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- ##################################
- ######## Default Settings ########
- ##################################
- # DO NOT EDIT WILL BE OVERWRITTEN!
- # Copy settings from here and use them in either
- # common.cfg - applies settings to every instance
- # [instance].cfg - applies settings to a specific instance
- #### Server Settings ####
- ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
- ip="0.0.0.0"
- port="7777"
- queryport="25300"
- defaultmap="VCTF-Suspense"
- maxplayers="32"
- game="UTGameContent.UTVehicleCTFGame_Content"
- mutators="" #"UTGame.UTMutator_Instagib,UTGame.UTMutator_LowGrav"
- isdedicated="true"
- islanmatch="false"
- usesstats="false"
- shouldadvertise="true"
- pureserver="1"
- allowjoininprogress="true"
- ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
- # Edit with care | List of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3
- fn_parms(){
- parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog} -ini=${servercfgfullpath}"
- }
- #### LinuxGSM Settings ####
- ## Notification Alerts
- # (on|off)
- # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
- emailalert="off"
- email="email@example.com"
- emailfrom=""
- # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- channeltag=""
- # Telegram Bot Alerts
- # Get an Bot API key from @botfather
- # The chat id is the User or channel name or an integer like so:
- # https://stackoverflow.com/questions/32423837/telegram-bot-how-to-get-a-group-chat-id/38388851#38388851
- telegramalert="off"
- telegramapikey=""
- telegramchatid=""
- ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
- maxbackups="4"
- maxbackupdays="30"
- stoponbackup="on"
- ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
- consolelogging="on"
- logdays="7"
- #### LinuxGSM Advanced Settings ####
- ## LinuxGSM Server Details
- # Do not edit
- gamename="Unreal Tournament 3"
- engine="unreal3"
- #### Directories ####
- # Edit with care
- ## Server Specific Directories
- systemdir="${serverfiles}"
- executabledir="${systemdir}/Binaries"
- executable="./ut3"
- servercfg="${servicename}.ini"
- servercfgdefault="UTGame.ini"
- servercfgdir="${systemdir}/UTGame/Config"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- ## Backup Directory
- backupdir="${rootdir}/backups"
- ## Logging Directories
- logdir="${rootdir}/log"
- gamelogdir="${logdir}/server"
- lgsmlogdir="${logdir}/script"
- consolelogdir="${logdir}/console"
- lgsmlog="${lgsmlogdir}/${servicename}-script.log"
- gamelog="${gamelogdir}/${servicename}-game.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- emaillog="${lgsmlogdir}/${servicename}-email.log"
- ## Logs Naming
- lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
- gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"
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