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- ##################################
- ######## Default Settings ########
- ##################################
- # DO NOT EDIT WILL BE OVERWRITTEN!
- # Copy settings from here and use them in either
- # common.cfg - applies settings to every instance
- # [instance].cfg - applies settings to a specific instance
- #### Server Settings ####
- ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
- arch="x64" # x64 or x86
- ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
- # Edit with care | Install/Config Guide : https://steamcommunity.com/sharedfiles/filedetails/?id=542966946
- # Console Commands : http://www.regurge.at/ql/
- fn_parms(){
- parms="+exec ${servercfg}"
- }
- #### LinuxGSM Settings ####
- ## Notification Alerts
- # (on|off)
- # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
- emailalert="off"
- email="email@example.com"
- emailfrom=""
- # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
- pushbulletalert="off"
- pushbullettoken="accesstoken"
- channeltag=""
- # Telegram Bot Alerts
- # Get an Bot API key from @botfather
- # The chat id is the User or channel name or an integer like so:
- # https://stackoverflow.com/questions/32423837/telegram-bot-how-to-get-a-group-chat-id/38388851#38388851
- telegramalert="off"
- telegramapikey=""
- telegramchatid=""
- ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
- updateonstart="off"
- ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
- maxbackups="4"
- maxbackupdays="30"
- stoponbackup="on"
- ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
- consolelogging="on"
- logdays="7"
- #### LinuxGSM Advanced Settings ####
- ## SteamCMD Settings
- # Server appid
- appid="349090"
- # Steam App Branch Select
- # Allows to opt into the various Steam app branches. Default branch is "".
- # Example: "-beta latest_experimental"
- branch=""
- ## LinuxGSM Server Details
- # Do not edit
- gamename="Quake Live"
- engine="idtech3_ql"
- #### Directories ####
- # Edit with care
- ## Server Specific Directories
- systemdir="${serverfiles}"
- executabledir="${serverfiles}"
- executable=$([ "${arch}" == 'x64' ] && echo "./run_server_x64.sh" || echo "./run_server_x86.sh")
- servercfg="${servicename}.cfg"
- servercfgdefault="server.cfg"
- servercfgdir="${serverfiles}/baseq3"
- servercfgfullpath="${servercfgdir}/${servercfg}"
- ## Backup Directory
- backupdir="${rootdir}/backups"
- ## Logging Directories
- logdir="${rootdir}/log"
- gamelogdir="${logdir}/server"
- lgsmlogdir="${logdir}/script"
- consolelogdir="${logdir}/console"
- lgsmlog="${lgsmlogdir}/${servicename}-script.log"
- gamelog="${gamelogdir}/${servicename}-game.log"
- consolelog="${consolelogdir}/${servicename}-console.log"
- emaillog="${lgsmlogdir}/${servicename}-email.log"
- ## Logs Naming
- lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
- consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
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