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- // ****************************************************************************
- // *
- // Ingurgency - server.cfg *
- // Version 150815 *
- // *
- // ****************************************************************************
- // ............................. Basic Settings ............................. //
- // Hostname for server.
- hostname "<hostname>"
- // RCON - remote console password.
- rcon_password "<rconpassword>"
- // Server password - for private servers.
- sv_password ""
- // Contact email for server sysop.
- sv_contact "email@example.com"
- // LAN Mode - If set the server will not show on the internet.
- // Default: sv_lan 0
- sv_lan 0
- // ......................... Matchmaking Playlists ......................... //
- // info: Selecting a playlist will allow the server to show up in matchmaking.
- // Playlists use predefined settings and mapcycle.
- // You do not need to select a mapcycle as the server will cycle though the
- // predefined playlist mapcycle.
- //
- // If you want to change the predefined playlist mapcycle you can create a
- // custom mapcycle but only with maps from the playlist mapcycle.
- //
- // You can also create your own custom playlists.
- // http://steamcommunity.com/sharedfiles/filedetails/?id=461776759
- // "nwi/comp"
- // "nwi/coop"
- // "nwi/coop_elite"
- // "nwi/coop_hardcore"
- // "nwi/pvp_sustained"
- // "nwi/pvp_tactical"
- //
- sv_playlist "nwi/coop"
- // ............................... Map Cycles ............................... //
- // info: There are several predefined mapcycles available that are listed below.
- // You can also create your own custom mapcycle.
- // "mapcycle.txt" - by default this contains the most popular options
- // "mapcycle_all.txt" - all possible map/mode combinations for PvP
- // "mapcycle_ambush.txt" - all ambush (VIP) maps
- // "mapcycle_attackdefend.txt" - push & strike maps
- // "mapcycle_checkpoint.txt" - all checkpoint maps
- // "mapcycle_comp.txt" - firefight & elimination maps
- // "mapcycle_cooperative.txt" - survival, coop, hunt maps
- // "mapcycle_firefight.txt" - all firefight maps
- // "mapcycle_flashpoint.txt" - all flashpoint maps
- // "mapcycle_hunt.txt" - all hunt maps
- // "mapcycle_infiltrate.txt" - all infiltrate (CTF) maps
- // "mapcycle_objrespawn.txt" - all firefight & flashpoint featuring respawning for completing objectives
- // "mapcycle_occupy.txt" - all occupy maps
- // "mapcycle_practice.txt"
- // "mapcycle_push.txt" - all push maps
- // "mapcycle_singlelife.txt" - strike & ambush single life modes
- // "mapcycle_skirmish.txt" - all skirmish maps
- // "mapcycle_strike.txt" - all strike maps
- // "mapcycle_survival.txt" - all survival maps
- // "mapcycle_sustained_combat.txt"
- // "mapcycle_tactical_operations.txt"
- // "mapcycle_workshop.txt" - used by Workshop system
- //
- //mapcyclefile "mapcycle.txt"
- // ............................. Fast Download .............................. //
- // info: Allows custom maps to be downloaded to the client.
- // Allows clients to download custom maps and textures etc. from the server at 20 kbps.
- // Default: sv_allowdownload 1
- sv_allowdownload 1
- // Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
- // Example:
- // server location: maps/custommap.bsp
- // web server location: http://example.com/custom/maps/custommap.bsp
- // sv_downloadurl "http://example.com/custom"
- // Default: sv_downloadurl ""
- sv_downloadurl ""
- // ................................ Ban List ............................... //
- // sv_nwi_banlist is the official banlist.
- sv_nwi_banlist 1
- // personal banlist based on user IDs.
- exec banned_user.cfg
- // personal banlist based on user IPs.
- exec banned_ip.cfg
- writeid
- writeip
- // ............................. Server Logging ............................. //
- //Enables logging to file, console, and udp < on | off >.
- log on
- // Log server bans in the server logs.
- // Default: sv_logbans 1
- sv_logbans 1
- // Echo log information to the console.
- // Default: sv_logecho 1
- sv_logecho 1
- // Log server information in the log file.
- // Default: sv_logfile 1
- sv_logfile 1
- // Log server information to only one file.
- // Default: sv_log_onefile 0
- sv_log_onefile 0
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