bb2server 5.9 KB

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  1. #!/bin/bash
  2. # Project: Game Server Managers - LinuxGSM
  3. # Author: Daniel Gibbs
  4. # License: MIT License, Copyright (c) 2016 Daniel Gibbs
  5. # Purpose: BrainBread 2 | Server Management Script
  6. # Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
  7. # Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
  8. # Website: https://gameservermanagers.com
  9. # Debugging
  10. if [ -f ".dev-debug" ]; then
  11. exec 5>dev-debug.log
  12. BASH_XTRACEFD="5"
  13. set -x
  14. fi
  15. version="161118"
  16. ##########################
  17. ######## Settings ########
  18. ##########################
  19. ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
  20. # Steam login
  21. steamuser="username"
  22. steampass="password"
  23. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  24. defaultmap="bba_barracks"
  25. maxplayers="20"
  26. port="27015"
  27. sourcetvport="27020"
  28. clientport="27005"
  29. ip="0.0.0.0"
  30. ## Optional: Game Server Login Token
  31. # GSLT can be used for running a public server.
  32. # More info: https://gameservermanagers.com/gslt
  33. gslt=""
  34. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  35. # Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
  36. fn_parms(){
  37. parms="-game brainbread2 -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
  38. }
  39. #### LinuxGSM Settings ####
  40. ## Notification Alerts
  41. # (on|off)
  42. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  43. emailalert="off"
  44. email="email@example.com"
  45. emailfrom=""
  46. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  47. pushbulletalert="off"
  48. pushbullettoken="accesstoken"
  49. channeltag=""
  50. ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
  51. updateonstart="off"
  52. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  53. maxbackups="4"
  54. maxbackupdays="30"
  55. stoponbackup="on"
  56. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  57. consolelogging="on"
  58. logdays="7"
  59. #### LinuxGSM Advanced Settings ####
  60. ## SteamCMD Settings
  61. # Server appid
  62. appid="475370"
  63. # Steam App Branch Select
  64. # Allows to opt into the various Steam app branches. Default branch is "".
  65. # Example: "-beta latest_experimental"
  66. branch=""
  67. ## Github Branch Select
  68. # Allows for the use of different function files
  69. # from a different repo and/or branch.
  70. githubuser="GameServerManagers"
  71. githubrepo="LinuxGSM"
  72. githubbranch="master"
  73. ## LinuxGSM Server Details
  74. # Do not edit
  75. gamename="BrainBread 2"
  76. engine="source"
  77. ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
  78. servicename="bb2-server"
  79. #### Directories ####
  80. # Edit with care
  81. ## Work Directories
  82. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  83. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  84. lockselfname=".${servicename}.lock"
  85. lgsmdir="${rootdir}/lgsm"
  86. functionsdir="${lgsmdir}/functions"
  87. libdir="${lgsmdir}/lib"
  88. tmpdir="${lgsmdir}/tmp"
  89. filesdir="${rootdir}/serverfiles"
  90. ## Server Specific Directories
  91. systemdir="${filesdir}/brainbread2"
  92. executabledir="${filesdir}"
  93. executable="./srcds_run"
  94. servercfg="${servicename}.cfg"
  95. servercfgdefault="server.cfg"
  96. servercfgdir="${systemdir}/cfg"
  97. servercfgfullpath="${servercfgdir}/${servercfg}"
  98. ## Backup Directory
  99. backupdir="${rootdir}/backups"
  100. ## Logging Directories
  101. gamelogdir="${systemdir}/logs"
  102. scriptlogdir="${rootdir}/log/script"
  103. consolelogdir="${rootdir}/log/console"
  104. scriptlog="${scriptlogdir}/${servicename}-script.log"
  105. consolelog="${consolelogdir}/${servicename}-console.log"
  106. emaillog="${scriptlogdir}/${servicename}-email.log"
  107. ## Logs Naming
  108. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  109. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  110. ########################
  111. ######## Script ########
  112. ###### Do not edit #####
  113. ########################
  114. # Fetches core_dl for file downloads
  115. fn_fetch_core_dl(){
  116. github_file_url_dir="lgsm/functions"
  117. github_file_url_name="${functionfile}"
  118. filedir="${functionsdir}"
  119. filename="${github_file_url_name}"
  120. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  121. # If the file is missing, then download
  122. if [ ! -f "${filedir}/${filename}" ]; then
  123. if [ ! -d "${filedir}" ]; then
  124. mkdir -p "${filedir}"
  125. fi
  126. echo -e " fetching ${filename}...\c"
  127. # Check curl exists and use available path
  128. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  129. for curlcmd in ${curlpaths}
  130. do
  131. if [ -x "${curlcmd}" ]; then
  132. break
  133. fi
  134. done
  135. # If curl exists download file
  136. if [ "$(basename ${curlcmd})" == "curl" ]; then
  137. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  138. if [ $? -ne 0 ]; then
  139. echo -e "\e[0;31mFAIL\e[0m\n"
  140. echo "${curlfetch}"
  141. echo -e "${githuburl}\n"
  142. exit 1
  143. else
  144. echo -e "\e[0;32mOK\e[0m"
  145. fi
  146. else
  147. echo -e "\e[0;31mFAIL\e[0m\n"
  148. echo "Curl is not installed!"
  149. echo -e ""
  150. exit 1
  151. fi
  152. chmod +x "${filedir}/${filename}"
  153. fi
  154. source "${filedir}/${filename}"
  155. }
  156. core_dl.sh(){
  157. # Functions are defined in core_functions.sh.
  158. functionfile="${FUNCNAME}"
  159. fn_fetch_core_dl
  160. }
  161. core_functions.sh(){
  162. # Functions are defined in core_functions.sh.
  163. functionfile="${FUNCNAME}"
  164. fn_fetch_core_dl
  165. }
  166. # Prevent from running this script as root.
  167. if [ "$(whoami)" = "root" ]; then
  168. if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
  169. echo "[ FAIL ] Do NOT run this script as root!"
  170. exit 1
  171. else
  172. core_functions.sh
  173. check_root.sh
  174. fi
  175. fi
  176. core_dl.sh
  177. core_functions.sh
  178. getopt=$1
  179. core_getopt.sh