rustserver 6.4 KB

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  1. #!/bin/bash
  2. # Project: Game Server Managers - LinuxGSM
  3. # Author: Daniel Gibbs
  4. # License: MIT License, Copyright (c) 2016 Daniel Gibbs
  5. # Purpose: Rust | Server Management Script
  6. # Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
  7. # Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
  8. # Website: https://gameservermanagers.com
  9. # Debugging
  10. if [ -f ".dev-debug" ]; then
  11. exec 5>dev-debug.log
  12. BASH_XTRACEFD="5"
  13. set -x
  14. fi
  15. version="161224"
  16. ##########################
  17. ######## Settings ########
  18. ##########################
  19. #### Server Settings ####
  20. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  21. # More settings available after install in serverfiles/server/rust-server/server.cfg
  22. servername="Rust"
  23. ip="0.0.0.0"
  24. port="28015"
  25. rconport="28016"
  26. rconpassword="CHANGE_ME"
  27. rconweb="1"
  28. maxplayers="50"
  29. # Advanced Start Settings
  30. seed="" # default random; range : 1 to 2147483647 ; used to change or reproduce a procedural map
  31. worldsize="3000" # default 3000; range : 1000 to 6000 ; map size in meters
  32. saveinterval="300" # Auto-save in seconds
  33. tickrate="30" # default 30; range : 15 to 100
  34. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  35. # Edit with care | https://developer.valvesoftware.com/wiki/Rust_Dedicated_Server
  36. fn_parms(){
  37. parms="-batchmode +server.ip ${ip} +server.port ${port} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${servicename}\" ${conditionalseed} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" -logfile ${gamelogfile}"
  38. }
  39. # Specific to Rust
  40. if [ -n "${seed}" ]; then
  41. # If set, then add to start parms
  42. conditionalseed="+server.seed ${seed}"
  43. else
  44. # Keep randomness of the number if not set
  45. conditionalseed=""
  46. fi
  47. #### LinuxGSM Settings ####
  48. ## Notification Alerts
  49. # (on|off)
  50. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  51. emailalert="off"
  52. email="email@example.com"
  53. emailfrom=""
  54. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  55. pushbulletalert="off"
  56. pushbullettoken="accesstoken"
  57. channeltag=""
  58. ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
  59. updateonstart="off"
  60. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  61. maxbackups="4"
  62. maxbackupdays="30"
  63. stoponbackup="on"
  64. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  65. consolelogging="on"
  66. logdays="7"
  67. #### LinuxGSM Advanced Settings ####
  68. ## SteamCMD Settings
  69. # Server appid
  70. appid="258550"
  71. # Steam App Branch Select
  72. # Allows to opt into the various Steam app branches. Default branch is "".
  73. # Example: "-beta latest_experimental"
  74. branch=""
  75. ## Github Branch Select
  76. # Allows for the use of different function files
  77. # from a different repo and/or branch.
  78. githubuser="GameServerManagers"
  79. githubrepo="LinuxGSM"
  80. githubbranch="master"
  81. ## LinuxGSM Server Details
  82. # Do not edit
  83. gamename="Rust"
  84. engine="unity3d"
  85. ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
  86. servicename="rust-server"
  87. #### Directories ####
  88. # Edit with care
  89. ## Work Directories
  90. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  91. selfname=$(basename $(readlink -f "${BASH_SOURCE[0]}"))
  92. lockselfname=".${servicename}.lock"
  93. lgsmdir="${rootdir}/lgsm"
  94. functionsdir="${lgsmdir}/functions"
  95. libdir="${lgsmdir}/lib"
  96. tmpdir="${lgsmdir}/tmp"
  97. filesdir="${rootdir}/serverfiles"
  98. ## Server Specific Directories
  99. systemdir="${filesdir}"
  100. executabledir="${filesdir}"
  101. executable="./RustDedicated"
  102. serveridentitydir="${systemdir}/server/${servicename}"
  103. servercfg="server.cfg"
  104. servercfgdefault="server.cfg"
  105. servercfgdir="${serveridentitydir}/cfg"
  106. servercfgfullpath="${servercfgdir}/${servercfg}"
  107. ## Backup Directory
  108. backupdir="${rootdir}/backups"
  109. ## Logging Directories
  110. gamelogdir="${rootdir}/log/server"
  111. scriptlogdir="${rootdir}/log/script"
  112. consolelogdir="${rootdir}/log/console"
  113. gamelog="${gamelogdir}/${servicename}-game.log"
  114. scriptlog="${scriptlogdir}/${servicename}-script.log"
  115. consolelog="${consolelogdir}/${servicename}-console.log"
  116. emaillog="${scriptlogdir}/${servicename}-email.log"
  117. ## Logs Naming
  118. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  119. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  120. gamelogfile="\"gamelog-$(date '+%Y-%m-%d-%H-%M-%S').log\""
  121. ########################
  122. ######## Script ########
  123. ###### Do not edit #####
  124. ########################
  125. # Fetches core_dl for file downloads
  126. fn_fetch_core_dl(){
  127. github_file_url_dir="lgsm/functions"
  128. github_file_url_name="${functionfile}"
  129. filedir="${functionsdir}"
  130. filename="${github_file_url_name}"
  131. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  132. # If the file is missing, then download
  133. if [ ! -f "${filedir}/${filename}" ]; then
  134. if [ ! -d "${filedir}" ]; then
  135. mkdir -p "${filedir}"
  136. fi
  137. echo -e " fetching ${filename}...\c"
  138. # Check curl exists and use available path
  139. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  140. for curlcmd in ${curlpaths}
  141. do
  142. if [ -x "${curlcmd}" ]; then
  143. break
  144. fi
  145. done
  146. # If curl exists download file
  147. if [ "$(basename ${curlcmd})" == "curl" ]; then
  148. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  149. if [ $? -ne 0 ]; then
  150. echo -e "\e[0;31mFAIL\e[0m\n"
  151. echo "${curlfetch}"
  152. echo -e "${githuburl}\n"
  153. exit 1
  154. else
  155. echo -e "\e[0;32mOK\e[0m"
  156. fi
  157. else
  158. echo -e "\e[0;31mFAIL\e[0m\n"
  159. echo "Curl is not installed!"
  160. echo -e ""
  161. exit 1
  162. fi
  163. chmod +x "${filedir}/${filename}"
  164. fi
  165. source "${filedir}/${filename}"
  166. }
  167. core_dl.sh(){
  168. # Functions are defined in core_functions.sh.
  169. functionfile="${FUNCNAME}"
  170. fn_fetch_core_dl
  171. }
  172. core_functions.sh(){
  173. # Functions are defined in core_functions.sh.
  174. functionfile="${FUNCNAME}"
  175. fn_fetch_core_dl
  176. }
  177. # Prevent from running this script as root.
  178. if [ "$(whoami)" = "root" ]; then
  179. if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
  180. echo "[ FAIL ] Do NOT run this script as root!"
  181. exit 1
  182. else
  183. core_functions.sh
  184. check_root.sh
  185. fi
  186. fi
  187. core_dl.sh
  188. core_functions.sh
  189. getopt=$1
  190. core_getopt.sh