lgsm-default.cfg 5.0 KB

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  1. // ****************************************************************************
  2. // *
  3. // BrainBread 2 - server.cfg *
  4. // Version 080116 *
  5. // *
  6. // ****************************************************************************
  7. // ............................. Basic Settings ............................. //
  8. // Hostname for server.
  9. hostname "<hostname>"
  10. // RCON - remote console password.
  11. rcon_password "<rconpassword>"
  12. // Server password - for private servers.
  13. sv_password ""
  14. // Contact email for server sysop.
  15. sv_contact "email@example.com"
  16. // LAN Mode - If set the server will not show on the internet.
  17. // Default: sv_lan 0
  18. sv_lan 0
  19. // Cheats - Allows cheats on the server. Steam achievements and stats are disabled.
  20. // Default: 0
  21. sv_cheats 0
  22. // Friendly Fire - Allows team members to injure other members of their team.
  23. // 0 = Friendly fire off.
  24. // 1 = Friendly fire on.
  25. // Default: 0
  26. mp_friendlyfire 0
  27. // ........................ Game Specific Commands ........................ //
  28. // info: any commands that only apply to this game.
  29. // Mercy Value - Sets how many deaths until the players become human once again.
  30. // Default: bb2_allow_mercy 0
  31. bb2_allow_mercy 3
  32. // Late Joining - Allows players to spawn late.
  33. // default bb2_allow_latejoin 0
  34. bb2_allow_latejoin 1
  35. // Player Spawn Protection - Time in seconds after Spawn.
  36. // default bb2_spawn_protection 1
  37. bb2_spawn_protection 15
  38. // Profile System - Allow players to save and load there skills.
  39. // 0 = Disabled, skills are not saved.
  40. // 1 = Global, players can load there global skills.
  41. // 2 = Server, players save there skills to the server. Steam achievements and stats are disabled.
  42. // Default 1
  43. bb2_allow_profile_system 1
  44. // Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests.
  45. // Default 1
  46. bb2_allow_npc_to_score 0
  47. // Vote Settings
  48. // Voting: Passing Votes - Percentage of players that are required to pass a vote.
  49. // Minimum: 0
  50. // Maximum: 100
  51. // Default 50
  52. bb2_votes_required 50
  53. // Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes.
  54. // minimum: 0 (permanent)
  55. // default 30
  56. bb2_ban_time 30
  57. // Arena Settings
  58. // Arena: Respawn Interval Time (Seconds).
  59. // Minimum: 20
  60. // Default 40
  61. bb2_arena_respawn_time 25
  62. // Arena: Number of Reinforcements.
  63. // Minimum: 0
  64. // Maximum: 100
  65. // Default 14
  66. bb2_arena_reinforcement_count 14
  67. // Classic Mode Settings
  68. // Classic: Zombie No Team Change.
  69. // 0 = Players can become zombies.
  70. // 1 = Players cannot become zombies.
  71. // Default 0
  72. bb2_classic_zombie_noteamchange 1
  73. // Elimination Settings
  74. // Elimination: Team Fraglimit - Number of frags for a team to win a game.
  75. // Minimum: 10
  76. // Default 200
  77. bb2_elimination_fraglimit 200
  78. // Elimination: Respawn Time (Seconds).
  79. // Minimum: 1
  80. // Maximum: 30
  81. // Default 4
  82. bb2_elimination_respawn_time 5
  83. // Elimination: Respawn Time Scale - Increase the respawn timer in seconds when a player joins.
  84. // Example: respawn_timer + (joined_players x time_scale) = new_respawn_timer. 14 + (20 x 2) = 54.
  85. // Minimum: 0
  86. // Maximum: 10
  87. // Default 1
  88. bb2_elimination_respawn_time_scale 1
  89. // Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team.
  90. // Minimum: 0
  91. // Maximum: 50
  92. // Default 25
  93. bb2_elimination_score_from_extermination 25
  94. // Elimination: Zombie Score - Number of point a zombie gets for a kill.
  95. // Minimum: 2
  96. // Maximum: 10
  97. // Default 5
  98. bb2_elimination_score_zombies 5
  99. // Elimination: Team Perk Duration - Number of seconds a team perk lasts.
  100. // Minimum: 5
  101. // Maximum: 60
  102. // Default 30
  103. bb2_elimination_teamperk_duration 30
  104. // Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk.
  105. // Minimum: 25
  106. // Maximum: 500
  107. // Default 50
  108. bb2_elimination_teamperk_kills_required 50
  109. // Zombie Settings
  110. // Zombie Lifespan - Number of minutes a regular zombie will last before dying.
  111. // Minimum: 1
  112. // Default 5
  113. bb2_zombie_lifespan 2
  114. // Max Zombies - Maximum number of zombies allowed in the game.
  115. // Minimum: 1
  116. // Maximum: 128
  117. // Default 50
  118. bb2_zombie_max 45
  119. // M1A1 Abrams Settings
  120. // M1A1 Abrams: Main Cannon Damage.
  121. // Minimum: 100
  122. // Maximum: 10000
  123. // Default 3000
  124. bb2_m1a1_damage 200
  125. // M1A1 Abrams: Machinegun Damage.
  126. // Minimum: 25
  127. // Maximum: 1000
  128. // Default 30
  129. bb2_m1a1_damage_machinegun 25
  130. // M1A1 Abrams: Friendly Fire (Including NPC's).
  131. // Minimum: 0
  132. // Maximum: 1
  133. // Default 1
  134. bb2_m1a1_friendly 1
  135. // M1A1 Abrams: Machinegun Rate of Fire.
  136. // Minimum: 0.01
  137. // Maximum: 1
  138. // Default 0.08
  139. bb2_m1a1_machinegun_firerate 1
  140. // M1A1 Abrams: Explosion Radius.
  141. // Minimum: 200
  142. // Maximum: 10000
  143. // Default 500
  144. bb2_m1a1_radius 500
  145. // M1A1 Abrams: Max Sight Range.
  146. // Minimum: 500
  147. // Maximum: 10000
  148. // Default 2000
  149. bb2_m1a1_range_max 1000
  150. // M1A1 Abrams: Min Sight Range.
  151. // Minimum: 250
  152. // Maximum: 5000
  153. // Default 400
  154. bb2_m1a1_range_min 250