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- // ****************************************************************************
- // *
- // Ingurgency - server.cfg *
- // Version 060116 *
- // *
- // ****************************************************************************
- // ............................. Basic Settings ............................. //
- // Hostname for server.
- hostname "<hostname>"
- // Server password - for private servers.
- sv_password ""
- // Contact email for server sysop.
- sv_contact "email@example.com"
- // LAN Mode - If set the server will not show on the internet.
- // Default: sv_lan 0
- sv_lan 0
- // Set maximum server FPS
- // Default: fps_max 300
- fps_max 300
- // ........................... RCON Configuration .......................... //
- // RCON - remote console password.
- rcon_password "<rconpassword>"
- // Number of minutes to ban users who fail rcon authentication
- // min. 0
- sv_rcon_banpenalty 10
- // Enable/disable rcon logging
- sv_rcon_log 1
- // Max number of times a user can fail rcon authentication before being banned
- // min. 1 max. 20
- sv_rcon_maxfailures 5
- // ......................... Matchmaking Playlists ......................... //
- // info: Selecting a playlist will allow the server to show up in matchmaking.
- // Playlists use predefined settings and mapcycle.
- // You do not need to select a mapcycle as the server will cycle though the
- // predefined playlist mapcycle.
- //
- // If you want to change the predefined playlist mapcycle you can create a
- // custom mapcycle but only with maps from the playlist mapcycle.
- //
- // You can also create your own custom playlists.
- // http://steamcommunity.com/sharedfiles/filedetails/?id=461776759
- // "nwi/comp"
- // "nwi/coop"
- // "nwi/coop_elite"
- // "nwi/coop_hardcore"
- // "nwi/pvp_sustained"
- // "nwi/pvp_tactical"
- //
- sv_playlist "nwi/coop"
- // ............................... Map Cycles ............................... //
- // info: There are several predefined mapcycles available that are listed below.
- // You can also create your own custom mapcycle.
- // "mapcycle.txt" - by default this contains the most popular options
- // "mapcycle_all.txt" - all possible map/mode combinations for PvP
- // "mapcycle_ambush.txt" - all ambush (VIP) maps
- // "mapcycle_attackdefend.txt" - push & strike maps
- // "mapcycle_checkpoint.txt" - all checkpoint maps
- // "mapcycle_comp.txt" - firefight & elimination maps
- // "mapcycle_conquer.txt" - conquer gamemode
- // "mapcycle_cooperative.txt" - survival, coop, hunt maps
- // "mapcycle_firefight.txt" - all firefight maps
- // "mapcycle_flashpoint.txt" - all flashpoint maps
- // "mapcycle_hunt.txt" - all hunt maps
- // "mapcycle_infiltrate.txt" - all infiltrate (CTF) maps
- // "mapcycle_objrespawn.txt" - all firefight & flashpoint featuring respawning for completing objectives
- // "mapcycle_occupy.txt" - all occupy maps
- // "mapcycle_practice.txt"
- // "mapcycle_push.txt" - all push maps
- // "mapcycle_singlelife.txt" - strike & ambush single life modes
- // "mapcycle_skirmish.txt" - all skirmish maps
- // "mapcycle_strike.txt" - all strike maps
- // "mapcycle_survival.txt" - all survival maps
- // "mapcycle_sustained_combat.txt"
- // "mapcycle_tactical_operations.txt"
- // "mapcycle_workshop.txt" - used by Workshop system
- //
- //mapcyclefile "mapcycle.txt"
- // .......................... Coop Mode Settings ............................ //
- // info: Settings for all cooperative gamemodes
- // Set the maximum number of human players in Cooperative modes
- // Maximum value: 8
- // Default: mp_coop_lobbysize 6
- //mp_coop_lobbysize 6
- // Set the minimum number of bots
- //mp_coop_min_bots 5
- // Set the maximum number of bots
- // Maximum value: maxplayers - mp_coop_lobbysize
- //mp_coop_max_bots 18
- // ........................... Voting Settings .............................. //
- // Allow voting?
- sv_allow_votes 1
- // Is map voting enabled?
- sv_map_voting 1
- // Allow spectators to vote?
- sv_vote_allow_spectators 0
- // A vote that fails cannot be re-submitted for this long
- sv_vote_failure_timer 300
- // Can people hold votes to change AI count?
- sv_vote_issue_botcount_allowed 1
- // The voting population required to pass a bot count vote
- // min. 0.1 max. 1
- sv_vote_issue_botcount_min_population 0.55
- // What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes)
- // min. 0 max. 1
- sv_vote_issue_botcount_min_ratio 0.5
- // Can people hold votes to change AI difficulty?
- sv_vote_issue_botdifficulty_allowed 1
- // The voting population required to pass an AI difficulty vote
- // min. 0.1 max. 1
- sv_vote_issue_botdifficulty_min_population 0.55
- // What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes)
- // min. 0 max. 1
- sv_vote_issue_botdifficulty_min_ratio 0.5
- // Can people hold votes to change the gamemode?
