csgoserver 4.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170
  1. #!/bin/bash
  2. # Counter Strike: Global Offensive
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: http://gameservermanagers.com
  6. if [ -f ".dev-debug" ]; then
  7. exec 5>dev-debug.log
  8. BASH_XTRACEFD="5"
  9. set -x
  10. fi
  11. version="150316"
  12. #### Variables ####
  13. # Notification Email
  14. # (on|off)
  15. emailnotification="off"
  16. email="email@example.com"
  17. # Steam login
  18. steamuser="anonymous"
  19. steampass=""
  20. # Start Variables
  21. # https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server
  22. # [Game Modes] gametype gamemode
  23. # Arms Race 1 0
  24. # Classic Casual 0 0
  25. # Classic Competitive 0 1
  26. # Demolition 1 1
  27. # Deathmatch 1 2
  28. gamemode="0"
  29. gametype="0"
  30. defaultmap="de_dust2"
  31. mapgroup="random_classic"
  32. maxplayers="16"
  33. tickrate="64"
  34. port="27015"
  35. sourcetvport="27020"
  36. clientport="27005"
  37. ip="0.0.0.0"
  38. updateonstart="off"
  39. # Required: Game Server Login Token
  40. # GSLT is required for running a public server.
  41. # More info: http://gameservermanagers.com/gslt
  42. gslt=""
  43. # Optional: Workshop Parameters
  44. # https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
  45. # To get an authkey visit - http://steamcommunity.com/dev/apikey
  46. # authkey=""
  47. # ws_collection_id=""
  48. # ws_start_map=""
  49. # https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
  50. fn_parms(){
  51. parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}"
  52. }
  53. #### Advanced Variables ####
  54. # Github Branch Select
  55. # Allows for the use of different function files
  56. # from a different repo and/or branch.
  57. githubuser="dgibbs64"
  58. githubrepo="linuxgsm"
  59. githubbranch="master"
  60. # Steam
  61. appid="740"
  62. # Server Details
  63. servicename="csgo-server"
  64. gamename="Counter Strike: Global Offensive"
  65. engine="source"
  66. # Directories
  67. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  68. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  69. lockselfname=".${servicename}.lock"
  70. lgsmdir="${rootdir}/lgsm"
  71. functionsdir="${lgsmdir}/functions"
  72. filesdir="${rootdir}/serverfiles"
  73. systemdir="${filesdir}/csgo"
  74. executabledir="${filesdir}"
  75. executable="./srcds_run"
  76. servercfg="${servicename}.cfg"
  77. servercfgdir="${systemdir}/cfg"
  78. servercfgfullpath="${servercfgdir}/${servercfg}"
  79. servercfgdefault="${servercfgdir}/lgsm-default.cfg"
  80. backupdir="${rootdir}/backups"
  81. # Logging
  82. logdays="7"
  83. gamelogdir="${systemdir}/logs"
  84. scriptlogdir="${rootdir}/log/script"
  85. consolelogdir="${rootdir}/log/console"
  86. scriptlog="${scriptlogdir}/${servicename}-script.log"
  87. consolelog="${consolelogdir}/${servicename}-console.log"
  88. emaillog="${scriptlogdir}/${servicename}-email.log"
  89. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  90. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  91. ##### Script #####
  92. # Do not edit
  93. # Fetches core_dl for file downloads
  94. fn_fetch_core_dl(){
  95. github_file_url_dir="lgsm/functions"
  96. github_file_url_name="${functionfile}"
  97. filedir="${functionsdir}"
  98. filename="${github_file_url_name}"
  99. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  100. # If the file is missing, then download
  101. if [ ! -f "${filedir}/${filename}" ]; then
  102. if [ ! -d "${filedir}" ]; then
  103. mkdir -p "${filedir}"
  104. fi
  105. echo -e " fetching ${filename}...\c"
  106. # Check curl exists and use available path
  107. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  108. for curlcmd in ${curlpaths}
  109. do
  110. if [ -x "${curlcmd}" ]; then
  111. break
  112. fi
  113. done
  114. # If curl exists download file
  115. if [ "$(basename ${curlcmd})" == "curl" ]; then
  116. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  117. if [ $? -ne 0 ]; then
  118. echo -e "\e[0;31mFAIL\e[0m\n"
  119. echo "${curlfetch}"
  120. echo -e "${githuburl}\n"
  121. exit 1
  122. else
  123. echo -e "\e[0;32mOK\e[0m"
  124. fi
  125. else
  126. echo -e "\e[0;31mFAIL\e[0m\n"
  127. echo "Curl is not installed!"
  128. echo -e ""
  129. exit 1
  130. fi
  131. chmod +x "${filedir}/${filename}"
  132. fi
  133. source "${filedir}/${filename}"
  134. }
  135. core_dl.sh(){
  136. # Functions are defined in core_functions.sh.
  137. functionfile="${FUNCNAME}"
  138. fn_fetch_core_dl
  139. }
  140. core_functions.sh(){
  141. # Functions are defined in core_functions.sh.
  142. functionfile="${FUNCNAME}"
  143. fn_fetch_core_dl
  144. }
  145. core_dl.sh
  146. core_functions.sh
  147. getopt=$1
  148. core_getopt.sh