ut3server 4.2 KB

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  1. #!/bin/bash
  2. # Unreal Tournament 3
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: https://gameservermanagers.com
  6. if [ -f ".dev-debug" ]; then
  7. exec 5>dev-debug.log
  8. BASH_XTRACEFD="5"
  9. set -x
  10. fi
  11. version="210516"
  12. #### Variables ####
  13. # Notification Alerts
  14. # (on|off)
  15. # Email
  16. emailalert="off"
  17. email="email@example.com"
  18. #emailfrom="email@example.com"
  19. # Pushbullet
  20. # https://www.pushbullet.com/#settings
  21. pushbulletalert="off"
  22. pushbullettoken="accesstoken"
  23. # Start Variables
  24. ip="0.0.0.0"
  25. port="7777"
  26. queryport="25300"
  27. defaultmap="VCTF-Suspense"
  28. game="UTGameContent.UTVehicleCTFGame_Content"
  29. mutators="" #"UTGame.UTMutator_Instagib,UTGame.UTMutator_LowGrav"
  30. isdedicated="true"
  31. islanmatch="false"
  32. usesstats="false"
  33. shouldadvertise="true"
  34. pureserver="1"
  35. allowjoininprogress="true"
  36. maxplayers="32"
  37. #list of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3
  38. fn_parms(){
  39. parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog}"
  40. }
  41. # Server Details
  42. servicename="ut3-server"
  43. gamename="Unreal Tournament 3"
  44. engine="unreal3"
  45. # Directories
  46. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  47. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  48. lockselfname=".${servicename}.lock"
  49. lgsmdir="${rootdir}/lgsm"
  50. functionsdir="${lgsmdir}/functions"
  51. libdir="${lgsmdir}/lib"
  52. tmpdir="${lgsmdir}/tmp"
  53. filesdir="${rootdir}/serverfiles"
  54. systemdir="${filesdir}"
  55. executabledir="${systemdir}/Binaries"
  56. executable="./ut3"
  57. servercfg="UTGame.ini"
  58. servercfgdir="${systemdir}/UTGame/Config"
  59. servercfgfullpath="${servercfgdir}/${servercfg}"
  60. backupdir="${rootdir}/backups"
  61. # Logging
  62. logdays="7"
  63. gamelogdir="${rootdir}/log/server"
  64. scriptlogdir="${rootdir}/log/script"
  65. consolelogdir="${rootdir}/log/console"
  66. consolelogging="on"
  67. gamelog="${gamelogdir}/${servicename}-game.log"
  68. scriptlog="${scriptlogdir}/${servicename}-script.log"
  69. consolelog="${consolelogdir}/${servicename}-console.log"
  70. emaillog="${scriptlogdir}/${servicename}-email.log"
  71. gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%d-%m-%Y-%H-%M-%S').log"
  72. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  73. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  74. # Github Branch Select
  75. # Allows for the use of different function files
  76. # from a different repo and/or branch.
  77. githubuser="GameServerManagers"
  78. githubrepo="LinuxGSM"
  79. githubbranch="master"
  80. ##### Script #####
  81. # Do not edit
  82. # Fetches core_dl for file downloads
  83. fn_fetch_core_dl(){
  84. github_file_url_dir="lgsm/functions"
  85. github_file_url_name="${functionfile}"
  86. filedir="${functionsdir}"
  87. filename="${github_file_url_name}"
  88. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  89. # If the file is missing, then download
  90. if [ ! -f "${filedir}/${filename}" ]; then
  91. if [ ! -d "${filedir}" ]; then
  92. mkdir -p "${filedir}"
  93. fi
  94. echo -e " fetching ${filename}...\c"
  95. # Check curl exists and use available path
  96. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  97. for curlcmd in ${curlpaths}
  98. do
  99. if [ -x "${curlcmd}" ]; then
  100. break
  101. fi
  102. done
  103. # If curl exists download file
  104. if [ "$(basename ${curlcmd})" == "curl" ]; then
  105. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  106. if [ $? -ne 0 ]; then
  107. echo -e "\e[0;31mFAIL\e[0m\n"
  108. echo "${curlfetch}"
  109. echo -e "${githuburl}\n"
  110. exit 1
  111. else
  112. echo -e "\e[0;32mOK\e[0m"
  113. fi
  114. else
  115. echo -e "\e[0;31mFAIL\e[0m\n"
  116. echo "Curl is not installed!"
  117. echo -e ""
  118. exit 1
  119. fi
  120. chmod +x "${filedir}/${filename}"
  121. fi
  122. source "${filedir}/${filename}"
  123. }
  124. core_dl.sh(){
  125. # Functions are defined in core_functions.sh.
  126. functionfile="${FUNCNAME}"
  127. fn_fetch_core_dl
  128. }
  129. core_functions.sh(){
  130. # Functions are defined in core_functions.sh.
  131. functionfile="${FUNCNAME}"
  132. fn_fetch_core_dl
  133. }
  134. core_dl.sh
  135. core_functions.sh
  136. getopt=$1
  137. core_getopt.sh