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- ##################################
- ######## Default Settings ########
- ##################################
- # DO NOT EDIT WILL BE OVERWRITTEN!
- # Copy settings from here and use them in either
- # common.cfg - applies settings to every instance
- # [instance].cfg - applies settings to a specific instance
- #### Server Settings ####
- ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
- defaultmap="mp_neuville"
- maxclients="20"
- port="28960"
- ip="0.0.0.0"
- ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
- fn_parms(){
- parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}"
- }
- #### LinuxGSM Settings ####
- ## Notification Alerts
- # (on|off)
- # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
- emailalert="off"
- email="email@example.com"
- emailfrom=""
- # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- channeltag=""
- ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
- maxbackups="4"
- maxbackupdays="30"
- stoponbackup="on"
- ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
- consolelogging="on"
- logdays="7"
- #### Advanced Variables ####
- ## Github Branch Select
- # Allows for the use of different function files
- # from a different repo and/or branch.
- githubuser="GameServerManagers"
- githubrepo="LinuxGSM"
- githubbranch="master"
- ## LinuxGSM Server Details
- # Do not edit
- gamename="Call of Duty"
- engine="idtech3"
- ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
- servicename="cod-server"
- #### Directories ####
- # Edit with care
- ## Work Directories
- rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
- selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- lockselfname=".${servicename}.lock"
- lgsmdir="${rootdir}/lgsm"
- functionsdir="${lgsmdir}/functions"
- libdir="${lgsmdir}/lib"
- tmpdir="${lgsmdir}/tmp"
- filesdir="${rootdir}/serverfiles"
- ## Server Specific Directories
- systemdir="${filesdir}"
- executabledir="${filesdir}"
- executable="./cod_lnxded"
- servercfg="${servicename}.cfg"
- servercfgdefault="server.cfg"
- servercfgdir="${systemdir}/main"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- ## Backup Directory
- backupdir="${rootdir}/backups"
- ## Logging Directories
- gamelogdir="${filesdir}/Logs"
- scriptlogdir="${rootdir}/log/script"
- consolelogdir="${rootdir}/log/console"
- scriptlog="${scriptlogdir}/${servicename}-script.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- emaillog="${scriptlogdir}/${servicename}-email.log"
- ## Logs Naming
- scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
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