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- #!/bin/bash
- # LGSM fn_check_logs function
- # Author: Daniel Gibbs
- # Website: http://danielgibbs.co.uk
- # Version: 230215
- # Description: Checks that log files exist on server start
- # Create dir's for the script and console logs
- if [ ! -f "${scriptlog}" ]; then
- fn_printdots "Checking for log files"
- sleep 1
- fn_printinfo "Checking for log files: Creating log files"
- sleep 1
- echo -en "\n"
- mkdir -v "${rootdir}/log"
- mkdir -v "${scriptlogdir}"
- touch "${scriptlog}"
- mkdir -v "${consolelogdir}"
- touch "${consolelog}"
- # If a server is source or goldsource create a symbolic link to the game server logs
- if [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]; then
- if [ ! -h "${rootdir}/log/server" ]; then
- ln -nfsv "${gamelogdir}" "${rootdir}/log/server"
- else
- echo "Symbolic link ${gamelogdir} => ${rootdir}/log/server already exists!"
- fi
- fi
- # If a server is unreal2 or unity3d create a dir
- if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unity3d" ]; then
- mkdir -pv "${gamelogdir}"
- fi
- if [ "${gamename}" == "7 Days To Die" ]; then
- if [ ! -h "${gamelogdir}/output_log.txt" ]; then
- ln -nfsv "${filesdir}/7DaysToDie_Data/output_log.txt" "${gamelogdir}/output_log.txt"
- fi
- fi
- # If a server is starbound create a symbolic link to the game server logs
- if [ "${engine}" == "starbound" ]; then
- if [ ! -h "${rootdir}/log/server" ]; then
- ln -nfsv "${gamelogdir}" "${rootdir}/log/server"
- else
- echo "Symbolic link ${gamelogdir} => ${rootdir}/log/server already exists!"
- fi
- fi
- # If server uses SteamCMD create a symbolic link to the Steam logs
- if [ -d "${rootdir}/Steam/logs" ]; then
- if [ ! -h "${rootdir}/log/steamcmd" ]; then
- ln -nfsv "${rootdir}/Steam/logs" "${rootdir}/log/steamcmd"
- else
- echo "Symbolic link ${rootdir}/Steam/logs => ${rootdir}/log/steamcmd already exists!"
- fi
- fi
- sleep 1
- fi
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