ut3server 4.3 KB

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  1. #!/bin/bash
  2. # Unreal Tournament 3
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: https://gameservermanagers.com
  6. if [ -f ".dev-debug" ]; then
  7. exec 5>dev-debug.log
  8. BASH_XTRACEFD="5"
  9. set -x
  10. fi
  11. version="210516"
  12. #### Variables ####
  13. # Notification Alerts
  14. # (on|off)
  15. # Email
  16. emailalert="off"
  17. email="email@example.com"
  18. #emailfrom="email@example.com"
  19. # Pushbullet
  20. # https://www.pushbullet.com/#settings
  21. pushbulletalert="off"
  22. pushbullettoken="accesstoken"
  23. # Start Variables
  24. ip="0.0.0.0"
  25. port="7777"
  26. queryport="25300"
  27. defaultmap="VCTF-Suspense"
  28. game="UTGameContent.UTVehicleCTFGame_Content"
  29. mutators="" #"UTGame.UTMutator_Instagib,UTGame.UTMutator_LowGrav"
  30. isdedicated="true"
  31. islanmatch="false"
  32. usesstats="false"
  33. shouldadvertise="true"
  34. pureserver="1"
  35. allowjoininprogress="true"
  36. maxplayers="32"
  37. #list of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3
  38. fn_parms(){
  39. parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog}"
  40. }
  41. #### Advanced Variables ####
  42. # Github Branch Select
  43. # Allows for the use of different function files
  44. # from a different repo and/or branch.
  45. githubuser="GameServerManagers"
  46. githubrepo="LinuxGSM"
  47. githubbranch="master"
  48. # Server Details
  49. servicename="ut3-server"
  50. gamename="Unreal Tournament 3"
  51. engine="unreal3"
  52. # Directories
  53. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  54. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  55. lockselfname=".${servicename}.lock"
  56. lgsmdir="${rootdir}/lgsm"
  57. functionsdir="${lgsmdir}/functions"
  58. libdir="${lgsmdir}/lib"
  59. tmpdir="${lgsmdir}/tmp"
  60. filesdir="${rootdir}/serverfiles"
  61. systemdir="${filesdir}"
  62. executabledir="${systemdir}/Binaries"
  63. executable="./ut3"
  64. servercfg="${servicename}.ini"
  65. servercfgdefault="UTGame.ini"
  66. servercfgdir="${systemdir}/UTGame/Config"
  67. servercfgfullpath="${servercfgdir}/${servercfg}"
  68. # Backup
  69. backupdays="30"
  70. backupdir="${rootdir}/backups"
  71. # Logging
  72. logdays="7"
  73. gamelogdir="${rootdir}/log/server"
  74. scriptlogdir="${rootdir}/log/script"
  75. consolelogdir="${rootdir}/log/console"
  76. consolelogging="on"
  77. gamelog="${gamelogdir}/${servicename}-game.log"
  78. scriptlog="${scriptlogdir}/${servicename}-script.log"
  79. consolelog="${consolelogdir}/${servicename}-console.log"
  80. emaillog="${scriptlogdir}/${servicename}-email.log"
  81. gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%d-%m-%Y-%H-%M-%S').log"
  82. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  83. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  84. ##### Script #####
  85. # Do not edit
  86. # Fetches core_dl for file downloads
  87. fn_fetch_core_dl(){
  88. github_file_url_dir="lgsm/functions"
  89. github_file_url_name="${functionfile}"
  90. filedir="${functionsdir}"
  91. filename="${github_file_url_name}"
  92. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  93. # If the file is missing, then download
  94. if [ ! -f "${filedir}/${filename}" ]; then
  95. if [ ! -d "${filedir}" ]; then
  96. mkdir -p "${filedir}"
  97. fi
  98. echo -e " fetching ${filename}...\c"
  99. # Check curl exists and use available path
  100. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  101. for curlcmd in ${curlpaths}
  102. do
  103. if [ -x "${curlcmd}" ]; then
  104. break
  105. fi
  106. done
  107. # If curl exists download file
  108. if [ "$(basename ${curlcmd})" == "curl" ]; then
  109. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  110. if [ $? -ne 0 ]; then
  111. echo -e "\e[0;31mFAIL\e[0m\n"
  112. echo "${curlfetch}"
  113. echo -e "${githuburl}\n"
  114. exit 1
  115. else
  116. echo -e "\e[0;32mOK\e[0m"
  117. fi
  118. else
  119. echo -e "\e[0;31mFAIL\e[0m\n"
  120. echo "Curl is not installed!"
  121. echo -e ""
  122. exit 1
  123. fi
  124. chmod +x "${filedir}/${filename}"
  125. fi
  126. source "${filedir}/${filename}"
  127. }
  128. core_dl.sh(){
  129. # Functions are defined in core_functions.sh.
  130. functionfile="${FUNCNAME}"
  131. fn_fetch_core_dl
  132. }
  133. core_functions.sh(){
  134. # Functions are defined in core_functions.sh.
  135. functionfile="${FUNCNAME}"
  136. fn_fetch_core_dl
  137. }
  138. core_dl.sh
  139. core_functions.sh
  140. getopt=$1
  141. core_getopt.sh