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- #!/bin/bash
- # LGSM command_fastdl function
- # Author: Daniel Gibbs
- # Contributor: UltimateByte
- # Website: https://gameservermanagers.com
- lgsm_version="210216"
- # Description: Creates a FastDL folder
- local modulename="FastDL"
- function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- check.sh
- # Directories
- webdir="${rootdir}/www"
- fastdldir="${webdir}/fastdl"
- addonsdir="${systemdir}/addons"
- # Server lua autorun dir, used to autorun lua on client connect to the server
- luasvautorundir="${systemdir}/lua/autorun/server"
- luafastdlfile="lgsm_cl_force_fastdl.lua"
- luafastdlfullpath="${luasvautorundir}/${luafastdlfile}"
- fn_check_bzip2(){
- # Returns true if not installed
- if [ -z "$(command -v bzip2)" ]; then
- bzip2installed="0"
- fn_printinfo "bzip2 is not installed !"
- fn_scriptlog "bzip2 is not installed"
- echo -en "\n"
- sleep 1
- echo "We advise using it"
- echo "For more information, see https://github.com/dgibbs64/linuxgsm/wiki/FastDL#bzip2-compression"
- sleep 2
- else
- bzip2installed="1"
- fi
- }
- fn_fastdl_init(){
- # User confirmation
- fn_printok "Welcome to LGSM's FastDL generator"
- sleep 1
- echo -en "\n"
- fn_scriptlog "Started FastDL creation"
- while true; do
- read -e -i "y" -p "Continue? [Y/n]" yn
- case $yn in
- [Yy]* ) break;;
- [Nn]* ) exit;;
- * ) echo "Please answer yes or no.";;
- esac
- done
- fn_scriptlog "Initiating FastDL creation"
- # Check and create folders
- if [ ! -d "${webdir}" ]; then
- echo ""
- fn_printinfo "Creating FastDL directories"
- echo -en "\n"
- sleep 1
- fn_printdots "Creating www directory"
- sleep 0.5
- mkdir "${webdir}"
- fn_printok "Created www directory"
- fn_scriptlog "FastDL created www directory"
- sleep 1
- echo -en "\n"
- fi
- if [ ! -d "${fastdldir}" ]; then
- # No folder, won't ask for removing old ones
- newfastdl=1
- fn_printdots "Creating fastdl directory"
- sleep 0.5
- mkdir "${fastdldir}"
- fn_printok "Created fastdl directory"
- fn_scriptlog "FastDL created fastdl directory"
- sleep 1
- echo -en "\n"
- clearoldfastdl="off" # Nothing to clear
- elif [ "$(ls -A "${fastdldir}")" ]; then
- newfastdl=0
- fi
- }
- fn_fastdl_config(){
- # Global settings for FastDL creation
- fn_printinfo "Entering configuration"
- fn_scriptlog "Configuration"
- sleep 2
- echo -en "\n"
- # Prompt for clearing old files if folder was already here
- if [ -n "${newfastdl}" ] && [ "${newfastdl}" == "0" ]; then
- fn_printdots
- while true; do
- read -e -i "y" -p "Clear old FastDL files? [Y/n]" yn
- case $yn in
- [Yy]* ) clearoldfastdl="on"; fn_scriptlog "clearoldfastdl enabled"; fn_printok "Clearing Enabled"; break;;
- [Nn]* ) clearoldfastdl="off"; fn_scriptlog "clearoldfastdl disabled"; fn_printok "Clearing Disabled"; break;;
- * ) echo "Please answer yes or no.";;
- esac
- done
- echo -en "\n"
- fi
- # Prompt for using bzip2 if it's installed
- if [ ${bzip2installed} == 1 ]; then
- fn_printdots
- while true; do
