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- ##################################
- ######## Default Settings ########
- ##################################
- # DO NOT EDIT WILL BE OVERWRITTEN!
- # Copy settings from here and use them in either
- # common.cfg - applies settings to every instance
- # [instance].cfg - applies settings to a specific instance
- #### Server Settings ####
- ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
- steamuser="username"
- steampass='password'
- ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
- ip="0.0.0.0"
- defaultmap="RO-Arad.rom"
- ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
- fn_parms(){
- parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}"
- }
- #### LinuxGSM Settings ####
- ## Notification Alerts
- # (on|off)
- # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
- emailalert="off"
- email="email@example.com"
- emailfrom=""
- # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- channeltag=""
- ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
- updateonstart="off"
- ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
- maxbackups="4"
- maxbackupdays="30"
- stoponbackup="on"
- ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
- consolelogging="on"
- logdays="7"
- #### LinuxGSM Advanced Settings ####
- ## SteamCMD Settings
- # Server appid
- appid="223250"
- # Steam App Branch Select
- # Allows to opt into the various Steam app branches. Default branch is "".
- # Example: "-beta latest_experimental"
- branch=""
- ## LinuxGSM Server Details
- # Do not edit
- gamename="Red Orchestra: Ostfront 41-45"
- engine="unreal2"
- #### Directories ####
- # Edit with care
- ## Work Directories
- rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
- selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- lockselfname=".${servicename}.lock"
- lgsmdir="${rootdir}/lgsm"
- functionsdir="${lgsmdir}/functions"
- libdir="${lgsmdir}/lib"
- tmpdir="${lgsmdir}/tmp"
- ## Server Specific Directories
- serverfiles="${rootdir}/serverfiles"
- systemdir="${serverfiles}/system"
- executabledir="${systemdir}"
- executable="./ucc-bin"
- servercfg="${servicename}.ini"
- servercfgdefault="default.ini"
- servercfgdir="${systemdir}"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- compressedmapsdir="${rootdir}/Maps-Compressed"
- ## Backup Directory
- backupdir="${rootdir}/backups"
- ## Logging Directories
- logdir="${rootdir}/log"
- gamelogdir="${rootdir}/log/server"
- lgsmlogdir="${logdir}/script"
- consolelogdir="${logdir}/console"
- lgsmlog="${lgsmlogdir}/${servicename}-script.log"
- gamelog="${gamelogdir}/${servicename}-game.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- emaillog="${lgsmlogdir}/${servicename}-email.log"
- ## Logs Naming
- lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
- gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"
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