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- // ****************************************************************************
- // *
- // BrainBread 2 - server.cfg *
- // Version 080116 *
- // *
- // ****************************************************************************
- // ............................. Basic Settings ............................. //
- // Hostname for server.
- hostname "<hostname>"
- // RCON - remote console password.
- rcon_password "<rconpassword>"
- // Server password - for private servers.
- sv_password ""
- // Contact email for server sysop.
- sv_contact "email@example.com"
- // LAN Mode - If set the server will not show on the internet.
- // Default: sv_lan 0
- sv_lan 0
- // Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
- // Default: 0
- sv_cheats 0
- // Friendly Fire - Allows team members to injure other members of their team.
- // 0 = Friendly fire off.
- // 1 = Friendly fire on.
- // Default: 0
- mp_friendlyfire 0
- // ........................ Game Specific Commands ........................ //
- // info: any commands that only apply to this game.
- // Mercy Value - Sets how many deaths until the players become human once again.
- // Default: bb2_allow_mercy 0
- bb2_allow_mercy 3
- // Late Joining - Allows players to spawn late.
- // default bb2_allow_latejoin 0
- bb2_allow_latejoin 1
- // Player Spawn Protection - Time in seconds after Spawn.
- // default bb2_spawn_protection 1
- bb2_spawn_protection 15
- // Profile System - Allow players to save and load there skills.
- // 0 = Disabled, skills are not saved.
- // 1 = Global, players can load there global skills.
- // 2 = Server, players save there skills to the server. Steam achievements and stats are disabled.
- // Default 1
- bb2_allow_profile_system 1
- // Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests.
- // Default 1
- bb2_allow_npc_to_score 0
- // Vote Settings
- // Voting: Passing Votes - Percentage of players that are required to pass a vote.
- // Minimum: 0
- // Maximum: 100
- // Default 50
- bb2_votes_required 50
- // Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes.
- // minimum: 0 (permanent)
- // default 30
- bb2_ban_time 30
- // Arena Settings
- // Arena: Respawn Interval Time (Seconds).
- // Minimum: 20
- // Default 40
- bb2_arena_respawn_time 25
- // Arena: Number of Reinforcements.
- // Minimum: 0
- // Maximum: 100
- // Default 14
- bb2_arena_reinforcement_count 14
- // Classic Mode Settings
- // Classic: Zombie No Team Change.
- // 0 = Players can become zombies.
- // 1 = Players cannot become zombies.
- // Default 0
- bb2_classic_zombie_noteamchange 1
- // Elimination Settings
- // Elimination: Team Fraglimit - Number of frags for a team to win a game.
- // Minimum: 10
- // Default 200
- bb2_elimination_fraglimit 200
- // Elimination: Respawn Time (Seconds).
- // Minimum: 1
- // Maximum: 30
- // Default 4
- bb2_elimination_respawn_time 5
- // Elimination: Respawn Time Scale - Increase the respawn timer in seconds when a player joins.
- // Example: respawn_timer + (joined_players x time_scale) = new_respawn_timer. 14 + (20 x 2) = 54.
- // Minimum: 0
- // Maximum: 10
- // Default 1
- bb2_elimination_respawn_time_scale 1
- // Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team.
- // Minimum: 0
- // Maximum: 50
- // Default 25
- bb2_elimination_score_from_extermination 25
- // Elimination: Zombie Score - Number of point a zombie gets for a kill.
- // Minimum: 2
- // Maximum: 10
- // Default 5
- bb2_elimination_score_zombies 5
- // Elimination: Team Perk Duration - Number of seconds a team perk lasts.
- // Minimum: 5
- // Maximum: 60
- // Default 30
- bb2_elimination_teamperk_duration 30
- // Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk.
- // Minimum: 25
- // Maximum: 500
- // Default 50
- bb2_elimination_teamperk_kills_required 50
- // Zombie Settings
- // Zombie Lifespan - Number of minutes a regular zombie will last before dying.
- // Minimum: 1
- // Default 5
- bb2_zombie_lifespan 2
- // Max Zombies - Maximum number of zombies allowed in the game.
- // Minimum: 1
- // Maximum: 128
- // Default 50
- bb2_zombie_max 45
- // M1A1 Abrams Settings
- // M1A1 Abrams: Main Cannon Damage.
- // Minimum: 100
- // Maximum: 10000
- // Default 3000
- bb2_m1a1_damage 200
- // M1A1 Abrams: Machinegun Damage.
- // Minimum: 25
- // Maximum: 1000
- // Default 30
- bb2_m1a1_damage_machinegun 25
- // M1A1 Abrams: Friendly Fire (Including NPC's).
- // Minimum: 0
- // Maximum: 1
- // Default 1
- bb2_m1a1_friendly 1
- // M1A1 Abrams: Machinegun Rate of Fire.
- // Minimum: 0.01
- // Maximum: 1
- // Default 0.08
- bb2_m1a1_machinegun_firerate 1
- // M1A1 Abrams: Explosion Radius.
- // Minimum: 200
- // Maximum: 10000
- // Default 500
- bb2_m1a1_radius 500
- // M1A1 Abrams: Max Sight Range.
- // Minimum: 500
- // Maximum: 10000
- // Default 2000
- bb2_m1a1_range_max 1000
- // M1A1 Abrams: Min Sight Range.
- // Minimum: 250
- // Maximum: 5000
- // Default 400
- bb2_m1a1_range_min 250
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