- read -e -i "y" -p "Enable file compression using bzip2? [Y/n]" yn
- case $yn in
- [Yy]* ) bzip2enable="on"; fn_scriptlog "bzip2 enabled"; fn_printok "bzip2 Enabled"; break;;
- [Nn]* ) bzip2enable="off"; fn_scriptlog "bzip2 disabled"; fn_printok "bzip2 Disabled"; break;;
- * ) echo "Please answer yes or no.";;
- esac
- done
- echo -en "\n"
- fi
- }
- fn_fastdl_gmod_config(){
- # Prompt for download enforcer, that is using a .lua addfile resource generator
- fn_printdots
- while true; do
- read -e -i "y" -p "Use client download enforcer? [Y/n]" yn
- case $yn in
- [Yy]* ) luaressource="on"; fn_scriptlog "DL enforcer Enabled"; fn_printok "Enforcer Enabled"; break;;
- [Nn]* ) luaressource="off"; fn_scriptlog "DL enforcer Disabled"; fn_printok "Enforcer Disabled"; break;;
- * ) echo "Please answer yes or no.";;
- esac
- done
- echo -en "\n"
- }
- fn_clear_old_fastdl(){
- # Clearing old FastDL if user answered yes
- if [ "${clearoldfastdl}" == "on" ]; then
- fn_printinfo "Clearing existing FastDL folder"
- fn_scriptlog "Clearing existing FastDL folder"
- sleep 0.5
- rm -R "${fastdldir:?}"/*
- fn_printok "Old FastDL folder cleared"
- fn_scriptlog "Old FastDL folder cleared"
- sleep 1
- echo -en "\n"
- fi
- }
- fn_gmod_fastdl(){
- # Copy all needed files for FastDL
- echo ""
- fn_printdots "Starting gathering all needed files"
- fn_scriptlog "Starting gathering all needed files"
- sleep 1
- echo -en "\n"
- # No choice to cd to the directory, as find can't then display relative folder
- cd "${systemdir}"
- # Map Files
- fn_printdots "Copying map files..."
- fn_scriptlog "Copying map files"
- sleep 0.5
- find . -name '*.bsp' | cpio --quiet -updm "${fastdldir}"
- fn_printok "Map files copied"
- sleep 0.5
- echo -en "\n"
- # Materials
- fn_printdots "Copying materials..."
- fn_scriptlog "Copying materials"
- sleep 0.5
- find . -name '*.vtf' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.vmt' | cpio --quiet -updm "${fastdldir}"
- fn_printok "Materials copied"
- sleep 0.5
- echo -en "\n"
- # Models
- fn_printdots "Copying models..."
- fn_scriptlog "Copying models"
- sleep 1
- find . -name '*.vtx' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.vvd' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.mdl' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.phy' | cpio --quiet -updm "${fastdldir}"
- fn_printok "Models copied"
- sleep 0.5
- echo -en "\n"
- # Particles
- fn_printdots "Copying particles..."
- fn_scriptlog "Copying particles"
- sleep 0.5
- find . -name '*.pcf' | cpio --quiet -updm "${fastdldir}"
- fn_printok "Particles copied"
- sleep 0.5
- echo -en "\n"
- # Sounds
- fn_printdots "Copying sounds..."
- fn_scriptlog "Copying sounds"
- sleep 0.5
- find . -name '*.wav' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.mp3' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.ogg' | cpio --quiet -updm "${fastdldir}"
- fn_printok "Sounds copied"
- sleep 0.5
- echo -en "\n"
- # Resources (mostly fonts)
- fn_printdots "Copying fonts and png..."
