lgsm-default.cfg 3.7 KB

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  1. set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
  2. // set net_ip "" // set to override the default IP ET uses
  3. // set net_port "27960" // set to override the default port ET uses
  4. // PASSWORDS & CLIENTS
  5. set sv_maxclients "20" // number of players including private slots
  6. set g_password "" // set to password protect the server
  7. set sv_privateclients "4" // if set > 0, then this number of client slots will be reserved for connections
  8. set sv_privatepassword "" // that have "password" set to the value of "sv_privatePassword"
  9. set rconpassword "<rconpassword>" // remote console access password
  10. set refereePassword "" // referee status password
  11. // DL, RATE
  12. set sv_maxRate "13000" // 10000 standard but poor for ET
  13. set sv_dl_maxRate "42000" // increase/decerease if you have plenty/little spare bandwidth
  14. set sv_allowDownload "0" // global toggle for both legacy download and web download
  15. set sv_wwwDownload "0" // toggle to enable web download
  16. set sv_wwwBaseURL "" // base URL for redirection
  17. set sv_wwwDlDisconnected "0" // tell clients to perform their downloads while disconnected from the server
  18. set sv_wwwFallbackURL "" // URL to send to if an http/ftp fails or is refused client side
  19. // MOTD ETC
  20. set sv_hostname "<hostname>" // name of server here
  21. set server_motd0 " ^NEnemy Territory ^7MOTD " // message in right corner of join screen here
  22. set server_motd1 ""
  23. set server_motd2 ""
  24. set server_motd3 ""
  25. set server_motd4 ""
  26. set server_motd5 ""
  27. // MISC SETTINGS
  28. set g_heavyWeaponRestriction "100"
  29. set g_antilag "1"
  30. set g_altStopwatchMode "0"
  31. set g_autofireteams "1"
  32. set g_complaintlimit "6"
  33. set g_ipcomplaintlimit "3"
  34. set g_fastres "0"
  35. set g_friendlyFire "1"
  36. //set g_gametype "4" // Game type should be set from map rotation script
  37. set g_minGameClients "8"
  38. set g_maxlives "0"
  39. set g_alliedmaxlives "0"
  40. set g_axismaxlives "0"
  41. set g_teamforcebalance "1"
  42. set g_noTeamSwitching "0"
  43. set g_voiceChatsAllowed "4"
  44. set g_doWarmup "0"
  45. set g_warmup "30"
  46. set g_spectatorInactivity "0"
  47. set sv_floodProtect "1"
  48. set sv_allowDownload "1"
  49. set sv_pure "1"
  50. set sv_minping "0"
  51. set sv_maxping "0"
  52. set match_latejoin "1"
  53. set match_minplayers "4"
  54. set match_mutespecs "0"
  55. set match_readypercent "100"
  56. set match_timeoutcount "0"
  57. set match_warmupDamage "1"
  58. set team_maxplayers "0"
  59. set team_nocontrols "1"
  60. set pmove_fixed "0"
  61. set pmove_msec "8"
  62. // LMS ONLY SETTINGS
  63. set g_lms_teamForceBalance "1"
  64. set g_lms_roundlimit "3"
  65. set g_lms_matchlimit "2"
  66. set g_lms_currentMatch "0"
  67. set g_lms_lockTeams "0"
  68. set g_lms_followTeamOnly "1"
  69. // VOTING
  70. set g_allowVote "1"
  71. set vote_limit "5"
  72. set vote_percent "50"
  73. set vote_allow_comp "1"
  74. set vote_allow_gametype "1"
  75. set vote_allow_kick "1"
  76. set vote_allow_map "1"
  77. set vote_allow_matchreset "1"
  78. set vote_allow_mutespecs "1"
  79. set vote_allow_nextmap "1"
  80. set vote_allow_pub "1"
  81. set vote_allow_referee "0"
  82. set vote_allow_shuffleteams "1"
  83. set vote_allow_swapteams "1"
  84. set vote_allow_friendlyfire "1"
  85. set vote_allow_timelimit "0"
  86. set vote_allow_warmupdamage "1"
  87. set vote_allow_antilag "1"
  88. set vote_allow_balancedteams "1"
  89. set vote_allow_muting "1"
  90. // PUNKBUSTER
  91. // sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
  92. //pb_sv_enable
  93. // LOGGING
  94. set g_log "etserver.log" // Game logging
  95. set g_logsync 0
  96. set logfile 0 // Console logging ( 1: enable 2: enable and sync )
  97. // MAP ROTATION
  98. exec campaigncycle.cfg // Campaign mode
  99. //exec objectivecycle.cfg // Objective mode
  100. //exec lmscycle.cfg // Last Man Standing mode
  101. // WATCHDOG
  102. // in case the game dies with an ERR_DROP
  103. // or any situation leading to server running with no map
  104. //set com_watchdog 10 // defaults 60
  105. set com_watchdog_cmd "exec campaigncycle.cfg" // defaults to quit