ut3server 5.8 KB

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  1. #!/bin/bash
  2. # Project: Game Server Managers - LinuxGSM
  3. # Author: Daniel Gibbs
  4. # License: MIT License, Copyright (c) 2016 Daniel Gibbs
  5. # Purpose: Unreal Tournament 3 | Server Management Script
  6. # Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
  7. # Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
  8. # Website: https://gameservermanagers.com
  9. # Debugging
  10. if [ -f ".dev-debug" ]; then
  11. exec 5>dev-debug.log
  12. BASH_XTRACEFD="5"
  13. set -x
  14. fi
  15. version="161118"
  16. ##########################
  17. ######## Settings ########
  18. ##########################
  19. #### Server Settings ####
  20. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  21. ip="0.0.0.0"
  22. port="7777"
  23. queryport="25300"
  24. defaultmap="VCTF-Suspense"
  25. game="UTGameContent.UTVehicleCTFGame_Content"
  26. mutators="" #"UTGame.UTMutator_Instagib,UTGame.UTMutator_LowGrav"
  27. isdedicated="true"
  28. islanmatch="false"
  29. usesstats="false"
  30. shouldadvertise="true"
  31. pureserver="1"
  32. allowjoininprogress="true"
  33. maxplayers="32"
  34. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  35. # Edit with care | List of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3
  36. fn_parms(){
  37. parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog}"
  38. }
  39. #### LinuxGSM Settings ####
  40. ## Notification Alerts
  41. # (on|off)
  42. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  43. emailalert="off"
  44. email="email@example.com"
  45. emailfrom=""
  46. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  47. pushbulletalert="off"
  48. pushbullettoken="accesstoken"
  49. channeltag=""
  50. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  51. maxbackups="4"
  52. maxbackupdays="30"
  53. stoponbackup="on"
  54. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  55. consolelogging="on"
  56. logdays="7"
  57. #### LinuxGSM Advanced Settings ####
  58. ## Github Branch Select
  59. # Allows for the use of different function files
  60. # from a different repo and/or branch.
  61. githubuser="GameServerManagers"
  62. githubrepo="LinuxGSM"
  63. githubbranch="master"
  64. ## LinuxGSM Server Details
  65. # Do not edit
  66. gamename="Unreal Tournament 3"
  67. engine="unreal3"
  68. ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
  69. servicename="ut3-server"
  70. #### Directories ####
  71. # Edit with care
  72. ## Work Directories
  73. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  74. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  75. lockselfname=".${servicename}.lock"
  76. lgsmdir="${rootdir}/lgsm"
  77. functionsdir="${lgsmdir}/functions"
  78. libdir="${lgsmdir}/lib"
  79. tmpdir="${lgsmdir}/tmp"
  80. filesdir="${rootdir}/serverfiles"
  81. ## Server Specific Directories
  82. systemdir="${filesdir}"
  83. executabledir="${systemdir}/Binaries"
  84. executable="./ut3"
  85. servercfg="${servicename}.ini"
  86. servercfgdefault="UTGame.ini"
  87. servercfgdir="${systemdir}/UTGame/Config"
  88. servercfgfullpath="${servercfgdir}/${servercfg}"
  89. ## Backup Directory
  90. backupdir="${rootdir}/backups"
  91. ## Logging Directories
  92. gamelogdir="${rootdir}/log/server"
  93. scriptlogdir="${rootdir}/log/script"
  94. consolelogdir="${rootdir}/log/console"
  95. gamelog="${gamelogdir}/${servicename}-game.log"
  96. scriptlog="${scriptlogdir}/${servicename}-script.log"
  97. consolelog="${consolelogdir}/${servicename}-console.log"
  98. emaillog="${scriptlogdir}/${servicename}-email.log"
  99. ## Logs Naming
  100. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  101. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  102. gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"
  103. ########################
  104. ######## Script ########
  105. ###### Do not edit #####
  106. ########################
  107. # Fetches core_dl for file downloads
  108. fn_fetch_core_dl(){
  109. github_file_url_dir="lgsm/functions"
  110. github_file_url_name="${functionfile}"
  111. filedir="${functionsdir}"
  112. filename="${github_file_url_name}"
  113. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  114. # If the file is missing, then download
  115. if [ ! -f "${filedir}/${filename}" ]; then
  116. if [ ! -d "${filedir}" ]; then
  117. mkdir -p "${filedir}"
  118. fi
  119. echo -e " fetching ${filename}...\c"
  120. # Check curl exists and use available path
  121. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  122. for curlcmd in ${curlpaths}
  123. do
  124. if [ -x "${curlcmd}" ]; then
  125. break
  126. fi
  127. done
  128. # If curl exists download file
  129. if [ "$(basename ${curlcmd})" == "curl" ]; then
  130. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  131. if [ $? -ne 0 ]; then
  132. echo -e "\e[0;31mFAIL\e[0m\n"
  133. echo "${curlfetch}"
  134. echo -e "${githuburl}\n"
  135. exit 1
  136. else
  137. echo -e "\e[0;32mOK\e[0m"
  138. fi
  139. else
  140. echo -e "\e[0;31mFAIL\e[0m\n"
  141. echo "Curl is not installed!"
  142. echo -e ""
  143. exit 1
  144. fi
  145. chmod +x "${filedir}/${filename}"
  146. fi
  147. source "${filedir}/${filename}"
  148. }
  149. core_dl.sh(){
  150. # Functions are defined in core_functions.sh.
  151. functionfile="${FUNCNAME}"
  152. fn_fetch_core_dl
  153. }
  154. core_functions.sh(){
  155. # Functions are defined in core_functions.sh.
  156. functionfile="${FUNCNAME}"
  157. fn_fetch_core_dl
  158. }
  159. # Prevent from running this script as root.
  160. if [ "$(whoami)" = "root" ]; then
  161. if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
  162. echo "[ FAIL ] Do NOT run this script as root!"
  163. exit 1
  164. else
  165. core_functions.sh
  166. check_root.sh
  167. fi
  168. fi
  169. core_dl.sh
  170. core_functions.sh
  171. getopt=$1
  172. core_getopt.sh