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- #!/bin/bash
- # LGSM install_logs.sh function
- # Author: Daniel Gibbs
- # Website: http://gameservermanagers.com
- lgsm_version="270216"
- local modulename="Install"
- if [ "${checklogs}" != "1" ]; then
- echo ""
- echo "Creating log directorys"
- echo "================================="
- fi
- sleep 1
- # Create dir's for the script and console logs
- mkdir -v "${rootdir}/log"
- mkdir -v "${scriptlogdir}"
- touch "${scriptlog}"
- if [ -n "${consolelogdir}" ]; then
- mkdir -v "${consolelogdir}"
- touch "${consolelog}"
- fi
- # If a server is source or goldsource, Teamspeak 3, Starbound, Project Zomhoid create a symbolic link to the game server logs.
- if [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]||[ "${gamename}" == "Teamspeak 3" ]||[ "${engine}" == "starbound" ]||[ "${engine}" == "projectzomboid" ]; then
- if [ ! -h "${rootdir}/log/server" ]; then
- ln -nfsv "${gamelogdir}" "${rootdir}/log/server"
- fi
- fi
- # If a server is unreal2 or unity3d create a dir.
- if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unity3d" ]||[ "${gamename}" == "Teeworlds" ]; then
- mkdir -pv "${gamelogdir}"
- fi
- # If server uses SteamCMD create a symbolic link to the Steam logs.
- if [ -d "${rootdir}/Steam/logs" ]; then
- if [ ! -h "${rootdir}/log/steamcmd" ]; then
- ln -nfsv "${rootdir}/Steam/logs" "${rootdir}/log/steamcmd"
- fi
- fi
- sleep 1
- fn_scriptlog "logs installed"
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