- fn_scriptlog "Copying fonts and png"
- sleep 1
- find . -name '*.otf' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.ttf' | cpio --quiet -updm "${fastdldir}"
- find . -name '*.png' | cpio --quiet -updm "${fastdldir}"
- fn_printok "Fonts and png copied"
- sleep 0.5
- echo -en "\n"
- # Going back to rootdir in order to prevent mistakes
- cd "${rootdir}"
- # Correct addons folder structure for FastDL
- if [ -d "${fastdldir}/addons" ]; then
- fn_printinfo "Adjusting addons' file structure"
- fn_scriptlog "Adjusting addon's file structure"
- sleep 1
- cp -Rf "${fastdldir}"/addons/*/* "${fastdldir}"
- #Don't remove yet rm -R "${fastdldir:?}/addons"
- fn_printok "Adjusted addon's file structure"
- sleep 1
- echo -en "\n"
- fi
- # Correct content that may be into a lua folder by mistake like some darkrpmodification addons
- if [ -d "${fastdldir}/lua" ]; then
- fn_printdots "Typical DarkRP shit detected, fixing"
- sleep 2
- cp -Rf "${fastdldir}/lua/"* "${fastdldir}"
- fn_printok "Stupid DarkRP file structure fixed"
- sleep 2
- echo -en "\n"
- fi
- }
- # Generate lua file that will force download any file into the FastDL folder
- fn_lua_fastdl(){
- # Remove lua file if luaressource is turned off and file exists
- echo ""
- if [ "${luaressource}" == "off" ]; then
- if [ -f "${luafastdlfullpath}" ]; then
- fn_printdots "Removing download enforcer"
- sleep 1
- rm -R "${luafastdlfullpath:?}"
- fn_printok "Removed download enforcer"
- fn_scriptlog "Removed old download inforcer"
- echo -en "\n"
- sleep 2
- fi
- fi
- # Remove old lua file and generate a new one if user said yes
- if [ "${luaressource}" == "on" ]; then
- if [ -f "${luafastdlfullpath}" ]; then
- fn_printdots "Removing old download enforcer"
- sleep 1
- rm "${luafastdlfullpath}"
- fn_printok "Removed old download enforcer"
- fn_scriptlog "Removed old download enforcer"
- echo -en "\n"
- sleep 1
- fi
- fn_printdots "Generating new download enforcer"
- fn_scriptlog "Generating new download enforcer"
- sleep 1
- # Read all filenames and put them into a lua file at the right path
- find "${fastdldir}" \( -type f ! -name "*.bz2" \) -printf '%P\n' | while read line; do
- echo "resource.AddFile( "\""${line}"\"" )" >> ${luafastdlfullpath}
- done
- fn_printok "Download enforcer generated"
- fn_scriptlog "Download enforcer generated"
- echo -en "\n"
- echo ""
- sleep 2
- fi
- }
- fn_fastdl_bzip2(){
- # Compressing using bzip2 if user said yes
- echo ""
- if [ ${bzip2enable} == "on" ]; then
- fn_printinfo "Have a break, this step could take a while..."
- echo -en "\n"
- echo ""
- fn_printdots "Compressing files using bzip2..."
- fn_scriptlog "Compressing files using bzip2..."
- # bzip2 all files that are not already compressed (keeping original files)
- find "${fastdldir}" \( -type f ! -name "*.bz2" \) -exec bzip2 -qk \{\} \;
- fn_printok "bzip2 compression done"
- fn_scriptlog "bzip2 compression done"
- sleep 1
- echo -en "\n"
- fi
- }
- fn_fastdl_completed(){
- # Finished message
- echo ""
- fn_printok "Congratulations, it's done !"
- fn_scriptlog "FastDL job done"
- sleep 2
- echo -en "\n"
- echo ""
- fn_printinfo "Need more doc ? See https://github.com/dgibbs64/linuxgsm/wiki/FastDL"
- echo -en "\n"
- if [ "$bzip2installed" == "0" ]; then
- echo "By the way, you'd better install bzip2 an re-run this command !"
- fi
- echo "Credits : UltimateByte"
- }
- # Game checking and functions running
- # Garry's Mod
- if [ "${gamename}" == "Garry's Mod" ]; then
- fn_check_bzip2
- fn_fastdl_init
- fn_fastdl_config
- fn_fastdl_gmod_config
- fn_clear_old_fastdl
- fn_gmod_fastdl
- fn_lua_fastdl
- fn_fastdl_bzip2
- fn_fastdl_completed
- exit
- fi
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