsdir}/query_gsquery.py" ]; then
- fn_fetch_file_github "lgsm/functions" "query_gsquery.py" "${functionsdir}" "chmodx" "norun" "noforce" "nohash"
- fi
- "${functionsdir}"/query_gsquery.py -a "${queryip}" -p "${queryport}" -e "${querytype}" > /dev/null 2>&1
- querystatus="$?"
- }
- fn_query_tcp() {
- bash -c 'exec 3<> /dev/tcp/'${queryip}'/'${queryport}'' > /dev/null 2>&1
- querystatus="$?"
- }
- fn_monitor_query() {
- # Will loop and query up to 5 times every 15 seconds.
- # Query will wait up to 60 seconds to confirm server is down as server can become non-responsive during map changes.
- totalseconds=0
- for queryattempt in {1..5}; do
- for queryip in "${queryips[@]}"; do
- fn_print_dots "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
- fn_print_querying_eol
- fn_script_log_info "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : QUERYING"
- # querydelay
- if [ "$(head -n 1 "${lockdir}/${selfname}.lock")" -gt "$(date "+%s" -d "${querydelay} mins ago")" ]; then
- fn_print_ok "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt}: "
- fn_print_delay_eol_nl
- fn_script_log_info "Querying port: ${querymethod}: ${ip}:${queryport} : ${queryattempt} : DELAY"
- fn_script_log_info "Query bypassed: ${gameservername} started less than ${querydelay} minutes ago"
- fn_script_log_info "Server started: $(date -d @$(head -n 1 "${lockdir}/${selfname}.lock"))"
- fn_script_log_info "Current time: $(date)"
- monitorpass=1
- core_exit.sh
- # will use query method selected in fn_monitor_loop
- # gamedig
- elif [ "${querymethod}" == "gamedig" ]; then
- query_gamedig.sh
- # gsquery
- elif [ "${querymethod}" == "gsquery" ]; then
- fn_query_gsquery
- #tcp query
- elif [ "${querymethod}" == "tcp" ]; then
- fn_query_tcp
- fi
- if [ "${querystatus}" == "0" ]; then
- # Server query OK.
- fn_print_ok "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
- fn_print_ok_eol_nl
- fn_script_log_pass "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : OK"
- monitorpass=1
- if [ "${querystatus}" == "0" ]; then
- # Add query data to log.
- if [ "${gdname}" ]; then
- fn_script_log_info "Server name: ${gdname}"
- fi
- if [ "${gdplayers}" ]; then
- fn_script_log_info "Players: ${gdplayers}/${gdmaxplayers}"
- fi
- if [ "${gdbots}" ]; then
- fn_script_log_info "Bots: ${gdbots}"
- fi
- if [ "${gdmap}" ]; then
- fn_script_log_info "Map: ${gdmap}"
- fi
- if [ "${gdgamemode}" ]; then
- fn_script_log_info "Game Mode: ${gdgamemode}"
- fi
- # send LinuxGSM stats if monitor is OK.
- if [ "${stats}" == "on" ] || [ "${stats}" == "y" ]; then
- info_stats.sh
- fi
- fi
- core_exit.sh
- else
- # Server query FAIL.
- fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
- fn_print_fail_eol
- fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : FAIL"
- # Monitor will try gamedig (if supported) for first 30s then gsquery before restarting.
- # gsquery will fail if longer than 60s
- if [ "${totalseconds}" -ge "59" ]; then
- # Monitor will FAIL if over 60s and trigger gane server reboot.
- fn_print_fail "Querying port: ${querymethod}: ${queryip}:${queryport} : ${totalseconds}/${queryattempt}: "
- fn_print_fail_eol_nl
- fn_script_log_warn "Querying port: ${querymethod}: ${queryip}:${queryport} : ${queryattempt} : FAIL"
- # Send alert if enabled.
- alert="restartquery"
- alert.sh
- command_restart.sh
- fn_firstcommand_reset
- core_exit.sh
- fi
- fi
- done
- # Second counter will wait for 15s before breaking loop.
- for seconds in {1..15}; do
- fn_print_fail "Querying port: ${querymethod}: ${ip}:${queryport} : ${totalseconds}/${queryattempt} : ${cyan}WAIT${default}"
- sleep 0.5
- totalseconds=$((totalseconds + 1))
- if [ "${seconds}" == "15" ]; then
- break
- fi
- done
- done
- }
- fn_monitor_loop() {
- # loop though query methods selected by querymode.
- totalseconds=0
- if [ "${querymode}" == "2" ]; then
- local query_methods_array=(gamedig gsquery)
- elif [ "${querymode}" == "3" ]; then
- local query_methods_array=(gamedig)
- elif [ "${querymode}" == "4" ]; then
- local query_methods_array=(gsquery)
- elif [ "${querymode}" == "5" ]; then
- local query_methods_array=(tcp)
- fi
- for querymethod in "${query_methods_array[@]}"; do
- # Will check if gamedig is installed and bypass if not.
- if [ "${querymethod}" == "gamedig" ]; then
- if [ "$(command -v gamedig 2> /dev/null)" ] && [ "$(command -v jq 2> /dev/null)" ]; then
- if [ -z "${monitorpass}" ]; then
- fn_monitor_query
- fi
- else
- fn_script_log_info "gamedig is not installed"
- fn_script_log_info "https://docs.linuxgsm.com/requirements/gamedig"
- fi
- else
- # will not query if query already passed.
- if [ -z "${monitorpass}" ]; then
- fn_monitor_query
- fi
- fi
- done
- }
- monitorflag=1
- check.sh
- core_logs.sh
- info_game.sh
- # query pre-checks
- fn_monitor_check_lockfile
- fn_monitor_check_update
- fn_monitor_check_session
- # Monitor will not continue if session only check.
- if [ "${querymode}" != "1" ]; then
- fn_monitor_check_queryport
- # Add a querydelay of 1 min if var missing.
- if [ -z "${querydelay}" ]; then
- querydelay="1"
- fi
- fn_monitor_loop
- fi
- core_exit.sh
|