- sv_vote_issue_changegamemode_allowed 0
- // Can people hold votes to change levels?
- sv_vote_issue_changelevel_allowed 1
- // If enabled, wait until the end of the round to change levels
- sv_vote_issue_changelevel_wait 1
- // Can people hold votes to kick players from the server?
- sv_vote_issue_kick_allowed 1
- // Can we kick the other team?
- sv_vote_issue_kick_other_team 0
- // Can people hold votes to set the next level?
- sv_vote_issue_nextlevel_allowed 1
- // Allow players to extend the current map?
- sv_vote_issue_nextlevel_allowextend 0
- // Present players with a list of maps to choose from?
- sv_vote_issue_nextlevel_choicesmode 1
- // Not allowed to vote for a nextlevel if one has already been set
- sv_vote_issue_nextlevel_prevent_change 1
- // How many rounds before map voting can begin
- sv_vote_issue_nextlevel_round_count_delay 1
- // The voting population required to pass a next level vote
- // min. 0.1 max. 1
- sv_vote_issue_nextlevel_min_population 0.55
- // How strong does the yes vote need to be to win? (2.0 = 2x more voters)
- // min. 1 max. 5
- sv_vote_issue_nextlevel_min_ratio 0.5
- // Can people hold votes to restart the game?
- sv_vote_issue_restart_game_allowed 1
- // Can people hold votes to restart the round?
- sv_vote_issue_restart_round_allowed 1
- // Can people hold votes to scramble the teams?
- sv_vote_issue_scramble_teams_allowed 1
- // Can people hold votes to switch the teams?
- sv_vote_issue_switch_teams_allowed 1
- // How long should a kick ban last for if a player is kicked for hacking? (minutes)
- sv_vote_kick_ban_duration_cheating 240
- // The voting population required to kick a person for hacking
- // min. 0.1 max. 1
- sv_vote_kick_hack_min_population 0.60
- // What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes)
- // min. 0 max. 1
- sv_vote_kick_hack_min_ratio 0.66
- // How long should a kick vote ban someone from the server? (in minutes)
- sv_vote_kick_ban_duration_idle 0
- // The voting population required to kick a person for being idle
- // min. 0.1 max. 1
- sv_vote_kick_idle_min_population 0.20
- // What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes)
- // min. 0 max. 1
- sv_vote_kick_idle_min_ratio 0.5
- // How long should a kick ban last for if a player is kicked for team killing? (minutes)
- sv_vote_kick_ban_duration_teamkilling 10
- // The voting population required to kick a person for team killing
- // min. 0.1 max. 1
- sv_vote_kick_tk_min_population 0.25
- // What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes)
- // min. 0 max. 1
- sv_vote_kick_tk_min_ratio 0.66
- // How long should a kick ban last for if a player is kicked for trolling? (minutes)
- sv_vote_kick_ban_duration_trolling 60
- // The voting population required to kick a person for trolling
- // min. 0.1 max. 1
- sv_vote_kick_troll_min_population 0.40
- // What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes)
- // min. 0 max. 1
- sv_vote_kick_troll_min_ration 0.66
- // The minimum number of players needed on the server to start a vote kick
- sv_vote_kick_min_players 4
- // Minimum number of vote attempts required to start an actual vote
- sv_vote_kick_min_voters 3
- // The voting population required
- // min. 0 max. 1
- sv_vote_min_population 0.55
- // What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes)
- // min. 0 max. 1
- sv_vote_min_ratio 0.55
- // ............................. Fast Download .............................. //
- // info: Allows custom maps to be downloaded to the client.
- // Allows clients to download custom maps and textures etc. from the server at 20 kbps.
- // Default: sv_allowdownload 1
- sv_allowdownload 1
- // Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
- // Example:
- // server location: maps/custommap.bsp
- // web server location: http://example.com/custom/maps/custommap.bsp
- // sv_downloadurl "http://example.com/custom"
- // Default: sv_downloadurl ""
- sv_downloadurl ""
- // ................................ Ban List ............................... //
- // sv_nwi_banlist is the official banlist.
- sv_nwi_banlist 1
- // personal banlist based on user IDs.
- exec banned_user.cfg
- // personal banlist based on user IPs.
- exec banned_ip.cfg
- writeid
- writeip
- // ............................. Server Logging ............................. //
- //Enables logging to file, console, and udp < on | off >.
- log on
- // Log server bans in the server logs.
- // Default: sv_logbans 1
- sv_logbans 1
- // Echo log information to the console.
- // Default: sv_logecho 1
- sv_logecho 1
- // Log server information in the log file.
- // Default: sv_logfile 1
- sv_logfile 1
- // Log server information to only one file.
- // Default: sv_log_onefile 0
- sv_log_onefile 0
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