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- #!/bin/bash
- # LGSM fn_loginstall function
- # Author: Daniel Gibbs
- # Website: http://danielgibbs.co.uk
- # Version: 211214
- echo ""
- echo "Creating log directorys"
- echo "================================="
- sleep 1
- # Create dir's for the script and console logs
- mkdir -pv "${rootdir}/log"
- mkdir -pv "${scriptlogdir}"
- touch "${scriptlog}"
- mkdir -pv "${consolelogdir}"
- touch "${consolelog}"
- # If a server is source or goldsource create a symbolic link to the game server logs
- if [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]; then
- if [ ! -h ${rootdir}/log/server ]; then
- ln -sv "${gamelogdir}" "${rootdir}/log/server"
- else
- echo "Symbolic link ${gamelogdir} => ${rootdir}/log/server already exists!"
- fi
- fi
- # If a server is unreal2 or unity3d create a dir
- if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unity3d" ]; then
- mkdir -pv ${gamelogdir}
- fi
- sleep 1
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