ut2k4server 2.9 KB

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  1. #!/bin/bash
  2. # Unreal Tournament 2004
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: http://danielgibbs.co.uk
  6. # Version: 010115
  7. #### Variables ####
  8. # Notification Email
  9. # (on|off)
  10. emailnotification="off"
  11. email="email@example.com"
  12. # Directories
  13. rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
  14. selfname="$0"
  15. lockselfname=$(echo ".${servicename}.lock")
  16. filesdir="${rootdir}/serverfiles"
  17. systemdir="${filesdir}/System"
  18. executabledir="${systemdir}"
  19. executable="./ucc-bin"
  20. compressedmapsdir="${rootdir}/Maps-Compressed"
  21. defaultcfg="${systemdir}/UT2004.ini"
  22. backupdir="backups"
  23. # Server Details
  24. servicename="ut2k4-server"
  25. gamename="Unreal Tournament 2004"
  26. engine="unreal2"
  27. ini="${servicename}.ini"
  28. servername=$(grep -s ServerName= ${systemdir}/${ini}|sed 's/ServerName=//g')
  29. ip="0.0.0.0"
  30. # Logging
  31. logdays="7"
  32. gamelogdir="${rootdir}/log/server"
  33. scriptlogdir="${rootdir}/log/script"
  34. consolelogdir="${rootdir}/log/console"
  35. gamelog="${gamelogdir}/${servicename}-game.log"
  36. scriptlog="${scriptlogdir}/${servicename}-script.log"
  37. consolelog="${consolelogdir}/${servicename}-console.log"
  38. emaillog="${scriptlogdir}/${servicename}-email.log"
  39. gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%d-%m-%Y-%H-%M-%S').log"
  40. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  41. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  42. # Start Variables
  43. fn_parms(){
  44. defaultmap="DM-Rankin"
  45. parms="server ${defaultmap}?game=XGame.xDeathMatch -nohomedir ini=${ini} log=${gamelog}"
  46. }
  47. ##### Script #####
  48. # Do not edit
  49. fn_install(){
  50. fn_rootcheck
  51. fn_header
  52. if [ -z "${autoinstall}" ]; then
  53. fn_serverdirectory
  54. fn_header
  55. fi
  56. fn_ut2k4filesdl
  57. fn_ut2k4install
  58. fn_ut2k4key
  59. fn_loginstall
  60. fn_getquery
  61. fn_serverconfig
  62. fn_ut2k4fix
  63. fn_header
  64. fn_details
  65. fn_installcomplete
  66. }
  67. fn_functions(){
  68. # Functions are defines in fn_functions.
  69. functionfile="${FUNCNAME}"
  70. fn_runfunction
  71. }
  72. fn_runfunction(){
  73. # Functions are downloaded and run with this function
  74. if [ ! -f "${rootdir}/functions/${functionfile}" ]; then
  75. cd "${rootdir}"
  76. if [ ! -d "functions" ]; then
  77. mkdir functions
  78. fi
  79. cd functions
  80. echo -e "loading ${functionfile}...\c"
  81. wget -N --no-check-certificate /dev/null https://raw.githubusercontent.com/dgibbs64/linuxgameservers/master/functions/${functionfile} 2>&1 | grep -F HTTP | cut -c45-
  82. chmod +x "${functionfile}"
  83. cd "${rootdir}"
  84. sleep 1
  85. fi
  86. source "${rootdir}/functions/${functionfile}"
  87. }
  88. fn_functions
  89. case "$1" in
  90. start)
  91. fn_startserver;;
  92. stop)
  93. fn_stopserver;;
  94. restart)
  95. fn_restartserver;;
  96. monitor)
  97. fn_monitorserver;;
  98. email-test)
  99. fn_emailtest;;
  100. details)
  101. fn_details;;
  102. backup)
  103. fn_backupserver;;
  104. console)
  105. fn_console;;
  106. debug)
  107. fn_debugserver;;
  108. install)
  109. fn_install;;
  110. map-compressor)
  111. fn_unreal2compressmaps;;
  112. *)
  113. echo "Usage: $0 {start|stop|restart|monitor|email-test|details|backup|console|debug|install|map-compressor}"
  114. exit 1;;
  115. esac
  116. exit