ns2cserver 4.3 KB

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  1. #!/bin/bash
  2. # NS2: Combat
  3. # Server Management Script
  4. # Author: Daniel Gibbs
  5. # Website: https://gameservermanagers.com
  6. if [ -f ".dev-debug" ]; then
  7. exec 5>dev-debug.log
  8. BASH_XTRACEFD="5"
  9. set -x
  10. fi
  11. version="211016"
  12. #### Variables ####
  13. # Notification Alerts
  14. # (on|off)
  15. # Email
  16. emailalert="off"
  17. email="email@example.com"
  18. #emailfrom="email@example.com"
  19. # Pushbullet
  20. # https://www.pushbullet.com/#settings
  21. pushbulletalert="off"
  22. pushbullettoken="accesstoken"
  23. # Steam login
  24. steamuser="username"
  25. steampass="password"
  26. # Start Variables
  27. defaultmap="co_core"
  28. port="27015"
  29. maxplayers="24"
  30. ip="0.0.0.0"
  31. updateonstart="off"
  32. servername="NS2C Server"
  33. webadminuser="admin"
  34. webadminpass="admin"
  35. webadminport="8080"
  36. mods=""
  37. password=""
  38. # Add the following line to the parms if you want a private server. Ensuring
  39. # that the password variable above is not left empty.
  40. # -password \"${password}\"
  41. # http://wiki.unknownworlds.com/ns2/Dedicated_Server
  42. fn_parms(){
  43. parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\""
  44. }
  45. #### Advanced Variables ####
  46. # Github Branch Select
  47. # Allows for the use of different function files
  48. # from a different repo and/or branch.
  49. githubuser="GameServerManagers"
  50. githubrepo="LinuxGSM"
  51. githubbranch="master"
  52. # Steam
  53. appid="313900"
  54. # Steam App Branch Select
  55. # Allows to opt into the various Steam app branches. Default branch is "".
  56. # Example: "-beta beta"
  57. branch=""
  58. # Server Details
  59. servicename="ns2c-server"
  60. gamename="NS2: Combat"
  61. engine="spark"
  62. # Directories
  63. rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
  64. selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
  65. lockselfname=".${servicename}.lock"
  66. lgsmdir="${rootdir}/lgsm"
  67. functionsdir="${lgsmdir}/functions"
  68. libdir="${lgsmdir}/lib"
  69. tmpdir="${lgsmdir}/tmp"
  70. filesdir="${rootdir}/serverfiles"
  71. systemdir="${filesdir}"
  72. executabledir="${filesdir}/ia32"
  73. executable="./ns2combatserver_linux32"
  74. servercfgdir="${rootdir}/server1"
  75. servercfgfullpath="${servercfgdir}"
  76. modstoragedir="${servercfgdir}/Workshop"
  77. # Backup
  78. maxbackups="4"
  79. maxbackupdays="30"
  80. stoponbackup="on"
  81. backupdir="${rootdir}/backups"
  82. # Logging
  83. logdays="7"
  84. gamelogdir="${systemdir}/logs"
  85. scriptlogdir="${rootdir}/log/script"
  86. consolelogdir="${rootdir}/log/console"
  87. consolelogging="on"
  88. scriptlog="${scriptlogdir}/${servicename}-script.log"
  89. consolelog="${consolelogdir}/${servicename}-console.log"
  90. emaillog="${scriptlogdir}/${servicename}-email.log"
  91. scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log"
  92. consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log"
  93. ##### Script #####
  94. # Do not edit
  95. # Fetches core_dl for file downloads
  96. fn_fetch_core_dl(){
  97. github_file_url_dir="lgsm/functions"
  98. github_file_url_name="${functionfile}"
  99. filedir="${functionsdir}"
  100. filename="${github_file_url_name}"
  101. githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
  102. # If the file is missing, then download
  103. if [ ! -f "${filedir}/${filename}" ]; then
  104. if [ ! -d "${filedir}" ]; then
  105. mkdir -p "${filedir}"
  106. fi
  107. echo -e " fetching ${filename}...\c"
  108. # Check curl exists and use available path
  109. curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
  110. for curlcmd in ${curlpaths}
  111. do
  112. if [ -x "${curlcmd}" ]; then
  113. break
  114. fi
  115. done
  116. # If curl exists download file
  117. if [ "$(basename ${curlcmd})" == "curl" ]; then
  118. curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
  119. if [ $? -ne 0 ]; then
  120. echo -e "\e[0;31mFAIL\e[0m\n"
  121. echo "${curlfetch}"
  122. echo -e "${githuburl}\n"
  123. exit 1
  124. else
  125. echo -e "\e[0;32mOK\e[0m"
  126. fi
  127. else
  128. echo -e "\e[0;31mFAIL\e[0m\n"
  129. echo "Curl is not installed!"
  130. echo -e ""
  131. exit 1
  132. fi
  133. chmod +x "${filedir}/${filename}"
  134. fi
  135. source "${filedir}/${filename}"
  136. }
  137. core_dl.sh(){
  138. # Functions are defined in core_functions.sh.
  139. functionfile="${FUNCNAME}"
  140. fn_fetch_core_dl
  141. }
  142. core_functions.sh(){
  143. # Functions are defined in core_functions.sh.
  144. functionfile="${FUNCNAME}"
  145. fn_fetch_core_dl
  146. }
  147. core_dl.sh
  148. core_functions.sh
  149. getopt=$1
  150. core_getopt.sh