install_logs.sh 1.5 KB

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  1. #!/bin/bash
  2. # LGSM install_logs.sh function
  3. # Author: Daniel Gibbs
  4. # Website: https://gameservermanagers.com
  5. local commandname="INSTALL"
  6. local commandaction="Install"
  7. local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  8. if [ "${checklogs}" != "1" ]; then
  9. echo ""
  10. echo "Creating log directories"
  11. echo "================================="
  12. fi
  13. sleep 1
  14. # Create dir's for the script and console logs
  15. mkdir -v "${rootdir}/log"
  16. mkdir -v "${scriptlogdir}"
  17. touch "${scriptlog}"
  18. if [ -n "${consolelogdir}" ]; then
  19. mkdir -v "${consolelogdir}"
  20. touch "${consolelog}"
  21. fi
  22. # If a server is source or goldsource, Teamspeak 3, Starbound, Project Zomhoid create a symbolic link to the game server logs.
  23. if [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]||[ "${gamename}" == "Teamspeak 3" ]||[ "${engine}" == "starbound" ]||[ "${engine}" == "projectzomboid" ]||[ "${engine}" == "unreal" ]; then
  24. if [ ! -h "${rootdir}/log/server" ]; then
  25. ln -nfsv "${gamelogdir}" "${rootdir}/log/server"
  26. fi
  27. fi
  28. # If a server is unreal2 or unity3d create a dir.
  29. if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unity3d" ]||[ "${gamename}" == "Teeworlds" ]||[ "${gamename}" == "seriousengine35" ]; then
  30. mkdir -pv "${gamelogdir}"
  31. fi
  32. # If server uses SteamCMD create a symbolic link to the Steam logs.
  33. if [ -d "${rootdir}/Steam/logs" ]; then
  34. if [ ! -h "${rootdir}/log/steamcmd" ]; then
  35. ln -nfsv "${rootdir}/Steam/logs" "${rootdir}/log/steamcmd"
  36. fi
  37. fi
  38. sleep 1
  39. fn_script_log_info "Logs installed"