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- #!/bin/bash
- # LGSM command_mods_install.sh function
- # Author: Daniel Gibbs
- # Contributor: UltimateByte
- # Website: https://gameservermanagers.com
- # Description: List and installs available mods along with mods_list.sh.
- local commandname="MODS"
- local commandaction="Core functions for mods"
- local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
- ## Useful variables
- # Files and Directories
- modstmpdir="${tmpdir}/mods"
- modsdatadir="${lgsmdir}/data/mods"
- modslockfile="installed-mods-listing"
- modslockfilefullpath="${modsdatadir}/${modslockfile}"
- # Create mods directory if it doesn't exist
- # Assuming the game is already installed as mods_list.sh checked for it.
- fn_mods_dir(){
- if [ ! -d "${modinstalldir}" ]; then
- fn_script_log_info "Creating mods directory: ${modinstalldir}"
- fn_print_dots "Creating mods directory"
- sleep 1
- mkdir -p "${modinstalldir}"
- fn_print_ok_nl "Created mods directory"
- fi
- }
- # Clear mod download directory so that there is only one file in it since we don't the file name and extention
- fn_clear_tmp_mods(){
- if [ -d "${modstmpdir}" ]; then
- rm -r "${modstmpdir}"
- fn_script_log "Clearing temp mod download directory: ${modstmpdir}"
- fi
- }
- # Create tmp download mod directory
- fn_mods_tmpdir(){
- if [ ! -d "${modstmpdir}" ]; then
- mkdir -p "${modstmpdir}"
- fn_script_log "Creating temp mod download directory: ${modstmpdir}"
- fi
- }
- fn_mod_dl(){
- # fn_fetch_file "${fileurl}" "${filedir}" "${filename}" "${executecmd}" "${run}" "${force}" "${md5}"
- fileurl="${modurl}"
- filedir="${modstmpdir}"
- filename="${modfilename}"
- fn_script_log "Downloading mods to ${modstmpdir}"
- fn_fetch_file "${fileurl}" "${filedir}" "${filename}"
- # Check if variable is valid checking if file has been downloaded and exists
- if [ ! -f "${modstmpdir}/${modfilename}" ]; then
- fn_print_fail "An issue occurred upon downloading ${modprettyname}"
- core_exit.sh
- fi
- }
- fn_mod_extract(){
- # fn_dl_extract "${filedir}" "${filename}" "${extractdir}"
- filename="${modfilename}"
- extractdir="${modstmpdir}/extracted"
- if [ ! -d "${extractdir}" ]; then
- mkdir -p "${extractdir}"
- fi
- fn_script_log "Extracting ${modprettyname} to ${extractdir}"
- fn_dl_extract "${filedir}" "${filename}" "${extractdir}"
- }
- fn_mod_fileslist(){
- # ${modsdatadir}/${modcommand}-files.list
- find "${extractdir}" -mindepth 1 -printf '%P\n' >> ${modsdatadir}/${modcommand}-files.list
- fn_script_log "Writing file list: ${modsdatadir}/${modcommand}-files.list}"
- }
- fn_mod_copy_destination(){
- # Destination directory: ${modinstalldir}
- fn_script_log "Copying ${modprettyname} to ${modinstalldir}"
- cp -Rf "${extractdir}/." "${modinstalldir}/"
- }
- # Check if the mod is already installed and warn the user
- fn_mod_already_installed(){
- if [ -f "${modslockfilefullpath}" ]; then
- if [ -n "$(cat "${modslockfilefullpath}" | grep "${modcommand}")" ]; then
- echo ""
- fn_print_warning_nl "${modprettyname} has already been installed."
- echo " * Mod files will be overwritten."
- sleep 4
- fi
- fi
- }
- # Add the mod to the installed mods list
- fn_mod_add_list(){
- # Create lgsm/data directory
- if [ ! -d "${modsdatadir}" ]; then
- mkdir -p "${modsdatadir}"
- fn_script_log "Created ${modsdatadir}"
- fi
- # Create lgsm/data/${modslockfile}
- if [ ! -f "${modslockfilefullpath}" ]; then
- touch "${modslockfilefullpath}"
- fn_script_log "Created ${modslockfilefullpath}"
- fi
- # Input mod name to lockfile
- if [ ! -n "$(cat "${modslockfilefullpath}" | grep "${modcommand}")" ]; then
- echo "${modcommand}" >> "${modslockfilefullpath}"
- fn_script_log "${modcommand} added to ${modslockfile}"
- fi
- }
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