bb2server 5.8 KB

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  1. #!/bin/bash
  2. # Project: Game Server Managers - LinuxGSM
  3. # Author: Daniel Gibbs
  4. # License: MIT License, Copyright (c) 2016 Daniel Gibbs
  5. # Purpose: BrainBread 2 | Server Management Script
  6. # Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
  7. # Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
  8. # Website: https://gameservermanagers.com
  9. # Debugging
  10. if [ -f ".dev-debug" ]; then
  11. exec 5>dev-debug.log
  12. BASH_XTRACEFD="5"
  13. set -x
  14. fi
  15. version="161113"
  16. ##########################
  17. ######## Settings ########
  18. ##########################
  19. ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
  20. # Steam login
  21. steamuser="username"
  22. steampass="password"
  23. ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
  24. defaultmap="bba_barracks"
  25. maxplayers="20"
  26. port="27015"
  27. sourcetvport="27020"
  28. clientport="27005"
  29. ip="0.0.0.0"
  30. ## Optional: Game Server Login Token
  31. # GSLT can be used for running a public server.
  32. # More info: https://gameservermanagers.com/gslt
  33. gslt=""
  34. ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
  35. # Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
  36. fn_parms(){
  37. parms="-game brainbread2 -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
  38. }
  39. #### LinuxGSM Settings ####
  40. ## Notification Alerts
  41. # (on|off)
  42. # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
  43. emailalert="off"
  44. email="email@example.com"
  45. emailfrom=""
  46. # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
  47. pushbulletalert="off"
  48. pushbullettoken="accesstoken"
  49. ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
  50. updateonstart="off"
  51. ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
  52. maxbackups="4"
  53. maxbackupdays="30"
  54. stoponbackup="on"
  55. ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
  56. consolelogging="on"
  57. logdays="7"
  58. #### LinuxGSM Advanced Settings ####
  59. ## SteamCMD Settings
  60. # Server appid
  61. appid="475370"
  62. # Steam App Branch Select
  63. # Allows to opt into the various Steam app branches. Default branch is "".
  64. # Example: "-beta latest_experimental"
  65. branch=""
  66. ## Github Branch Select
  67. # Allows for the use of different function files
  68. # from a different repo and/or branch.
  69. githubuser="GameServerManagers"
  70. githubrepo="LinuxGSM"
  71. githubbranch="master"
  72. ## LinuxGSM Server Details
  73. # Do not edit
  74. gamename="BrainBread 2"
  75. engine="source"
  76. ## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
  77. servicename="bb2-server"
  78. #### Directories ####
  79. # Edit with care
  80. ## Work Directories
  81. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  82. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  83. lockselfname=".${servicename}.lock"
  84. lgsmdir="${rootdir}/lgsm"
  85. functionsdir="${lgsmdir}/functions"
  86. libdir="${lgsmdir}/lib"
  87. tmpdir="${lgsmdir}/tmp"
  88. filesdir="${rootdir}/serverfiles"
  89. ## Server Specific Directories
  90. systemdir="${filesdir}/brainbread2"
  91. executabledir="${filesdir}"
  92. executable="./srcds_run"
  93. servercfg="${servicename}.cfg"
  94. servercfgdefault="server.cfg"
  95. servercfgdir="${systemdir}/cfg"
  96. servercfgfullpath="${servercfgdir}/${servercfg}"
  97. ## Backup Directory
  98. backupdir="${rootdir}/backups"
  99. ## Logging Directories
  100. gamelogdir="${systemdir}/logs"
  101. scriptlogdir="${rootdir}/log/script"
  102. consolelogdir="${rootdir}/log/console"
  103. scriptlog="${scriptlogdir}/${servicename}-script.log"
  104. consolelog="${consolelogdir}/${servicename}-console.log"
  105. emaillog="${scriptlogdir}/${servicename}-email.log"
  106. ## Logs Naming
  107. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
  108. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
  109. ########################
  110. ######## Script ########
  111. ###### Do not edit #####
  112. ########################
  113. # Fetches core_dl for file downloads
  114. fn_fetch_core_dl(){
  115. github_file_url_dir="lgsm/functions"
  116. github_file_url_name="${functionfile}"
  117. filedir="${functionsdir}"
  118. filename="${github_file_url_name}"
  119. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  120. # If the file is missing, then download
  121. if [ ! -f "${filedir}/${filename}" ]; then
  122. if [ ! -d "${filedir}" ]; then
  123. mkdir -p "${filedir}"
  124. fi
  125. echo -e " fetching ${filename}...\c"
  126. # Check curl exists and use available path
  127. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  128. for curlcmd in ${curlpaths}
  129. do
  130. if [ -x "${curlcmd}" ]; then
  131. break
  132. fi
  133. done
  134. # If curl exists download file
  135. if [ "$(basename ${curlcmd})" == "curl" ]; then
  136. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  137. if [ $? -ne 0 ]; then
  138. echo -e "\e[0;31mFAIL\e[0m\n"
  139. echo "${curlfetch}"
  140. echo -e "${githuburl}\n"
  141. exit 1
  142. else
  143. echo -e "\e[0;32mOK\e[0m"
  144. fi
  145. else
  146. echo -e "\e[0;31mFAIL\e[0m\n"
  147. echo "Curl is not installed!"
  148. echo -e ""
  149. exit 1
  150. fi
  151. chmod +x "${filedir}/${filename}"
  152. fi
  153. source "${filedir}/${filename}"
  154. }
  155. core_dl.sh(){
  156. # Functions are defined in core_functions.sh.
  157. functionfile="${FUNCNAME}"
  158. fn_fetch_core_dl
  159. }
  160. core_functions.sh(){
  161. # Functions are defined in core_functions.sh.
  162. functionfile="${FUNCNAME}"
  163. fn_fetch_core_dl
  164. }
  165. # Prevent from running this script as root.
  166. if [ "$(whoami)" = "root" ]; then
  167. if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
  168. echo "[ FAIL ] Do NOT run this script as root!"
  169. exit 1
  170. else
  171. core_functions.sh
  172. check_root.sh
  173. fi
  174. fi
  175. core_dl.sh
  176. core_functions.sh
  177. getopt=$1
  178. core_getopt.sh