ns2server 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104
  1. #!/bin/bash
  2. # Natural Selection 2
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: http://gameservermanagers.com
  6. # Version: 090515
  7. #### Variables ####
  8. # Notification Email
  9. # (on|off)
  10. emailnotification="off"
  11. email="email@example.com"
  12. # Steam login
  13. steamuser="username"
  14. steampass="password"
  15. # Start Variables
  16. defaultmap="ns2_summit"
  17. port="27015"
  18. maxplayers="24"
  19. ip="0.0.0.0"
  20. updateonstart="no"
  21. servername="NS2 Server"
  22. webadminuser="admin"
  23. webadminpass="admin"
  24. webadminport="8080"
  25. configpath="server1"
  26. modstorage="server1/Workshop"
  27. mods=""
  28. password=""
  29. # Add the following line to the parms if you want a private server. Ensuring
  30. # that the password variable above is not left empty.
  31. # -password \"${password}\"
  32. # http://wiki.unknownworlds.com/ns2/Dedicated_Server
  33. fn_parms(){
  34. parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${rootdir}/${configpath}\" -modstorage \"${rootdir}/${modstorage}\" -mods \"${mods}\""
  35. }
  36. #### Advanced Variables ####
  37. # Steam
  38. appid="4940"
  39. # Server Details
  40. servicename="ns2-server"
  41. gamename="Natural Selection 2"
  42. engine="spark"
  43. # Directories
  44. rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
  45. selfname="$(basename $0)"
  46. lockselfname=".${servicename}.lock"
  47. filesdir="${rootdir}/serverfiles"
  48. systemdir="${filesdir}"
  49. executabledir="${filesdir}"
  50. executable="./server_linux32"
  51. backupdir="${rootdir}/backups"
  52. # Logging
  53. logdays="7"
  54. gamelogdir="${systemdir}/logs"
  55. scriptlogdir="${rootdir}/log/script"
  56. consolelogdir="${rootdir}/log/console"
  57. scriptlog="${scriptlogdir}/${servicename}-script.log"
  58. consolelog="${consolelogdir}/${servicename}-console.log"
  59. emaillog="${scriptlogdir}/${servicename}-email.log"
  60. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  61. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  62. ##### Script #####
  63. # Do not edit
  64. fn_runfunction(){
  65. # Functions are downloaded and run with this function
  66. if [ ! -f "${rootdir}/functions/${functionfile}" ]; then
  67. cd "${rootdir}"
  68. if [ ! -d "functions" ]; then
  69. mkdir functions
  70. fi
  71. cd functions
  72. echo -e "loading ${functionfile}...\c"
  73. wget -N /dev/null https://raw.githubusercontent.com/dgibbs64/linuxgsm/master/functions/${functionfile} 2>&1 | grep -F HTTP | cut -c45-
  74. chmod +x "${functionfile}"
  75. cd "${rootdir}"
  76. sleep 1
  77. fi
  78. source "${rootdir}/functions/${functionfile}"
  79. }
  80. fn_functions(){
  81. # Functions are defined in fn_functions.
  82. functionfile="${FUNCNAME}"
  83. fn_runfunction
  84. }
  85. fn_functions
  86. getopt=$1
  87. fn_getopt