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- #! /usr/bin/env python3
- # -*- coding: utf-8 -*-
- # LinuxGSM query_gsquery.py function
- # Author: Daniel Gibbs
- # Contributors: http://linuxgsm.com/contrib
- # Website: https://linuxgsm.com
- # Description: Allows querying of various game servers.
- import optparse
- import socket
- import sys
- class gsquery:
- def __init__(self, options, arguments):
- self.option = options
- self.argument = arguments
- #
- self.server_response_timeout = 5
- self.default_buffer_length = 1024
- #
- sourcequery=['protocol-valve','avalanche3.0','barotrauma','madness','quakelive','realvirtuality','refractor','source','goldsrc','spark','starbound','unity3d','unreal4','wurm']
- idtech2query=['protocol-quake3','idtech2','quake','iw2.0']
- idtech3query=['protocol-quake3','iw3.0','ioquake3','qfusion']
- minecraftquery=['minecraft','lwjgl2']
- minecraftbequery=['minecraftbe']
- jc2mpquery=['jc2mp']
- mumblequery=['mumbleping']
- soldatquery=['soldat']
- twquery=['teeworlds']
- unrealquery=['protocol-gamespy1','unreal']
- unreal2query=['protocol-unreal2','unreal2']
- unreal3query=['ut3','unreal3']
- if self.option.engine in sourcequery:
- self.query_prompt_string = b'\xFF\xFF\xFF\xFFTSource Engine Query\0'
- elif self.option.engine in idtech2query:
- self.query_prompt_string = b'\xff\xff\xff\xffstatus\x00'
- elif self.option.engine in idtech3query:
- self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
- elif self.option.engine in jc2mpquery:
- self.query_prompt_string = b'\xFE\xFD\x09\x10\x20\x30\x40'
- elif self.option.engine in minecraftquery:
- self.query_prompt_string = b'\xFE\xFD\x09\x3d\x54\x1f\x93'
- elif self.option.engine in minecraftbequery:
- self.query_prompt_string = b'\x01\x00\x00\x00\x00\x00\x00\x00\x00\x00\xff\xff\x00\xfe\xfe\xfe\xfe\xfd\xfd\xfd\xfd\x12\x34\x56\x78\x00\x00\x00\x00\x00\x00\x00\x00'
- elif self.option.engine in mumblequery:
- self.query_prompt_string = b'\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08'
- elif self.option.engine in soldatquery:
- self.query_prompt_string = b'\x69\x00'
- elif self.option.engine in twquery:
- self.query_prompt_string = b"\x04\x00\x00\xff\xff\xff\xff\x05" + bytearray(511)
- elif self.option.engine in unrealquery:
- self.query_prompt_string = b'\x5C\x69\x6E\x66\x6F\x5C'
- elif self.option.engine in unreal2query:
- self.query_prompt_string = b'\x79\x00\x00\x00\x00'
- elif self.option.engine in unreal3query:
- self.query_prompt_string = b'\xFE\xFD\x09\x00\x00\x00\x00'
- self.connected = False
- self.response = None
- self.sanity_checks()
- @staticmethod
- def fatal_error(self, error_message, error_code=1):
- sys.stderr.write('ERROR: ' + str(error_message) + '\n')
- sys.exit(error_code)
- @staticmethod
- def exit_success(self, success_message=''):
- sys.stdout.write('OK: ' + str(success_message) + '\n')
- sys.exit(0)
- def responding(self):
- # Connect.
- connection = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
- connection.settimeout(self.server_response_timeout)
- try:
- self.connected = connection.connect((self.option.address, int(self.option.port)))
- except socket.timeout:
- self.fatal_error('Request timed out', 1)
- except:
- self.fatal_error('Unable to connect', 1)
- # Send.
- connection.send(self.query_prompt_string)
- # Receive.
- try:
- self.response = connection.recv(self.default_buffer_length)
- except socket.error:
- self.fatal_error('Unable to receive', 2)
- connection.close()
- # Response.
- if self.response is None:
- self.fatal_error('No response', 3)
- if len(self.response) < 5:
- sys.exit('Short response.', 3)
- else:
- self.exit_success(str(self.response))
- def sanity_checks(self):
- if not self.option.address:
- self.fatal_error('No IPv4 address supplied.', 4)
- if not self.option.port:
- self.fatal_error('No port supplied.', 4)
- if __name__ == '__main__':
- parser = optparse.OptionParser(
- usage='usage: python3 %prog [options]',
- version='%prog 0.0.1'
- )
- parser.add_option(
- '-a', '--address',
- action='store',
- dest='address',
- default=False,
- help='The IPv4 address of the server.'
- )
- parser.add_option(
- '-p', '--port',
- action='store',
- dest='port',
- default=False,
- help='The IPv4 port of the server.'
- )
- parser.add_option(
- '-e', '--engine',
- action='store',
- dest='engine',
- default=False,
- help='Engine type: protocol-valve protocol-quake3 protocol-quake3 protocol-gamespy1 protocol-unreal2 ut3 minecraft minecraftbe jc2mp mumbleping soldat teeworlds'
- )
- parser.add_option(
- '-v', '--verbose',
- action='store_true',
- dest='verbose',
- default=False,
- help='Display verbose output.'
- )
- parser.add_option(
- '-d', '--debug',
- action='store_true',
- dest='debug',
- default=False,
- help='Display debugging output.'
- )
- options, arguments = parser.parse_args()
- server = gsquery(options, arguments)
- server.responding()
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