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- #!/bin/bash
- # LGSM check_system_requirements.sh
- # Author: Daniel Gibbs
- # Contributor: UltimateByte
- # Website: https://gameservermanagers.com
- # Description: Checks RAM requirements
- local commandname="CHECK"
- local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- info_distro.sh
- # RAM requirements in megabytes for each game or engine.
- if [ "${gamename}" == "Rust" ]; then
- ramrequirementmb="4000"
- ramrequirementgb="4"
- fi
- if [ "${gamename}" == "ARMA 3" ]; then
- ramrequirementmb="1000"
- ramrequirementgb="1"
- fi
- # If the game or engine has a minimum RAM Requirement, compare it to system's available RAM.
- if [ -n "${ramrequirementmb}" ]; then
- if [ "${physmemtotalmb}" -lt "${ramrequirementmb}" ]; then
- fn_print_dots "Check RAM"
- sleep 0.5
- # Warn the user
- fn_print_warn_nl "Check RAM: ${ramrequirementgb}G required, ${physmemtotal} available"
- sleep 1
- echo " * ${gamename} server may fail to run or experience poor performance."
- sleep 1
- fi
- fi
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